aa5a9f6d12
Enchantment: use Translatable instead of hardcoded translation keys
2021-09-03 20:52:05 +01:00
fbbaef4401
Enchantment: use promoted properties
2021-09-03 20:41:43 +01:00
665f2473e1
Effect: stop using hardcoded translation keys for names
2021-09-03 20:39:02 +01:00
8e58beef7f
Effect: use promoted properties
2021-09-03 20:32:13 +01:00
078347b44a
MemoryManager: fixed a PHPStan error
2021-09-03 20:26:58 +01:00
f207f9e3e9
Merge remote-tracking branch 'origin/stable'
2021-09-03 20:00:15 +01:00
2e153624ad
Anvil: actually add slot constants, this time
2021-09-03 12:44:41 +01:00
963f4a9cf3
Added constant slot IDs for Furnace, Enchanting, Anvil and Brewing Stand inventories
2021-09-03 12:16:07 +01:00
85ed7efcb4
PHPStan 0.12.98
2021-09-03 11:50:18 +01:00
183489e863
PHPUnit 9.5.9
2021-09-03 11:47:31 +01:00
ac060f2ec6
Update build/php submodule to pmmp/php-build-scripts@e55c60f176
2021-09-03 11:45:43 +01:00
2fe03757d5
PopulationTask: fixed PHPStan errors
2021-08-30 00:26:54 +01:00
e0d6357eb7
OreType: use promoted constructo properties
2021-08-30 00:18:34 +01:00
0289b45202
Chunk: Drop dirty flags for tiles and entities
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instead, just ungate this and allow the provider to decide what to do.
Any chunk that contains entities or tiles is already always considered dirty, so the only thing the flags are good for is flagging chunks that previously had tiles and/or entities but no longer do.
In those cases, it's just removing keys from LevelDB anyway, so it's already very cheap.
Avoiding these redundant deletions is not worth the extra complexity and fragility of relying on flags to track this stuff.
2021-08-30 00:09:36 +01:00
6c85d4d254
CommandReader: fixed CS with php-cs-fixer 3.1.0
2021-08-29 23:35:07 +01:00
4b06e19d28
Cover tools/ in php-cs-fixer
2021-08-29 23:33:07 +01:00
7def3db781
Fixed generate-known-translation-apis script not getting PHPStan'd
2021-08-29 23:32:08 +01:00
ee8b854f30
Add tools/ to PHPStan analysis
2021-08-29 23:31:24 +01:00
6bbc0aae7d
Merge branch 'stable'
2021-08-29 23:23:30 +01:00
f506c922b5
phpstan.neon.dist: fix indentation inconsistency
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fuck you, phpstorm!
it doesn't have an option to use tabs for indentation in YAML, and YAML is the closest thing to NEON, so ...
2021-08-29 23:19:35 +01:00
994a2c9eb9
Clean up entity/tile data loading from world providers
2021-08-29 23:11:18 +01:00
533b0d0724
Updated convert-world CLI tool
2021-08-29 21:04:59 +01:00
b4e23a57d2
CraftingDataCache: Replace hardcoded recipe block names with constants from BedrockProtocol
2021-08-29 16:26:18 +01:00
510b75ef38
Use tagged version of BedrockProtocol
2021-08-29 16:23:56 +01:00
8847aa2d7f
LegacyStringToItemParser: mark as deprecated, and point people towards StringToItemParser, which is much nicer
2021-08-29 16:13:19 +01:00
dee2062b1b
CraftingManager: Reduce footprint of recipe keys
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this was using json before, which is horribly inefficient.
This saved about 200 KB of memory on initial startup (which isn't much, but for more complex recipes, it might have been significantly worse.
2021-08-29 15:49:18 +01:00
c2558573e2
Fix offhand pickup ( #4412 )
2021-08-29 12:45:23 +01:00
2139171a55
added BlockItemPickupEvent class ( #4402 )
2021-08-29 00:40:09 +01:00
3fe6ce7d1f
[ci skip] changelog: mention StructureGrowEvent
2021-08-27 21:02:52 +01:00
43d90d621d
[ci skip] update changelog
2021-08-27 20:55:19 +01:00
938e430b0f
Convert Populator into an interface
2021-08-27 20:41:54 +01:00
c7f78bec15
Added missing change to complete beba0ffe15
2021-08-27 20:33:17 +01:00
6c1fec8a29
Tree: renamed generateChunkHeight to generateTrunkHeight
...
I guess it must have been late at night when I originally wrote this code.
2021-08-27 20:32:07 +01:00
beba0ffe15
Remove circular dependency between Tree and its children
2021-08-27 20:25:21 +01:00
4778c1483a
Tree: fixed formatting error
2021-08-27 20:14:31 +01:00
8f89c04c51
Refactor Tree classes ( #4407 )
2021-08-27 20:11:05 +01:00
a5b08fc8f2
Rewrite CONTRIBUTING.md to be more developer-oriented
2021-08-27 15:05:57 +01:00
c3c4c80b70
SECURITY: drop supported versions table
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this isn't actively maintained, so it's misleading.
[ci skip]
2021-08-27 13:53:01 +01:00
5695fa9086
CONTRIBUTING: fixed a broken link
...
[ci skip]
2021-08-27 13:51:16 +01:00
ee16a00c57
World: do not attempt placement of itemblock if stack size is zero ( #4410 )
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This doesn't make any sense, and also caused a crash.
2021-08-27 13:14:56 +01:00
d9b9aed2cc
Fixed CS
2021-08-26 15:31:28 +01:00
7919a1a1c5
Drop support for commands with spaces in the names
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the use case for this is basically zero, since the community prefers implementing their own subcommand systems instead (which are much more flexible).
In addition, allowing spaces in command names makes it extra complicated to display helpful information to the user, such as the command that was actually accepted by the command map (which would be useful for identifying accidental invisible characters / control characters when sending commands).
2021-08-26 15:24:35 +01:00
e140614a63
Localize /gc
2021-08-26 15:06:43 +01:00
239534995f
Update preprocessor submodule to pmmp/PreProcessor@8a3163aad6
2021-08-26 13:32:50 +01:00
47120022c2
Localize messages for /op and /deop
2021-08-26 13:31:19 +01:00
f78808bad0
Bump phpstan/phpstan-strict-rules from 0.12.10 to 0.12.11 ( #4401 )
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Bumps [phpstan/phpstan-strict-rules](https://github.com/phpstan/phpstan-strict-rules ) from 0.12.10 to 0.12.11.
- [Release notes](https://github.com/phpstan/phpstan-strict-rules/releases )
- [Commits](https://github.com/phpstan/phpstan-strict-rules/compare/0.12.10...0.12.11 )
---
updated-dependencies:
- dependency-name: phpstan/phpstan-strict-rules
dependency-type: direct:development
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com >
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-08-25 20:41:11 +01:00
4189fbdaef
Added StructureGrowEvent ( #4354 )
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This event is currently fired for tree and bamboo growth. Its intended use is for any plant growth that affects multiple blocks at once.
TODO: We could explore using this for cacti and sugarcane?
2021-08-25 14:05:30 +01:00
6e68e99ec0
Added PlayerEntityInteractEvent ( #4374 )
2021-08-24 11:56:10 +01:00
224d71f272
World: renamed getChunks() to getLoadedChunks() ( #4393 )
2021-08-23 21:23:35 +01:00
2d025bf02f
Populate StringToItemParser with some names from VanillaBlocks
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this makes just about everything easily accessible via commands.
There are some stuff that shouldn't be here due to not being actual items (e.g. door blocks, bed blocks, wall coral fans) but since there were legacy aliases for all those things already, I figured what the heck - it's more effort to exclude them, so whatever.
2021-08-23 14:49:30 +01:00