Commit Graph

12691 Commits

Author SHA1 Message Date
6a39caa204 Fixed mycelium spreading onto coarse dirt (#4816) 2022-03-03 19:02:13 +00:00
91f81d4c8e Sweet Berry Bush now absorbs fall damage (#4876) 2022-03-03 19:00:44 +00:00
dfd8c4e4b8 TaskScheduler: throw an exception if attempting to heartbeat a disabled scheduler 2022-03-03 18:49:17 +00:00
c9c50e16ec PluginManager: fixed mishandling of self-disabling plugins in enablePlugins()
this caused a leak of the plugin context, PluginEnableEvent to be called with a disabled plugin, and the plugin's scheduler to get ticked.
2022-03-03 18:48:52 +00:00
3e90c3072a 4.2.3 is next 2022-03-02 23:00:33 +00:00
12946fbe46 Release 4.2.2 2022-03-02 23:00:29 +00:00
d47a7f48bd BrewingStand: avoid duplicate method call (#4874) 2022-03-02 17:32:56 +00:00
f181c60209 Fixed typo (occured => occurred) (#4873)
[ci skip]
2022-03-02 16:28:02 +00:00
3232a83965 InventoryManager: beware possible crash due to invalid items 2022-02-22 16:50:36 +00:00
c816bbdb6e Remove unused import that php-cs-fixer doesn't see 2022-02-22 16:46:23 +00:00
4f25ab10e9 InventoryManager: Do not sync slots the client correctly predicted during using items
closes #4825
2022-02-22 16:46:23 +00:00
75d4c47384 LevelDB: fixed incorrectly writing always newest protocol version in world saves
this made it impossible to tell the difference between PM worlds and bedrock worlds modified post-1.12.
2022-02-20 21:08:31 +00:00
bd4c2b5245 MemoryManager: scrub string keys for dumping
fixes crashes such as https://crash.pmmp.io/view/5986490
this also ensures that the order of elements is maintained when decoded by another software.
2022-02-20 20:54:03 +00:00
d60dba2de0 DumpMemoryCommand: fixed memory dump dir 2022-02-20 20:39:53 +00:00
51a3043dfd PlayerInventory: fixed isHotbarSlot() returning bogus result for 9 2022-02-20 20:29:51 +00:00
7098bcec8c 4.2.2 is next 2022-02-19 20:20:58 +00:00
6d65512531 Release 4.2.1 2022-02-19 20:20:58 +00:00
b26b1cd32f Fixed swimming hitbox glitch
fixes #4815
relates to Sandertv/gophertunnel#88
2022-02-19 20:14:17 +00:00
55dfacea8d Item: Improve performance of nbtSerialize() (#4831)
Replace hasNamedTag() with $nbt->count() > 0
This avoids a duplicate indirect call to Item::serializeCompoundTag() method call when serializing items with namedtags.
2022-02-16 00:32:12 +00:00
7e903fde5b Fixed multiple players being able to sleep in the same bed 2022-02-10 00:57:43 +00:00
4f44a067b0 4.2.1 is next 2022-02-08 20:14:19 +00:00
44818e6d14 Release 4.2.0 2022-02-08 20:14:19 +00:00
325131dd30 Protocol changes for 1.18.10 2022-02-08 20:08:15 +00:00
1eb59fb9b5 4.1.1 is next 2022-02-07 19:22:54 +00:00
1c60aa9769 Release 4.1.0 2022-02-07 19:22:53 +00:00
e9dd9df0a0 Merge remote-tracking branch 'origin/stable' into staging/4.1 2022-02-07 17:22:18 +00:00
256826d9c7 Fixed uninitialized color fields of stained glass, stained clay and stained hardened glass 2022-02-07 15:39:54 +00:00
c273b29dec BambooSapling: fixed wrong bit being used for readiness
closes #4809
2022-02-07 15:38:05 +00:00
7ddd547190 Merge remote-tracking branch 'origin/stable' into staging/4.1 2022-02-06 23:55:52 +00:00
38e34093cf ResourcePackManifest: Stop throwing exceptions on extra properties (#4804)
This code currently throws errors when properties other than the base required ones are added. This can be from resource packs created by "bridge.", where the IDE adds a "generated_with" property to the manifest. This leads to resource packs created by bridge., which are otherwise completely valid, not being loaded.
2022-02-06 23:22:22 +00:00
dd1ebb5915 4.0.10 is next 2022-02-05 16:08:23 +00:00
df1cdbe921 Release 4.0.9 2022-02-05 16:08:10 +00:00
7846ea8acc LevelDB: do not barf on chunk version 8
this covers a wide range from 1.2.13 to 1.8.
2022-02-05 04:18:37 +00:00
1dc0d5f96a WorldManager: do not calculate safe spawn if there are no players in the unloaded world 2022-02-04 19:24:51 +00:00
712ffb3e31 WorldManager: fixed loading the default world's spawn chunk when unloading the default world
yo dawg
I heard you like loading and unloading
so I put some loading inside your unloading
so you can load while you unload
2022-02-04 19:22:37 +00:00
2a4111868c Fixed incorrect doc for EncryptionContext (#4791)
* Fixed incorrect doc for EncryptionContext

* Update src/network/mcpe/encryption/EncryptionContext.php

Co-authored-by: Dylan T <odigiman@gmail.com>
2022-02-02 13:12:33 +00:00
859f062267 StringToItemParser: fixed *_concrete_powder giving concrete instead of concrete powder 2022-02-01 23:29:47 +00:00
cfdbfa3d58 Liquid: fixed implicit assumption of 0 == air 2022-01-28 21:07:41 +00:00
e9a6c0ba58 Liquid: added missing bounds check for setDecay() 2022-01-28 21:03:44 +00:00
d16b6fe61e Merge branch 'stable' into staging/4.1 2022-01-28 20:40:07 +00:00
7a75fcda44 Merge branch 'bell-4745' into stable 2022-01-28 20:21:28 +00:00
8d289ab01d Bell: fixed collision boxes
closes #4745
2022-01-28 20:20:41 +00:00
6ccb1ff114 4.1.0-BETA3 is next 2022-01-27 00:55:09 +00:00
1d2593208a Release 4.1.0-BETA2 2022-01-27 00:55:02 +00:00
a7bdef69e2 Merge remote-tracking branch 'origin/stable' into next-minor 2022-01-27 00:40:34 +00:00
d9ea647925 InGamePacketHandler: add a hack for swimming AABB client bug 2022-01-27 00:28:54 +00:00
6673289c33 Fixed spectator players being able to drop items (#4775)
closes #4765
2022-01-27 00:03:19 +00:00
3155c90396 Fixed incorrect drops for Cobweb (#4759) 2022-01-26 00:25:00 +00:00
3ab5b5a79d 4.0.9 is next 2022-01-25 23:33:24 +00:00
8a4bc72b34 Release 4.0.8 2022-01-25 23:33:20 +00:00