|
4a3163b4c8
|
Added ItemSpawnEvent
|
2014-10-08 16:53:13 +02:00 |
|
|
c750a204e6
|
Added ItemDespawnEvent
|
2014-10-08 16:51:10 +02:00 |
|
|
57f7d57c76
|
Added ExplosionPrimeEvent
|
2014-10-08 16:45:55 +02:00 |
|
|
64bf293c69
|
Improved EntityShootBowEvent
|
2014-10-08 16:36:43 +02:00 |
|
|
7b09edf048
|
Improved EntityRegainHealthEvent
|
2014-10-08 16:28:40 +02:00 |
|
|
4346773e25
|
Added EntityDamageByBlockEvent (child of EntityDamageEvent)
|
2014-10-08 16:13:18 +02:00 |
|
|
b0c314526d
|
Added EntityCombustEvent and childs
|
2014-10-08 15:51:27 +02:00 |
|
|
ff48eb3d4d
|
Added better Entity/Tile scheduled updates
|
2014-09-01 11:59:46 +02:00 |
|
|
ec1fe6a083
|
Fixed EntityShootBowEventEvent crash
|
2014-08-30 19:07:17 +02:00 |
|
|
a04516a879
|
Added EntityShootBowEvent, made bow require an arrow
|
2014-08-30 18:43:32 +02:00 |
|
|
0f6dfd39b8
|
Made EntityDamageByEntityEvent call EntityDamageEvent handlers
|
2014-08-30 18:41:00 +02:00 |
|
|
db7222976e
|
Code cleanup
|
2014-08-21 17:26:41 +02:00 |
|
|
65523972c2
|
Implemented health, events, damage, motion push
|
2014-07-06 23:10:11 +02:00 |
|
|
fa50cbf4b3
|
Working Threaded Generation
|
2014-06-10 20:45:09 +02:00 |
|
|
596f4ddb0e
|
Added lots of new events, enabled old features
|
2014-06-05 01:05:52 +02:00 |
|
|
dd17652aca
|
Fixed wrong paths
|
2014-04-01 05:06:12 +02:00 |
|