ねらひかだ
d4a382d568
Fix position of setworldspawn command ( #4574 )
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* The world spawn position is no longer rounded
* Remove round() since the position is always int
2021-11-14 15:40:20 +00:00
Dylan K. Taylor
3b7580688c
Stop auto-translating string descriptions/usages for commands
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Require usage of Translatable for translations.
2021-09-11 16:46:40 +01:00
Dylan K. Taylor
039c59856d
Remove % translation prefixes dotted around all over the place
2021-08-15 20:03:38 +01:00
Dylan K. Taylor
2293bd948d
Added KnownTranslationFactory and use it in as many places as possible
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this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
Dylan K. Taylor
94e16f416d
Added KnownTranslationKeys (generated) and start using it
2021-06-29 22:46:04 +01:00
Dylan K. Taylor
bf7d69b69e
Stop hardcoding permission names everywhere
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using strings for permission names is nearly as shitty, but this is at least cross-referencable and statically analysable.
2021-06-26 19:14:51 +01:00
Dylan K. Taylor
670ad9eb9d
Position: rename getWorldNonNull() to getWorld(), remove original getWorld()
2020-06-29 21:19:46 +01:00
Dylan K. Taylor
81dff6d4c5
Merge branch 'next-minor'
2020-05-19 21:32:44 +01:00
Dylan K. Taylor
2d4a32fc77
first look at separating Entity and Location
2019-08-19 17:20:34 +01:00
Dylan K. Taylor
5499ac620c
Removed pocketmine subdirectory, map PSR-4 style
2019-07-30 19:14:57 +01:00