7 Commits

Author SHA1 Message Date
Dylan K. Taylor
64ecc373be Split up session base logic and packet handling
this will allow for mutable packet handlers which can be used to cleanly implement multi-stage game sessions.
2018-07-20 12:36:44 +01:00
Dylan K. Taylor
2bba3a0805 Apply typehints to pocketmine\network\mcpe\protocol namespace
this is pulled from network-nuke in order to reduce the size of the diff.
2018-07-05 13:19:15 +01:00
Dylan K. Taylor
4f8e4f0522
Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
Dylan K. Taylor
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
Dylan K. Taylor
9be1b929a5 Added PhpDoc for packet field types and changed float x,y,z to Vector3 2017-08-13 20:02:07 +01:00
Dylan K. Taylor
7886918140 Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected 2017-08-06 17:21:51 +01:00
Dylan K. Taylor
77cd8e7799 More broken mess to spawn 1.2 2017-08-06 17:21:51 +01:00