Shoghi Cervantes
3cae81c01b
Added Nausea effect
2015-04-08 13:40:48 +02:00
Shoghi Cervantes
141c0a297e
Skins, protocol changes, handle split packets
2015-04-08 13:00:15 +02:00
Shoghi Cervantes
c9adc336ee
Fixed items doing crazy things
2015-03-29 18:10:02 +02:00
Shoghi Cervantes
d5ba2a72a5
Added strength, weakness, resistance effects, fixed entity area
2015-03-29 14:49:47 +02:00
Shoghi Cervantes
c2baaf435d
Merge branch 'master' into mcpe-0.11
2015-03-28 19:14:02 +01:00
Shoghi Cervantes
e0a6d0feab
Critical arrows, fixed arrow interception calculation
2015-03-28 17:54:10 +01:00
Shoghi Cervantes
0a85ad0d1f
Improved trees, improved inventory transactions, improved snowball/bow usage
2015-03-28 16:59:15 +01:00
Alex
91315645cd
Added missing LEATHER_BOOTs to Item::$list
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For some reason the leather boots are missing.
2015-03-28 07:25:42 +01:00
Shoghi Cervantes
47de616ac5
Fixed commands, added level automatic tick delay, improved biome gradient
2015-03-28 01:26:06 +01:00
Shoghi Cervantes
e0522d8b1a
Fixed data on generation, biome gradient
2015-03-27 12:42:59 +01:00
Shoghi Cervantes
08f2b7f291
Moved chunk population to async tasks, and no more cut trees!
2015-03-27 01:57:08 +01:00
Shoghi Cervantes
72c4c01542
Yay generation uses async tasks
2015-03-26 18:21:39 +01:00
Shoghi Cervantes
668ddeeb13
Removed outdated Cache
2015-03-26 11:55:51 +01:00
Shoghi Cervantes
286c1ee880
Added chunk spawn threshold for players
2015-03-26 11:28:44 +01:00
Shoghi Cervantes
ed2ba70a29
Merge remote-tracking branch 'origin/master' into mcpe-0.11
2015-03-26 01:32:44 +01:00
Shoghi Cervantes
962c28aaca
BatchPacket, compress any packet depending on the size, really fast threaded chunk sending
2015-03-26 00:06:46 +01:00
Shoghi Cervantes
7d1313c63d
>= <= on move
2015-03-25 20:00:55 +01:00
Shoghi Cervantes
d19631226f
Improved Entity attack()/heal() event firing
2015-03-25 11:11:02 +01:00
Alex
4a79c65544
Corrected MINECART constant definition on Item.php
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MINECART was defined as 329, where it should be 328.
2015-03-24 23:47:33 +01:00
Shoghi Cervantes
d1760d9bb8
Synchronize hotbar slots, removed RotateHeadPacket, improved MoveEntityPacket, FullChunkDataPacket
2015-03-24 16:26:46 +01:00
Shoghi Cervantes
355ddc469c
Merge pull request #2788 from alejandroliu/patch-1
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Clone initial chunk in Flat.php
2015-03-24 10:23:35 +01:00
Shoghi Cervantes
4e934654ef
More awesomeness, No AI flag!
2015-03-23 14:44:04 +01:00
Shoghi Cervantes
38f3dda13b
Oops!
2015-03-23 11:15:03 +01:00
Alejandro Liu
c68cd2c496
Cloned the initial empty chunk
2015-03-23 10:28:29 +01:00
Shoghi Cervantes
a6b8170d9c
Improved biomes
2015-03-23 08:02:18 +01:00
Shoghi Cervantes
9da26fdb88
World generation with biomes!
2015-03-22 22:57:40 +01:00
Shoghi Cervantes
1666602652
Improved memory output, logging, removed locks
2015-03-22 03:20:48 +01:00
Shoghi Cervantes
d2bf92c3ed
New batched UpdateBlockPacket, added Level->sendBlocks()
2015-03-22 02:44:39 +01:00
Shoghi Cervantes
93a50d08e7
Merge branch 'master' into mcpe-0.11
2015-03-22 02:20:32 +01:00
Michael Yoo
91a26c15dd
Utils\Config preserves document type between reloads. Fixes #2777
2015-03-21 21:35:57 +10:30
Shoghi Cervantes
add380c7ed
A few fixes!
2015-03-21 00:45:29 +01:00
Shoghi Cervantes
652987110a
Added popup notices!
2015-03-20 17:56:07 +01:00
Shoghi Cervantes
58253be0a0
Implemented swiftness, added invisible status to FloatingTextParticle
2015-03-20 17:19:06 +01:00
Shoghi Cervantes
b42424eb22
Sounds!
2015-03-20 16:42:50 +01:00
Alejandro Liu
1d1a8a316e
Take-2: Delay "parsePreset" until we have to really generate a block
2015-03-20 08:13:55 +01:00
Shoghi Cervantes
a2b3e48b45
Added /particle command
2015-03-20 03:37:58 +01:00
Shoghi Cervantes
ebc8928c21
Implemented effect colors
2015-03-20 02:31:54 +01:00
Shoghi Cervantes
62ba36b474
New TextPacket, second part!
2015-03-19 20:27:51 +01:00
Shoghi Cervantes
2c59983672
New TextPacket, first part
2015-03-19 18:48:03 +01:00
Alex
8ae9cd4eaf
Clone initial chunk in Flat.php
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The Flat generator destroys Chunk at 0,0.
What happens is that it request the level to read Chunk at 0,0. It then uses that chunk to create the template chunk. However this obliterates whatever was in Chunk at 0,0.
Added a line to "clone" this chunk, so when parsePreset generates the template chunk, all this goes to a copy rather than the original file chunk 0,0.
2015-03-19 15:41:26 +01:00
Shoghi Cervantes
275a1e3f60
Water breathing potion
2015-03-19 10:14:35 +01:00
Shoghi Cervantes
6735234bf4
Protocol update
2015-03-19 10:12:09 +01:00
Shoghi Cervantes
d66a2d7105
Merge branch 'master' into mcpe-0.11
2015-03-19 09:18:39 +01:00
Shoghi Cervantes
c882df7465
Fixed destroyblock particle duplicating on clients
2015-03-19 08:30:07 +01:00
Shoghi Cervantes
f21e457dc0
Fixed particle constructor
2015-03-18 21:49:01 +01:00
Shoghi Cervantes
d34499e67b
Revert "Implemented proportional armor modifier, applied armor in other damage types and consume armor when player is damaged"
2015-03-18 17:26:06 +01:00
Shoghi Cervantes
c2a3298a7e
Particles.
2015-03-18 16:34:19 +01:00
Shoghi Cervantes
b31604a536
Fixed data sending, more particles
2015-03-18 12:11:44 +01:00
Shoghi Cervantes
c00370cfbf
Added experimental particles
2015-03-18 08:51:38 +01:00
Alex
5f2254cc42
Fixed a silly typo in Server.php line 1142.
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Fixed a silly typo in Server.php line 1142. Yes, the "t" is next to the "y" on my keyboard too!
2015-03-17 23:48:23 +01:00