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0a85ad0d1f
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Improved trees, improved inventory transactions, improved snowball/bow usage
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2015-03-28 16:59:15 +01:00 |
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d66a2d7105
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Merge branch 'master' into mcpe-0.11
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2015-03-19 09:18:39 +01:00 |
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d34499e67b
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Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
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2015-03-18 17:26:06 +01:00 |
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1b25cd6ffa
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Merge branch 'master' into mcpe-0.11
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2015-03-17 19:12:03 +01:00 |
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8aa8ae5094
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Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged
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2015-03-17 20:04:59 +08:00 |
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9e0b9a6e5b
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Added right and left click interaction events
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2015-03-13 14:39:37 +01:00 |
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7d406066a7
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Added outdated event static properties
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2015-01-11 19:37:21 +01:00 |
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87970726e4
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Added PlayerCreationEvent->setBaseClass()
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2015-01-03 16:46:00 +01:00 |
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1daf9a96a3
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Added PlayerCreationEvent->setBaseClass()
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2015-01-03 16:45:43 +01:00 |
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6c8b33fcc8
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Fixed PlayerCreationEvent
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2015-01-03 16:41:14 +01:00 |
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7ef8edccf4
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Added PlayerCreationEvent
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2015-01-03 16:38:00 +01:00 |
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9fc250956f
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Merge pull request #2395 from PEMapModder/patch-6
Allow $base in knockback() to be dynamic and getters/setters in EntityDa...
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2014-12-18 20:39:48 +09:00 |
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c175485cd8
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Added World Generation timings
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2014-12-15 17:52:07 +01:00 |
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96122d3be7
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Allow $base in knockback() to be dynamic and getters/setters in EntityDamageByEntityEvent
This change is backwards-compatible.
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2014-12-12 23:01:31 +08:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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6993718a83
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Added EntityDamageByChildEntityEvent
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2014-11-03 12:03:37 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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6e8e2a79dd
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Fixed Event name being null
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2014-10-30 14:52:11 +01:00 |
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c4c374e3fa
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Added extra chunk sending timings
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2014-10-29 21:52:27 +01:00 |
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022a978ffb
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Added InventoryPickupArrowEvent
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2014-10-29 16:29:00 +01:00 |
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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f772391866
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Fixed InventoryPickupItemEvent
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2014-10-28 22:05:54 +01:00 |
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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bda6f03e15
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Added BlockUpdateEvent
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2014-10-15 13:07:10 +02:00 |
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4e793199fa
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Deprecated EntityMoveEvent
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2014-10-14 16:11:10 +02:00 |
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43a97c407d
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New PlayerMoveEvent, improved player movement event firing
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2014-10-14 16:10:50 +02:00 |
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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da23cf685d
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Added PlayerBucketEvent and children, improved Bucket usage and Liquid placing
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2014-10-13 18:04:40 +02:00 |
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114153ae97
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Added EntityBlockChangeEvent
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2014-10-12 13:37:45 +02:00 |
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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4076fb4657
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Added BlockSpreadEvent
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2014-10-11 19:27:43 +02:00 |
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312f377483
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Added LeavesDecayEvent
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2014-10-11 19:01:27 +02:00 |
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0dd46c835c
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Made ExplosionPrimeEvent accept setting block breaking settings
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2014-10-10 22:39:06 +02:00 |
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6424934df6
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Fixed EntityCombustEvent children using a different handlerList
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2014-10-09 14:40:52 +02:00 |
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b2ac959083
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Added FurnaceSmeltEvent
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2014-10-09 12:47:42 +02:00 |
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c67d4dae7b
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Added FurnaceBurnEvent
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2014-10-09 12:36:57 +02:00 |
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eccf7b08d2
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Added PlayerDeathEvent methods for inventory keeping
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2014-10-09 11:06:05 +02:00 |
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10b33546ef
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Added PlayerBedEnterEvent and PlayerBedLeaveEvent
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2014-10-08 17:37:11 +02:00 |
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c52dc58d6f
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Added ProjectileHitEvent
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2014-10-08 17:04:35 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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aa010b7dea
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Added ProjectileLaunchEvent
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2014-10-08 16:58:17 +02:00 |
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4a3163b4c8
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Added ItemSpawnEvent
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2014-10-08 16:53:13 +02:00 |
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c750a204e6
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Added ItemDespawnEvent
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2014-10-08 16:51:10 +02:00 |
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57f7d57c76
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Added ExplosionPrimeEvent
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2014-10-08 16:45:55 +02:00 |
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64bf293c69
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Improved EntityShootBowEvent
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2014-10-08 16:36:43 +02:00 |
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