39360f127a
Player: Don't use iusername in cases where it's useless
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these calls all do strtolower() anyway, so having iusername here just makes it confusing.
2019-04-26 12:07:47 +01:00
25890e76e2
Player: replace redundant usage of Server->broadcast()
2019-04-26 12:04:56 +01:00
b6b3dcc1aa
Improve documentation of SourceInterface and AdvancedSourceInterface
2019-04-26 11:59:10 +01:00
d0c4463773
3.8.2 is next
2019-04-26 10:08:59 +01:00
7521160f53
Release 3.8.1
2019-04-26 10:08:22 +01:00
4f5190e3f8
Updated BedrockData submodule
2019-04-25 20:53:08 +01:00
7d712d68c4
Merge branch 'stable'
2019-04-25 18:31:22 +01:00
3c941dd992
Move more stuff to BedrockData submodule
2019-04-25 18:23:31 +01:00
89f457b397
updated legacy ID table (thanks @MCMrARM)
2019-04-25 17:49:10 +01:00
2bdbb9794c
New, more efficient blockstate table format
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this reduces the file size by ~90%.
2019-04-25 17:28:22 +01:00
898009a91b
Sync crafting data changes
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this seems to fix #2881 , at least the reproducing case that was given.
2019-04-25 16:22:12 +01:00
c5ca623124
Merge branch 'stable'
2019-04-25 15:27:13 +01:00
a3dea09e2a
sync with latest codegen changes
2019-04-25 15:19:15 +01:00
793f93afdb
NetworkSession: sync with latest code generation changes
2019-04-25 14:49:20 +01:00
64506ea3ae
PacketPool: add @throws
2019-04-25 14:48:55 +01:00
4a35516441
Reduce BatchPacket hacks
...
we can't get rid of these hacks entirely because BAcKWARdS ComPaTIbilitY, but this at least ensures that things over PID 127 won't burn the house down when 1.12 gets here. This also reduces conflicts with 4.0 line.
2019-04-25 14:48:36 +01:00
74b9922a28
3.8.1 is next
2019-04-24 20:00:58 +01:00
088fbf65b1
Release 3.8.0
2019-04-24 19:54:57 +01:00
fa70127241
1.11.0 protocol changes
2019-04-24 19:54:16 +01:00
fc76d04dcb
StartGamePacket: allow specifying a custom runtimeID table
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this is not the intended goal, but it's a happy side effect of making it easier to extract structured information from the client.
2019-04-24 18:40:29 +01:00
353bae87a7
3.7.4 is next
2019-04-23 17:14:49 +01:00
dc7be3fd52
Release 3.7.3
2019-04-23 17:13:04 +01:00
f28a0740a0
Move version info to its own file for easier third party tooling
2019-04-23 16:07:25 +01:00
98ca28d96e
add a warning when chunkutils is missing
2019-04-21 17:36:38 +01:00
0dac982f16
Merge branch 'stable'
2019-04-21 16:56:53 +01:00
db896b9faf
ok i'm done
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i am obviously not in any fit state to be doing this today...
2019-04-21 14:22:54 +01:00
76c234e4e6
add some limits on batches
2019-04-21 14:16:38 +01:00
86cc151e60
Revert "Network: Each interface now keeps its own statistics"
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This reverts commit 7720a0534e
.
2019-04-18 15:45:03 -04:00
7720a0534e
Network: Each interface now keeps its own statistics
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this allows more detailed analysis.
2019-04-18 19:57:40 +01:00
f933ce31dd
Merge branch 'stable'
2019-04-18 19:40:22 +01:00
1e5941c98c
Level: Properly report world save timings
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this wasn't including chunk unloading in the world save timings.
2019-04-18 19:39:23 +01:00
752e398970
AsyncTask: TLS now supports storing multiple values (now requires a key/value pair)
2019-04-18 18:58:31 +01:00
a4c7ec077b
Fixed possible crash in ChunkRequestTask
2019-04-18 17:45:14 +01:00
5913d5038b
Cleaned up Entity->close() handling
2019-04-18 17:23:48 +01:00
cc01dfe8df
Player: protect usedChunks
2019-04-18 16:20:56 +01:00
d68501c748
fixed spawn-radius: 0
2019-04-18 16:12:20 +01:00
939dfd9269
First look at separating chunk sending from Level
2019-04-17 19:33:37 +01:00
0973e39697
Level: Fixed ChunkListeners not receiving some events when no loaders are using a chunk
2019-04-17 16:13:40 +01:00
3468f006a2
Use AsyncTask->onError() for chunk task crash tracking
2019-04-17 16:00:17 +01:00
e62bbd4754
AsyncTask: added onError() main thread hook, closes #2512
2019-04-16 17:44:14 +01:00
b4f6c1e1a6
Merge branch 'stable'
2019-04-15 18:58:53 +01:00
9ca7c0c883
3.7.3 is next
2019-04-15 18:45:53 +01:00
b4a8f8391b
Release 3.7.2
2019-04-15 18:45:16 +01:00
142d750b9f
TextFormat: clean() now removes private-use area Unicode characters
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the console can't print these, and these are being abused to cause mass crashes in the wild.
2019-04-15 18:42:09 +01:00
209ae51a67
Merge branch 'stable'
2019-04-15 16:11:49 +01:00
389e7767d1
Sign: apply a very stupid limit on text size
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this is necessary because of the epidemic of server attacks going around lately.
2019-04-14 19:30:28 +01:00
4c268acc00
Fixed /whitelist on/off permissions, closes #2849
2019-04-14 17:58:53 +01:00
e506c7f7de
Call BlockTeleportEvent when dragon egg teleports ( #2840 )
2019-04-14 17:46:22 +01:00
cfd4580388
sync NBT network string length cap
2019-04-14 17:14:44 +01:00
8a1c362db7
Server: remove dead function getDefaultGamemode()
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this was functionally identical to getGamemode() and is now just a red herring.
2019-04-13 14:31:58 +01:00