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b880bf13f8
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Documented tool usage in Level::useBreakOn()
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2014-09-20 18:25:53 +02:00 |
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689b2ea877
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Fixed #2104 Can't place blocks where non-solid entities exist
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2014-09-20 11:10:46 +02:00 |
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d312d2a143
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Possible fix for #2046, removed embedded class names
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2014-09-19 09:44:58 +02:00 |
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6fb7170556
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Handle force parameter properly on Level::unload()
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2014-09-18 11:38:03 +02:00 |
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f9d5c5bd37
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Improved event checking on PlayerInteractEvent
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2014-09-16 17:49:44 +02:00 |
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7d51bc0004
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Possible fix for #2077
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2014-09-15 22:14:05 +02:00 |
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fba12c6ddf
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Fixed EntityMoveEvent not being cancelled correctly on players
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2014-09-10 20:06:30 +02:00 |
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8940360df4
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Possible fix for #2061
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2014-09-10 10:43:24 +02:00 |
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57373b8c5e
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TPS measurement improvement, moved interface handling to tick
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2014-09-09 18:07:27 +02:00 |
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0a4e0e3228
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Fixed Item drop delay
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2014-09-08 07:40:19 +02:00 |
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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f140fef52d
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Possible fix for level save issues, related to #1985 #1982 #1758
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2014-09-04 12:37:27 +02:00 |
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0eac084aa7
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Added extra documentation to Level::setBlock()
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2014-09-03 11:44:30 +02:00 |
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e94ddcabe0
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Fixed dropped items going too fast
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2014-09-01 23:37:31 +02:00 |
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acf7eb1ce9
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Remove scheduled updates from entities
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2014-09-01 23:30:35 +02:00 |
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dcfb7a7ac4
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Fixed #2037
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2014-09-01 17:47:28 +02:00 |
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97c87aa8fa
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Added __debugInfo() to Server and Level
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2014-09-01 17:37:28 +02:00 |
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ff48eb3d4d
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Added better Entity/Tile scheduled updates
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2014-09-01 11:59:46 +02:00 |
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705e4da789
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Tick entities on Level, show correct timing reports
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2014-09-01 01:56:13 +02:00 |
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23793e0fc4
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Added check for invalid entity attack
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2014-08-30 18:24:24 +02:00 |
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bf839e821c
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Added proper arrows and damage
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2014-08-30 01:22:46 +02:00 |
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7a1d25617f
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Fixed physics sneak flag
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2014-08-29 13:02:08 +02:00 |
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e2986992c7
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Fixed AxisAlignedBB infinite expansion
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2014-08-28 21:11:49 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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e473cd5e67
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Improved unloaded tile entity handling
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2014-08-27 18:18:33 +02:00 |
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9e5e4fb362
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Fixed possible Level::getBlock() crash
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2014-08-27 18:11:23 +02:00 |
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f7e2d31f0a
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Check player online status, closes #1983
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2014-08-27 11:28:49 +02:00 |
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bf5630dc0d
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Fixed #1926 Teleport to non-generated chunks
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2014-08-26 16:45:51 +02:00 |
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f74af12914
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Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0
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2014-08-26 11:52:45 +02:00 |
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ea9fc3c72e
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Fixed #1879 Tile entities were not saved on chunk unload
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2014-08-26 00:02:20 +02:00 |
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8b90281355
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Fixed #1953 Increased item PickupDelay to 2.5 seconds
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2014-08-25 23:38:35 +02:00 |
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d6a0e284e3
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Workaround BaseChunk::setBlock() recursion issues
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2014-08-25 17:08:02 +02:00 |
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1795c8c5e3
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Fixed Chests/Furnaces not dropping contents when broken
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2014-08-25 16:59:04 +02:00 |
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c3b1b59118
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Fixed #1970 Breaking blocks does not remove tile entities
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2014-08-25 16:55:52 +02:00 |
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84c63c48ca
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Improved NBT IntArray read/write
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2014-08-25 16:28:46 +02:00 |
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6109505786
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Implemented correct time offsets and speed
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2014-08-24 20:34:06 +02:00 |
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c47e359262
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Updated blocks bounding boxes
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2014-08-24 16:30:56 +02:00 |
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214dcef1ea
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Improved Air block collision check
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2014-08-24 15:55:34 +02:00 |
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4edadd764c
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Improved Level::getBlock()
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2014-08-24 14:30:43 +02:00 |
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01ebe74974
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Performance improvements in blocks and Entities
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2014-08-24 14:08:17 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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40d2f8a373
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Save level data automatically, closes #1927
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2014-08-19 11:54:12 +02:00 |
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c675605014
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Added item activation, zombie spawn egg
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2014-08-16 14:01:07 +02:00 |
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3ee61d5ebb
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Improved chunk cache, clean invalid chunks
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2014-08-13 19:21:42 +02:00 |
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0c5f920dfd
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Level formats can send chunks without creating an AsyncTask, API 1.2.1 (small fix, no changes)
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2014-08-12 17:39:39 +02:00 |
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3495c79c0c
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Fixed crashes related to ChunkEvent
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2014-08-09 10:42:03 +02:00 |
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eee7e659e9
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Added ChunkLoadEvent, ChunkUnloadEvent, ChunkPopulateEvent
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2014-08-02 17:19:33 +02:00 |
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915443b508
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Disabled chunk ticking until it is stable
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2014-08-01 15:25:40 +02:00 |
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58bded4988
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Merge pull request #1801 from PocketMine/McRegion
Added multiple level formats support, implemented McRegion
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2014-07-31 19:28:39 +02:00 |
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cb4a970631
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Tuned generator to use a better way to process chunks, closes #1807 #1794 #1740 #1741 #1685
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2014-07-31 19:27:01 +02:00 |
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