17 Commits

Author SHA1 Message Date
Shoghi Cervantes
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
Shoghi Cervantes
6b65b68ebc Possible fix for #1661 2014-10-05 16:32:15 +02:00
Shoghi Cervantes
ce91f2943a Fixed Double Chests 2014-09-28 00:39:11 +02:00
Shoghi Cervantes
cc2555bb88 Fixed crash when chests are closed with viewers 2014-09-01 02:26:23 +02:00
Shoghi Cervantes
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
Shoghi Cervantes
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
Shoghi Cervantes
1a442b793c Fixed Tiles/Entities not using the correct chunk type 2014-07-30 18:24:59 +02:00
Shoghi Cervantes
df68853c76 Fixed #1530 Container tiles not getting imported right when they are empty 2014-06-23 22:40:14 +02:00
Shoghi Cervantes
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
Shoghi Cervantes
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
Shoghi Cervantes
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
Shoghi Cervantes
2877f026ec Added item drop 2014-06-05 00:31:16 +02:00
Shoghi Cervantes
ffa3e8a0aa Fixes for Chest & Furnace 2014-05-26 10:46:30 +02:00
Shoghi Cervantes
ef6ca9d2cd Added Tile::saveNBT(), moved Player::broadcastPacket() to Server 2014-05-24 13:21:55 +02:00
Shoghi Cervantes
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
Shoghi Cervantes
c1546aac9c Updated Position to use Weak / strong references for Level objects 2014-05-22 04:14:06 +02:00
Shoghi Cervantes
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00