Commit Graph

107 Commits

Author SHA1 Message Date
450b5d9560 Updated TileEntity API [fixes #306] 2013-05-29 23:13:01 +02:00
6e2f7af6b4 Added hardcore mode 2013-05-29 22:58:43 +02:00
6242089b28 Removed incomplete generator 2013-05-29 14:09:36 +02:00
f6ab39a526 Fixed falling entities falling upwards 2013-05-29 12:18:35 +02:00
71584288dc Fixed Entity floor drag 2013-05-29 12:11:12 +02:00
8192b41693 Fixed #303 Checking plants position on normal block update 2013-05-29 11:53:57 +02:00
0d12039623 Added TileEntity::setText(1,2,3,4) 2013-05-28 23:35:33 +02:00
58fd67d2ed Falling Entities, better Physics [not final] 2013-05-28 22:03:58 +02:00
90effd173b Faster chunk sending algorithm 2013-05-26 19:57:41 +02:00
6262fbffcb Send correct entity motion 2013-05-26 14:06:26 +02:00
7622151a21 Pine & Spruce trees fixed 2013-05-26 13:36:33 +02:00
aefcfad296 Added more features to the World Generator 2013-05-26 13:22:22 +02:00
b39677cc96 Added LevelAPI::unloadLevel(Level $level) 2013-05-26 00:37:18 +02:00
ce391160f4 Added hostile mobs drops 2013-05-25 23:21:21 +02:00
7a5df07ee5 Fixed #220 Players now drop items on death [gh#220] 2013-05-25 22:36:13 +02:00
a153f2ebdc Minifix 2013-05-25 19:29:24 +02:00
a538543e4c Fixed #287 Items dropped will be deleted if picked up in creative mode [gh#287] 2013-05-25 19:27:29 +02:00
f224c26084 Furnaces and Burning items 2013-05-25 19:06:31 +02:00
29b96fa855 Merge pull request #273 from greyson/master
Nearer-original tree generation
2013-05-21 11:29:51 -07:00
c29d3a3e56 Better (more original) looking trees 2013-05-21 14:03:42 -04:00
c9cecaf218 Fixes 2013-05-21 19:29:57 +02:00
8c5d0f070d Changed flying checks 2013-05-21 19:17:13 +02:00
281d3b037f Fixed #255 Player and item bounding boxes 2013-05-20 16:53:57 +02:00
98c790d731 Fixed #265 2013-05-20 00:28:58 +02:00
00a41e7e11 Correct Slab checking error 2013-05-20 00:24:13 +02:00
ae13512627 Added index 2013-05-19 23:03:59 +02:00
95f2f347ff Updated Level::setMiniChunk() and Level::setRawBlock 2013-05-19 23:03:09 +02:00
48b5afac46 Packet broadcast to players 2013-05-19 22:49:40 +02:00
b9e3acd017 Do not grow trees on incorrect blocks 2013-05-19 21:00:38 +02:00
2fc542d93d Added trees to the flat preset 2013-05-19 20:54:43 +02:00
a7a45dfe96 Updated flat preset, do not allow empty Level names 2013-05-19 20:53:12 +02:00
68855bdd4f Buffered block changes and sending big changes with Chunk Packets 2013-05-19 19:27:55 +02:00
10ed95a469 Don't fire change events if block has not changed 2013-05-19 17:53:40 +02:00
2c4a428698 Packets bigger than the MTU are automagically split in different packets 2013-05-19 13:51:02 +02:00
295363a381 New Player::directBigRawPacket() method 2013-05-19 02:50:04 +02:00
f485124190 Fixed #257 2013-05-18 19:12:50 +02:00
e3bf38e0b2 Plugin API: Allow Plugins without Main class 2013-05-18 18:24:48 +02:00
7297f8d2c0 Level Generation API updated 2013-05-18 15:22:07 +02:00
af85c7ce45 Added Perlin noise generator 2013-05-18 13:16:35 +02:00
22d9cefe96 Fixed build 2013-05-18 11:24:31 +02:00
5faeff9e16 Fixed PMF metadata set 2013-05-18 11:19:08 +02:00
e81d68c8d0 Added trees to teh SuperflatGenerator 2013-05-18 11:02:00 +02:00
5ea6052a8a New Level Generator API & Support for MC Superflat Presets 2013-05-18 02:05:56 +02:00
edb93d6312 Fixed #254 2013-05-17 18:45:02 +02:00
651398e500 Fixed #249 2013-05-17 12:33:42 +02:00
fceb076b9b Better speed measure 2013-05-16 17:31:26 +02:00
3cc4546f93 Fixed Level::nextSave 2013-05-16 17:07:28 +02:00
9a3f887f44 Attacking entities fixed 2013-05-16 16:41:54 +02:00
d071497747 Fixed redstone scheduled update 2013-05-15 23:30:47 +02:00
e0e724bcc3 Saving entities/tiles 2013-05-15 23:30:46 +02:00