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993af0fa30
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Added build-denied action constant
don't need this, but good to have for completion's sake
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2017-06-23 16:58:28 +01:00 |
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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54453d0b0a
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Refactored entity IDs in packets for consistency and to clarify on types
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2017-06-05 15:41:27 +01:00 |
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18f1376c65
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Added handling for punch-block player action, added block punch particles
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2017-05-04 21:11:47 +01:00 |
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295d9bc80b
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Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream
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2017-03-08 20:29:24 +00:00 |
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56990eb28b
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MCPE protocol gets its own namespace
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2017-03-08 20:28:39 +00:00 |
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