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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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598e7aac8f
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More PhpStorm inspections, import cleanup
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2017-01-04 14:55:11 +00:00 |
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0bd7ea211d
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Refactored Server::broadcastPacket() to be non-static
Why the hell was this static at all? Seriously Shoghi?
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2017-01-03 22:24:40 +00:00 |
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6fc435da0e
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Imports rearrangement
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2016-10-03 00:43:46 +08:00 |
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dd22e4963f
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Fixed #4051
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2016-03-09 18:02:35 +08:00 |
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31ef7721b1
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Removed network channels, bumped protocol
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2015-08-12 14:59:48 +02:00 |
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03f178379e
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Fixed items getting corrupted pickup delay, not being able to be killed by other damage sources
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2015-05-28 22:17:12 +02:00 |
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9a2170d296
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protocol 27, added player spawn events after death from new protocol, added EntityEvent constants
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2015-05-28 14:19:00 +02:00 |
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44b5c23ee1
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Fixed dead entities and Item picking, improved timing reports
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2015-05-06 16:21:35 +02:00 |
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b2c25eaf36
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Added MemoryManager, new memory properties, improved performance, updated RakLib, fixed misc. bugs
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2015-04-18 20:13:52 +02:00 |
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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f2e2cec024
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Removed entity mask
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2015-04-09 14:23:37 +02:00 |
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69f841a00c
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Added Squids with basic AI
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2015-04-09 00:12:50 +02:00 |
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