Commit Graph

19 Commits

Author SHA1 Message Date
260179197b Use SplFixedArrays in inventory, added more typehints and cleaned up some duplicated code 2017-08-09 13:12:07 +01:00
98e0a2ecba Removed InventoryType, added new inventory API methods 2017-08-07 11:31:36 +01:00
71e354cf1d Added chest open/close sounds and cleanup duplicated code 2017-08-06 12:48:46 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00
6fc435da0e Imports rearrangement 2016-10-03 00:43:46 +08:00
4f12533ad3 Update ChestInventory.php 2015-11-25 21:08:28 +09:00
31ef7721b1 Removed network channels, bumped protocol 2015-08-12 14:59:48 +02:00
3e2cce3c2c use cleanup 2015-08-07 21:26:24 +02:00
f7ec1de0fd Players now have entity id 0 2015-06-19 14:40:05 +02:00
840690d801 Replaced old deprecated calls 2015-05-18 15:52:31 +02:00
0b176b3fe0 Implemented Channeled packet sending 2015-04-14 18:24:40 +02:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
15de0eece7 Improved inventory and window allocation, fixes #2200 2014-10-20 09:48:11 +02:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
f66560ccd4 Update ContainerInventory on Transaction refused 2014-05-28 17:11:06 +02:00
ef6ca9d2cd Added Tile::saveNBT(), moved Player::broadcastPacket() to Server 2014-05-24 13:21:55 +02:00
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00