Commit Graph

307 Commits

Author SHA1 Message Date
0a85ad0d1f Improved trees, improved inventory transactions, improved snowball/bow usage 2015-03-28 16:59:15 +01:00
d66a2d7105 Merge branch 'master' into mcpe-0.11 2015-03-19 09:18:39 +01:00
d34499e67b Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged" 2015-03-18 17:26:06 +01:00
1b25cd6ffa Merge branch 'master' into mcpe-0.11 2015-03-17 19:12:03 +01:00
8aa8ae5094 Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged 2015-03-17 20:04:59 +08:00
9e0b9a6e5b Added right and left click interaction events 2015-03-13 14:39:37 +01:00
7d406066a7 Added outdated event static properties 2015-01-11 19:37:21 +01:00
87970726e4 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:46:00 +01:00
1daf9a96a3 Added PlayerCreationEvent->setBaseClass() 2015-01-03 16:45:43 +01:00
6c8b33fcc8 Fixed PlayerCreationEvent 2015-01-03 16:41:14 +01:00
7ef8edccf4 Added PlayerCreationEvent 2015-01-03 16:38:00 +01:00
9fc250956f Merge pull request #2395 from PEMapModder/patch-6
Allow $base in knockback() to be dynamic and getters/setters in EntityDa...
2014-12-18 20:39:48 +09:00
c175485cd8 Added World Generation timings 2014-12-15 17:52:07 +01:00
96122d3be7 Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
2014-12-12 23:01:31 +08:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
6993718a83 Added EntityDamageByChildEntityEvent 2014-11-03 12:03:37 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
6e8e2a79dd Fixed Event name being null 2014-10-30 14:52:11 +01:00
c4c374e3fa Added extra chunk sending timings 2014-10-29 21:52:27 +01:00
022a978ffb Added InventoryPickupArrowEvent 2014-10-29 16:29:00 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
78f8d0280d Removed unused imports 2014-10-29 01:14:09 +01:00
f772391866 Fixed InventoryPickupItemEvent 2014-10-28 22:05:54 +01:00
8c4faa8622 Added extra Exceptions 2014-10-28 21:07:12 +01:00
34ae760def New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes 2014-10-28 13:09:27 +01:00
350cee3d41 Added Event allocation pool, updated SPL with Class::onClassLoaded() 2014-10-28 10:47:40 +01:00
144a871c07 Improved Vector3 and Block handling, less allocation on Positions 2014-10-28 10:03:10 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
bda6f03e15 Added BlockUpdateEvent 2014-10-15 13:07:10 +02:00
4e793199fa Deprecated EntityMoveEvent 2014-10-14 16:11:10 +02:00
43a97c407d New PlayerMoveEvent, improved player movement event firing 2014-10-14 16:10:50 +02:00
b26ee09f76 Removed a bunch of TODO and fixed item drops on block update 2014-10-13 18:54:34 +02:00
da23cf685d Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing 2014-10-13 18:04:40 +02:00
114153ae97 Added EntityBlockChangeEvent 2014-10-12 13:37:45 +02:00
ebb844fa52 Removed unused code, fixed undefined variables 2014-10-11 22:22:51 +02:00
4076fb4657 Added BlockSpreadEvent 2014-10-11 19:27:43 +02:00
312f377483 Added LeavesDecayEvent 2014-10-11 19:01:27 +02:00
0dd46c835c Made ExplosionPrimeEvent accept setting block breaking settings 2014-10-10 22:39:06 +02:00
6424934df6 Fixed EntityCombustEvent children using a different handlerList 2014-10-09 14:40:52 +02:00
b2ac959083 Added FurnaceSmeltEvent 2014-10-09 12:47:42 +02:00
c67d4dae7b Added FurnaceBurnEvent 2014-10-09 12:36:57 +02:00
eccf7b08d2 Added PlayerDeathEvent methods for inventory keeping 2014-10-09 11:06:05 +02:00
10b33546ef Added PlayerBedEnterEvent and PlayerBedLeaveEvent 2014-10-08 17:37:11 +02:00
c52dc58d6f Added ProjectileHitEvent 2014-10-08 17:04:35 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
aa010b7dea Added ProjectileLaunchEvent 2014-10-08 16:58:17 +02:00
4a3163b4c8 Added ItemSpawnEvent 2014-10-08 16:53:13 +02:00
c750a204e6 Added ItemDespawnEvent 2014-10-08 16:51:10 +02:00
57f7d57c76 Added ExplosionPrimeEvent 2014-10-08 16:45:55 +02:00
64bf293c69 Improved EntityShootBowEvent 2014-10-08 16:36:43 +02:00