428 Commits

Author SHA1 Message Date
Dylan K. Taylor
3a214b7ce6 Cleaned up isEncoded mess 2017-07-13 12:21:26 +01:00
Dylan K. Taylor
6341d3a0dc don't break the preprocessor 2017-07-13 12:09:03 +01:00
Dylan K. Taylor
72d1948f30 Improved batch handling 2017-07-13 12:04:47 +01:00
Dylan K. Taylor
5283975f20 Move inventory ID constants to their own interface
ContainerSetContentPacket will be removed in 1.2, and these aren't specific to ContainerSetContentPacket anyway.
2017-07-12 20:04:36 +01:00
Dylan K. Taylor
a5c6c8b973 Added some fields to new packets
gave up on EventPacket because it's a mess, and StructureBlockUpdate is a job all by itself
2017-07-12 19:31:20 +01:00
Dylan K. Taylor
4731bf0a16 Fix autogenerated version numbers (didn't mean to commit this)
I'm working with a beta version >_>
2017-07-12 16:36:04 +01:00
Dylan K. Taylor
30df0c2418 Refactor a bunch of network-related things for easier auto-generation of protocol stuff 2017-07-12 16:32:39 +01:00
Dylan K. Taylor
e485999218 Just cut the adapter loose instead of needing extra fields for this 2017-07-12 12:28:54 +01:00
Dylan K. Taylor
650afe2d94 Added PlayerNetworkSessionAdapter to allow abstraction of NetworkSession base 2017-07-12 12:28:54 +01:00
Dylan K. Taylor
6bcc8cea8e Fixed BossEventPacket breaks, now shut up and go away 2017-07-11 15:32:46 +01:00
Dylan K. Taylor
be7e97e0bb Fixed server ping responses showing up in the wrong entries on the client
Seems it doesn't like negative numbers
2017-07-11 09:28:50 +01:00
Dylan K. Taylor
2726f2a011 Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
Dylan K. Taylor
1493cde07f Added pause-game LevelEvent constant 2017-07-05 17:51:53 +01:00
Dylan K. Taylor
409fc282d2 Cleaned up ping response and added missing fields (#1114) 2017-07-04 11:17:47 +01:00
Dylan K. Taylor
4a7c40edd5 ExplodePacket records have a signed Y coordinate -_- 2017-06-26 23:09:20 +01:00
Dylan K. Taylor
ec079b68a6 Fixed missing packet registrations 2017-06-25 17:36:12 +01:00
Dylan K. Taylor
ecfcf49984 Added basic encode/decode for gamerules data and added GameRulesChangedPacket
needed it for tests

Squashed:

oops

PhpStorm you asshole
2017-06-25 15:43:08 +01:00
Dylan K. Taylor
c0377fc63a more typehints, removed more 32-bit leftovers 2017-06-25 11:40:12 +01:00
Dylan K. Taylor
993af0fa30 Added build-denied action constant
don't need this, but good to have for completion's sake
2017-06-23 16:58:28 +01:00
Dylan K. Taylor
89ca2ac2d5 Found an unknown field in ChangeDimensionPacket
No idea what this is actually used for though. It's set when a client dies in a different dimension and respawns in the overworld.
2017-06-22 15:52:29 +01:00
Dylan K. Taylor
8cd31c2dc4 Fixed crashes starting RCON 2017-06-21 18:15:57 +01:00
Dylan K. Taylor
86742fcf30 Workaround for flight controls fail on teleport (TODO: fix this properly) 2017-06-20 20:10:20 +01:00
Dylan K. Taylor
4341fb8347 AddEntityPacket's attributes encoding is still non-standard -_-
I thought they fixed this...
2017-06-11 18:09:58 +01:00
Dylan K. Taylor
789df942b6 Don't try to order packets sent with immediate priority, fixes #1026 2017-06-11 13:04:43 +01:00
Dylan K. Taylor
61b857a81c Fixed ExplodePacket
fixed-float my ass!
2017-06-10 19:54:04 +01:00
Dylan K. Taylor
2024e9ecdf Fixed extremely stupid zero-length bug in BinaryStream
pls don't kill me 😢
2017-06-10 18:33:54 +01:00
Dylan K. Taylor
78c09267e5 Typehinted things in BinaryStream, sorted some methods and related bugfixes 2017-06-07 13:53:10 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
Dylan K. Taylor
b9a87ed147 New fields for InventoryActionPacket
TODO: use this packet
2017-06-05 20:04:20 +01:00
Dylan K. Taylor
742f593758 Added a new constant to ContainerSetContentPacket 2017-06-05 19:15:30 +01:00
Dylan K. Taylor
1e9ff44890 New field for MobEquipmentPacket
If anyone wants to play with the off-hand, the window ID is 0x77 ;)
2017-06-05 19:10:00 +01:00
Dylan K. Taylor
55c4e35407 Added a new PlayerActionPacket constant
thanks @jojoe77777
2017-06-05 18:37:53 +01:00
Dylan K. Taylor
54453d0b0a Refactored entity IDs in packets for consistency and to clarify on types 2017-06-05 15:41:27 +01:00
Dylan K. Taylor
4cd97a7c7a Fixed UpdateAttributesPacket not being registered for reading 2017-06-05 14:14:50 +01:00
Dylan K. Taylor
2b02fcfe2c fixed #992 2017-06-04 16:54:35 +01:00
Dylan K. Taylor
138fb88431 More default packet fields 2017-06-04 14:53:31 +01:00
Dylan K. Taylor
5baf59ca56 fix #990 2017-06-03 20:25:24 +01:00
Dylan K. Taylor
902957cb53 more defaults for optional fields, close #985 2017-06-03 17:41:40 +01:00
Dylan K. Taylor
3463bea932 add defaults to MobEffectPacket
these fields may be unspecified if we are only removing effects
2017-06-03 15:21:24 +01:00
Dylan K. Taylor
22ba017965 Binary strict types (#969)
* Some Binary cleanup, type-hints and strict types
yes, I know this is very crashy... that's good, because it highlights unexpected behaviour

* added some default values
2017-06-03 09:39:45 +01:00
Dylan K. Taylor
8bb0e8d398 Fixed a mistake in DropItemPacket encode 2017-06-02 17:52:10 +01:00
Dylan K. Taylor
e4e4ef5f2a Fixed preprocessor issues with signed bytes and floats, close #967 2017-06-02 12:50:48 +01:00
Dylan K. Taylor
2db6ea6b18 Updated creative inventory data
some items will show wrong damage values due to a bug in meta handling on master
2017-06-02 11:00:36 +01:00
Dylan K. Taylor
b6ae92e1a7 Updated crafting data and item serialization for 1.1, fixed #963 2017-06-02 10:36:14 +01:00
Dylan K. Taylor
846e3b6f1e New fields for StartGamePacket 2017-06-01 19:48:06 +01:00
Dylan K. Taylor
0e525ac1c3 Autogenerated data for 1.1.0.55 2017-06-01 19:24:17 +01:00
Dylan K. Taylor
57379b93ce Fixed a mistake in metadata decoder 2017-05-27 14:18:40 +01:00
Dylan K. Taylor
954271b90f Found unknown fields for SetSpawnPositionPacket 2017-05-27 13:13:19 +01:00
Dylan K. Taylor
af06d78725 Merge changes from master 2017-05-24 09:54:11 +01:00
Dylan K. Taylor
c5527db424 Be more clear about ProtocolInfo being automatically generated and add notice to not bother submitting PRs for changing version numbers (#931) 2017-05-21 13:58:01 +01:00