5943 Commits

Author SHA1 Message Date
Dylan K. Taylor
6ccb494f8d added API to get player language code
sadly this isn't particularly useful without something like the intl
extension to translate the language codes to ISO-632-1 codes like the
ones PocketMine-MP uses. However, this will do for now.
2017-11-04 15:50:00 +00:00
Matt
2ec7763bd6 Cosmetically improve UUID::equals() (#1517) 2017-11-04 10:45:05 +00:00
Dylan K. Taylor
6ebe3bfbea use Player->sendDataPacket() with immediate parameter 2017-11-03 19:00:08 +00:00
Dylan K. Taylor
4533df17cf make username validation on login less stupid
why are we checking if the username is valid AFTER we already tried to set it? it might not even be a string
2017-11-03 18:49:28 +00:00
Dylan K. Taylor
8ae663425f try...catch attempt to decode connection request in incompatible logins
to allow protocol version hacking without it being so damn inconvenient
2017-11-03 18:46:40 +00:00
Dylan K. Taylor
e95b1d4b00 look for item IDs in ItemIds instead of Item
Item is likely to be more polluted by other constants which aren't item IDs.
2017-11-03 12:42:51 +00:00
Dylan K. Taylor
8ad02c9a4e Remove redundant condition from ItemFactory
it's unrealistic to have a numeric constant name, so this condition is pointless.
2017-11-03 12:41:24 +00:00
Dylan K. Taylor
754e088ee8 Change visibility of Block->boundingBox 2017-11-03 12:19:51 +00:00
Dylan K. Taylor
451f5d0cd7 Fixed block-pick on crops giving the crop block itself 2017-11-03 12:17:38 +00:00
Dylan K. Taylor
42ed03fd02 Merge branch 'left-click-spawn-prot' 2017-11-03 11:59:26 +00:00
Dylan K. Taylor
3614711a02 fixed negative effect durations when level tick rate is > 1
thank you @Sandertv
2017-11-01 09:09:17 +00:00
Dylan K. Taylor
b7cd8dbfa9 Fixed CraftingManager->cloneItemMap() being utterly useless 2017-10-31 19:01:03 +00:00
Dylan K. Taylor
1486b5aa71 make more properties in CraftingManager protected 2017-10-31 18:49:49 +00:00
Dylan K. Taylor
f8e6438efe updated some NBT for tiles 2017-10-31 18:22:06 +00:00
Dylan K. Taylor
caf9eaa2da rename field in EntityPickRequestPacket 2017-10-31 12:25:20 +00:00
Dylan K. Taylor
6db5596b00 Added Jukebox window type ID 2017-10-30 18:37:42 +00:00
Dylan K. Taylor
a770e681dc
Implemented Config->removeNested() (#1499) 2017-10-30 16:32:48 +00:00
Dylan K. Taylor
a342a61037 nuke nestedCache when config is modified 2017-10-30 16:27:47 +00:00
Dylan K. Taylor
91c256f1a9 Added Level->getTileAt() 2017-10-30 13:36:42 +00:00
Dylan K. Taylor
93443992be Fixed chests not getting updated properly on pair/unpair, close #1514
it wasn't clearing spawn compound caches or chunk caches
2017-10-30 11:50:02 +00:00
Dylan K. Taylor
ea09cc06c7 added UUID constants for MultiRecipe 2017-10-30 11:18:56 +00:00
Dylan K. Taylor
67af4d3b65 Cleaned up PMAnvil implementation 2017-10-29 19:13:58 +00:00
Dylan K. Taylor
4a78bfaa18 stop messing with my doc comments PhpStorm 2017-10-29 18:02:33 +00:00
Dylan K. Taylor
bb6b100443 extended CompoundTag API to allow force-writes and returning defaults on bad tag types 2017-10-29 18:01:33 +00:00
Dylan K. Taylor
8aca373194 added some docs to shut PhpStorm up 2017-10-29 13:02:19 +00:00
Dylan K. Taylor
7e490ccdf2 broadcast player skin to all online players by default
otherwise we could end up with undesirable bugs like players having the wrong skin when travelling from another part of the world... the skin has to be sent to everyone to update the player list
2017-10-29 12:19:47 +00:00
Dylan K. Taylor
991d321928 improved geometry debloating, also apply on skin changes 2017-10-29 12:14:16 +00:00
Dylan K. Taylor
600d80331a Accept null for targets in Human->sendSkin()
For humans, it'll send to all viewers. For players, it'll send to all viewers, and the player itself.
2017-10-29 11:18:34 +00:00
Dylan K. Taylor
f79e4237df Cache a compressed CraftingDataPacket to reduce workload on player join
this saves only a couple of ms per player join, but still worth it.
2017-10-29 09:57:55 +00:00
Dylan K. Taylor
6ce9e79cd5 fix some minor documentation issues in Binary 2017-10-28 18:40:05 +01:00
Dylan K. Taylor
e88aa385a3 make use of new pack() codes for longs 2017-10-28 14:04:41 +01:00
Dylan K. Taylor
5303a710ac Updated RakLib submodule 2017-10-28 10:26:34 +01:00
Dylan K. Taylor
6ff1088a57 fix chest AABB 2017-10-27 19:16:06 +01:00
Dylan K. Taylor
d1db27016e s/facePos/clickVector/
clickVector better describes this
2017-10-27 19:05:26 +01:00
Dylan K. Taylor
c55bc2d7e9 added use-item click vector to PlayerInteractEvent
now go and make some touchscreens with maps!
2017-10-27 19:00:17 +01:00
Dylan K. Taylor
747477dfcf Changed potentially misleading parameter name in CompoundTag->getTagValue() 2017-10-27 11:04:03 +01:00
Dylan K. Taylor
48fefae920 Added cache for tile spawn compounds
avoids expensive repetetive NBT writes on chunk sends when the tile hasn't been changed
2017-10-27 10:23:48 +01:00
Dylan K. Taylor
52d0ad8a61 be yet more tolerant for on-ground checks on players 2017-10-26 23:23:11 +01:00
Dylan K. Taylor
bddd7e0eee Fixed no fall damage when falling 3-4 blocks, close #891 2017-10-26 23:23:08 +01:00
Dylan K. Taylor
daf457213d Updated RakLib submodule 2017-10-26 16:35:33 +01:00
Dylan K. Taylor
bd2cb85861 changed type of EntityLink unknown field and added a constructor 2017-10-25 18:50:07 +01:00
Dylan K. Taylor
1d651046c9 Compute time in milliseconds once and use it for both firstPlayed and lastPlayed
fixes issues where lastPlayed can be a tiny fraction of time into the future of firstPlayed when players join for the first time
2017-10-25 17:12:17 +01:00
Dylan K. Taylor
1dea25d123 Fixed wrong translation key used for level generation errors 2017-10-25 16:42:49 +01:00
Dylan K. Taylor
b6264d188e Change Server->getConfigBoolean() to getConfigBool()
to be consistent, deprecated the original
2017-10-25 16:30:39 +01:00
Dylan K. Taylor
2635c85873 beware users putting garbage in pocketmine.yml 2017-10-25 12:54:53 +01:00
Dylan K. Taylor
3b85e558ce Fixed bad documentation on Level->checkSpawnProtection() 2017-10-24 18:56:38 +01:00
Dylan K. Taylor
d48880e31b Remove redundant assert 2017-10-24 17:40:22 +01:00
Dylan K. Taylor
a82efc44aa wtf 2017-10-24 13:29:28 +01:00
Dylan K. Taylor
6daa0135d5 Cancel PlayerInteractEvent automatically on left-click block when spawn protection is triggered 2017-10-24 13:11:19 +01:00
Dylan K. Taylor
716c1f29b4 Fixed slabs again 2017-10-24 10:23:07 +01:00