8a062f440d
Chunk: remove column methods
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these were (mostly) unused, and the places they were used breaks the interface definitions. It also exposes internals that are sensitive to change.
2018-10-03 18:35:39 +01:00
56d9943b0d
Nuke Block->meta, split into variant and state properties, lots of cleanup
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This is a major change to the way block metadata is handled within the PM core. This separates variant metadata (which really ought to be part of the ID) from state metadata, and in a couple of cases flattens separate states of blocks together.
The result of this is that invalid variants can be much more easily detected, and additionally state handling is much cleaner since meta is only needed at the serialize layer instead of throughout the code.
2018-09-21 19:28:10 +01:00
eb738d1d72
Apply more typehints to generator namespace
2018-07-26 19:31:18 +01:00
edb03e8a9b
Remove more dead code from the generator
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this stuff is useless broken crap that just makes noise in inspections for no good reason... bye
2018-07-26 19:21:38 +01:00
c4c6c58615
Added some missing typehints
2018-06-10 17:18:55 +01:00
8cd311bcb4
GroundCover: don't replace liquid with can-be-flowed-into blocks
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fixes snow layers generating underwater
2018-06-08 11:15:19 +01:00
709abb02e6
Generator: remove more dead incomplete code
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again, this can be added when and if it's actually implemented.
2018-06-07 19:54:51 +01:00
dfa6cd2b7e
Biome: Moved biome classes from level\generator\* to level\biome
2018-05-01 14:07:46 +01:00
95606b6e04
Generator: fixed a couple of hardcoded block IDs
2018-03-18 18:03:23 +00:00
4f8e4f0522
Add EOF newlines where missing (bulk) ( #1836 )
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This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
604d11a8fd
import cleanup and fixed an inspection
2017-08-21 17:39:02 +01:00
9e54980ded
Fixed some usages of Block::get()
2017-08-21 12:58:35 +01:00
02f42eba48
Move block registration to its own class
2017-08-20 18:05:01 +01:00
0e24596aed
Changed block construction calls to Block::get()
2017-08-19 13:46:17 +01:00
dbb92096e4
More typehints, documentation fixes and static analysis cleanup
2017-07-15 12:12:06 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
1c7773c5f1
Visibility keyword before final or abstract keyword. ( #814 )
2017-04-13 20:58:53 +08:00
f98a964cdc
Fixed and silenced some inspections
2017-02-23 15:17:28 +00:00
9004417456
Fixed file headers ( #255 )
2017-01-13 16:57:05 +00:00
cbb1c55a06
Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845 , closes #1792
2015-06-07 15:17:02 +02:00
0a85ad0d1f
Improved trees, improved inventory transactions, improved snowball/bow usage
2015-03-28 16:59:15 +01:00
9da26fdb88
World generation with biomes!
2015-03-22 22:57:40 +01:00
d5601b0c9f
Generator works!
2015-03-15 16:40:18 +01:00
fa50cbf4b3
Working Threaded Generation
2014-06-10 20:45:09 +02:00
115b4cf4ac
Updated Levels :D
2014-06-09 11:35:52 +02:00
6cbd39de9b
Added Inventory interfaces and types, updated long array() to []
2014-05-22 18:59:16 +02:00
dd17652aca
Fixed wrong paths
2014-04-01 05:06:12 +02:00