|
6b7a382625
|
import cleanup and missing strict types declare
|
2017-08-07 15:42:46 +01:00 |
|
|
2103c981a9
|
Replaced literal ints with Vector3 constants for Block->getSide() calls
|
2017-08-04 13:33:23 +01:00 |
|
|
caff686827
|
Fixed grass growth and death, close #436
way too fast to grow back though :S
|
2017-07-31 08:00:03 +01:00 |
|
|
6ae24c5c19
|
Removed unnecessary methods Block->canBeActivated() and Item->canBeActivated() (needless extra confusion)
|
2017-07-30 18:14:43 +01:00 |
|
|
51b0673b4b
|
Bite the bullet and enable strict types on everything
|
2017-06-07 12:53:16 +01:00 |
|
|
61d354a4ea
|
Block constructor mass-replace to fix #963 and related issues
|
2017-06-05 10:02:27 +01:00 |
|
|
9004417456
|
Fixed file headers (#255)
|
2017-01-13 16:57:05 +00:00 |
|
|
35f0f36524
|
Update Grass.php
@PEMapModder is that all correct now?
|
2016-02-24 12:06:28 +01:00 |
|
|
f35db4a183
|
Fixed commit #3595
See https://github.com/PocketMine/PocketMine-MP/pull/3595
|
2015-11-20 13:01:28 +01:00 |
|
|
f3c46b12c5
|
Block breaking part 1
|
2015-07-27 20:31:55 +02:00 |
|
|
3224cd7dc5
|
Added Grass Path block, fixed redstone blocks not being able to be placed
|
2015-04-10 19:05:10 +02:00 |
|
|
747f7685e7
|
Fix formatting issues due to bad IDE settings
|
2014-12-07 16:30:04 +01:00 |
|
|
a98da3bab1
|
Renamed old getID() calls to getId()
|
2014-12-07 15:21:32 +01:00 |
|
|
a0d4bff385
|
Block creating and property handling rewrite, part1
|
2014-12-07 01:53:27 +01:00 |
|
|
32dae93ef9
|
Removed unused imports
|
2014-11-04 12:08:24 +01:00 |
|
|
8601405a88
|
Fixed CPU leak
|
2014-10-31 21:07:00 +01:00 |
|
|
6f64af3066
|
Reuse even more objects!
|
2014-10-29 14:23:51 +01:00 |
|
|
350cee3d41
|
Added Event allocation pool, updated SPL with Class::onClassLoaded()
|
2014-10-28 10:47:40 +01:00 |
|
|
144a871c07
|
Improved Vector3 and Block handling, less allocation on Positions
|
2014-10-28 10:03:10 +01:00 |
|
|
4076fb4657
|
Added BlockSpreadEvent
|
2014-10-11 19:27:43 +02:00 |
|
|
b761a97660
|
Fixed crash due to class name conflict
|
2014-08-31 01:05:15 +02:00 |
|
|
c40f9f65a5
|
Optimize imports
|
2014-08-26 11:54:24 +02:00 |
|
|
f74af12914
|
Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0
|
2014-08-26 11:52:45 +02:00 |
|
|
049103ab7a
|
Improved Block selection and construction performance
|
2014-08-25 16:39:47 +02:00 |
|
|
6b361389ad
|
Fixed mirrored chunk sending
|
2014-07-06 12:36:23 +02:00 |
|
|
36cdfd969d
|
Fixed #799 Added Grass growth algorithm
|
2014-06-22 22:26:36 +02:00 |
|
|
0be2bd911f
|
Fixed block updates not getting broadcasted
|
2014-06-22 21:56:58 +02:00 |
|
|
0be679c9d5
|
Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
|
2014-05-22 18:37:28 +02:00 |
|
|
c1546aac9c
|
Updated Position to use Weak / strong references for Level objects
|
2014-05-22 04:14:06 +02:00 |
|
|
89138ae4ce
|
Added a few things
|
2014-04-08 13:00:52 +02:00 |
|
|
dd17652aca
|
Fixed wrong paths
|
2014-04-01 05:06:12 +02:00 |
|