4c10476b15
Empty merge
2019-03-10 11:43:31 +00:00
562179bdd6
Backport 58cafc853f
: s/level/world (strings only)
...
we should look at doing this for code too, but for now I'm not planning to break everyone's plugins.
2019-03-10 11:35:46 +00:00
5c12bee874
Backport other part of 2bffd5cc1c
: Add timer measurements for autosave
2019-03-10 11:20:51 +00:00
99606bbe23
beware possible API break
2019-03-09 19:33:46 +00:00
a1d50de12e
OOF
2019-03-09 19:31:13 +00:00
4252c5914b
Backport 93cd00ae8f
: Remove dead settings from pocketmine.yml
2019-03-09 19:21:39 +00:00
0659d2fbef
Backport 6bd43a8215
: Firehose auto-tick-rate anti-feature, closes #2665
2019-03-09 19:20:53 +00:00
10612acace
Partial backport of 2bffd5cc1c
to 3.6
2019-03-09 19:10:09 +00:00
1d810f8aeb
Backport c3e66e0adc
to 3.6
2019-03-09 19:09:05 +00:00
3079fd0251
Fixed test failures introduced by 6fe366e1ac
2019-03-09 19:05:32 +00:00
b9208eb1fb
Merge branch '3.6'
2019-03-09 19:04:37 +00:00
414104851a
LevelDB: Mark chunks as changed when upgraded from an older chunk format
2019-03-09 19:02:34 +00:00
2ae09f635b
Add more output to consistency check script
...
this helps catching state mapping bugs.
2019-03-09 17:19:17 +00:00
6fe366e1ac
Added some missing block properties
2019-03-09 16:49:37 +00:00
8f1bc5d497
Flatten wall_banner and wall_sign into single blocks ( #2798 )
...
This comes with some problems, but the problems are more bearable than the previous code.
2019-03-08 16:37:26 +00:00
bb718faa2e
Merge branch '3.6'
2019-03-08 13:57:32 +00:00
c68ee1d9d9
LevelDB: Mark chunks as changed when upgraded from an older chunk format
2019-03-08 13:55:56 +00:00
c0bed03a2a
Update PlayerRespawnEvent.php ( #2797 )
...
removed obsolete comment
2019-03-05 16:28:58 +00:00
2b6a62be77
Fixed BlockFactory corruption with signs and banners
2019-03-05 15:32:06 +00:00
3f66600271
RegionLoader: Extract location table validation to separate function
2019-03-05 13:28:56 +00:00
f2404804d7
RegionLoader: clean up lastSector handling
2019-03-05 13:18:14 +00:00
07a9c35ee2
RegionLoader: Use objects instead of arrays
2019-03-05 13:10:17 +00:00
4d9b074641
Merge branch '3.6'
2019-03-05 12:10:16 +00:00
d25c84acff
Fixed RegionLoader corrupting location table when too-large chunks are discovered
...
this was making the location table point to an offset that did not yet exist, which caused the region header consistency check to discard the region as corrupted the next time it was loaded.
2019-03-05 12:09:27 +00:00
e31603fc45
Merge branch '3.6'
2019-03-05 11:21:55 +00:00
55994e08db
RegionLoader: make some error messages more detailed
2019-03-05 11:18:02 +00:00
6f5d4d6b80
RegionLoader: fixed handling of invalid chunk coordinates
2019-03-05 10:52:36 +00:00
df1ef7fe0c
Improve RegionLoader tests
2019-03-05 10:51:44 +00:00
2795ad674b
add boilerplate code to check for generator validity
...
perhaps we should use an enum for this...?
2019-03-05 09:36:22 +00:00
2cad7166b1
GeneratorManager::getGeneratorName() now throws InvalidArgumentException on unregistered generator classes
...
the old behaviour allowed a bug in the world converter to go unnoticed.
2019-03-05 09:30:22 +00:00
3789f4d643
Merge branch 'master' of https://github.com/pmmp/pocketmine-mp
2019-03-04 12:03:45 +00:00
f87dac7bb2
Merge branch '3.6'
2019-03-04 12:02:36 +00:00
20a25a69df
Force emission of output buffer contents on crash
2019-03-04 12:01:30 +00:00
5017e61cb2
ItemFrame: fixed cloning null
2019-03-03 21:12:52 +00:00
f83e5c195c
fixed tiles and entities not getting saved on fast-deserialized chunks
2019-03-03 18:26:05 +00:00
54ef965b2a
Added warnings when unknown entities and tiles are removed
2019-03-03 18:02:34 +00:00
f5dbbea5f5
Utils: added recursiveUnlink()
2019-03-03 17:39:23 +00:00
3509b26751
LevelProvider: added calculateChunkCount()
...
this will be used to provide progress information to the user during world conversion.
2019-03-03 17:32:57 +00:00
1bb9b3d3ab
Discard light information from disk storage
...
this makes world conversion faster and offers the opportunity to correct age-old lighting bugs.
2019-03-03 16:22:44 +00:00
6e00ab2069
Chunk: add getNBTentities() and getNBTtiles()
...
this shit is horrible, but it's needed for now...
2019-03-03 14:00:46 +00:00
93cd00ae8f
Remove dead settings from pocketmine.yml
2019-03-03 13:28:18 +00:00
c3e66e0adc
LevelManager: add debug message when a level takes too long to tick
2019-03-03 13:26:16 +00:00
6bd43a8215
Firehose auto-tick-rate anti-feature, closes #2665
2019-03-03 13:24:53 +00:00
d9880de2ef
LevelManager: improve debug message for autosave
2019-03-03 12:43:02 +00:00
743d91a670
Merge branch '3.6'
2019-03-03 12:38:19 +00:00
faca610594
NetworkBinaryStream: remove dead field
2019-03-03 12:38:03 +00:00
fc9a61859a
Item: remove misleading methods & premature optimization
2019-03-03 12:36:46 +00:00
abbdd7efdd
Item: make __toString() use base64 for displaying NBT
2019-03-03 12:33:28 +00:00
1c79d43d88
Merge branch '3.6'
2019-03-03 11:59:53 +00:00
91603dc2d6
3.6.5 is next
2019-03-03 11:50:10 +00:00