Commit Graph

144 Commits

Author SHA1 Message Date
33eef99d1f Added axis support for all-sided logs 2022-07-03 17:27:25 +01:00
e302e5a85f Implemented chiseled deepslate, chiseled nether brick and cracked nether brick 2022-07-03 03:04:06 +01:00
4acf7aadbd Added quartz bricks 2022-07-03 02:11:50 +01:00
a3016abf53 Added polished deepslate block/slab/stair/wall 2022-07-03 02:00:43 +01:00
89632f3514 Added deepslate, cobbled/tiles/bricks walls/slabs/stairs/cubes 2022-07-03 01:43:27 +01:00
db9c7de35c Remove obsolete shim items for Bed and Skull
now that the colour and skull type are included in the block type data, it's no longer necessary to maintain shim items to retain this information in the item data.
2022-07-03 00:47:42 +01:00
3f937605ac Added calcite 2022-07-02 23:54:51 +01:00
b818ed0d08 Regenerated TODO list 2022-07-02 23:17:46 +01:00
0e0b858b69 Added raw copper, gold and iron blocks 2022-07-02 23:17:10 +01:00
2a0fade893 Implemented Light blocks 2022-07-02 22:39:11 +01:00
c4fc352db1 Remove empty line 2022-07-02 21:54:36 +01:00
172214386a Added a batch of simple blocks from 1.16 and 1.17 2022-07-02 21:53:59 +01:00
7750f9581a BlockObjectToBlockStateSerializer: make adding stateless blocks less annoying 2022-07-02 21:03:25 +01:00
451971b866 BlockObjectToBlockStateSerializer: make stairs less annoying to implement 2022-07-02 20:57:18 +01:00
d49597fe5f BlockStateToBlockObjectDeserializer: make stairs less annoying to implement 2022-07-02 20:51:31 +01:00
ff90c83d66 Implemented log stripping via axe right-click 2022-07-02 19:16:15 +01:00
248eacd042 GlazedTerracotta: make colour dynamic, like all other coloured blocks
made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
9740891a2f Move BlockLegacyMetadata to pocketmine\data package 2022-07-02 17:01:10 +01:00
2cb722b674 Fixed durability handling (ish) 2022-06-29 15:17:16 +01:00
56428e8a4e Make more item stuff dynamic 2022-06-29 00:26:16 +01:00
6058032807 Make potion types dynamic
It became obvious this was needed when I wanted to make new IDs for existing items - there's no way I'm unrolling those registrations...
2022-06-28 23:33:25 +01:00
541a624d48 ItemFactory::get() now consistently throws SavedDataLoadingException on any error, including unknown items 2022-06-27 17:14:43 +01:00
55cb68e5b5 Burn meta wildcards from Item, allow more dynamic recipe inputs
this was an obstacle for getting rid of legacy item IDs.
2022-06-27 13:33:26 +01:00
bc5a600d59 Added item stack serialize/deserialize methods 2022-06-26 17:02:55 +01:00
27d7672273 Item frames can now be placed on the up or down faces of blocks 2022-06-25 16:10:39 +01:00
1da4c45979 Add runtime support for wall connections
this doesn't match the 1.16+ behaviour yet, but it at least recognizes walls that are already in the post-1.16 way and doesn't break them if not interacted with.
2022-06-25 15:59:38 +01:00
f24f2d9ca9 Hit block legacy metadata with the biggest nuke you've ever seen
This commit completely revamps the way that blocks are represented in memory at runtime.

Instead of being represented by legacy Mojang block IDs and metadata, which are dated, limited and unchangeable, we now use custom PM block IDs, which are generated from VanillaBlocks.
This means we have full control of how they are assigned, which opens the doors to finally addressing inconsistencies like glazed terracotta, stripped logs handling, etc.

To represent state, BlockDataReader and BlockDataWriter have been introduced, and are used by blocks with state information to pack said information into a binary form that can be stored on a chunk at runtime.
Conceptually it's pretty similar to legacy metadata, but the actual format shares no resemblance whatsoever to legacy metadata, and is fully controlled by PM.
This means that the 'state data' may change in serialization format at any time, so it should **NOT** be stored on disk or in a config.

In the future, this will be improved using more auto-generated code and attributes, instead of hand-baked decodeState() and encodeState(). For now, this opens the gateway to a significant expansion of features.
It's not ideal, but it's a big step forwards.
2022-06-24 23:19:37 +01:00
be2fe160b3 Throw a more specific exception on unknown block IDs 2022-06-24 22:52:48 +01:00
1c689b10b9 ItemSerializer: fixed item NBT being discarded
I'm still not sure on the wisdom of allowing NBT usage in here ...
2022-06-23 21:29:52 +01:00
82f9a25d88 Fix PHPStan 2022-06-23 21:24:09 +01:00
8822bdbefa Fix CS 2022-06-23 21:22:52 +01:00
21cf3813be Add extra interfaces to make it easier to get at the actual blockstate serializer/deserializer
this still is a pain the ass, but it's much less so than before.
2022-06-23 20:01:19 +01:00
adf8a61814 BlockStateToBlockObjectDeserializer: make map() public
this allows plugins to implement their own blocks using this deserializer.
2022-06-23 19:40:11 +01:00
6964012464 fix a bunch of bugs 2022-06-23 19:34:08 +01:00
5ed75731f2 First (untested) look at hooking all the itemstack serializer/deserializer stuff together
this should address #5063 and related issues, if it works correctly.
2022-06-23 19:02:16 +01:00
d8bba6ed3d git add -p bites again 2022-06-23 16:55:50 +01:00
0da174842e Fix build 2022-06-23 16:46:09 +01:00
1533fcf8f6 Separate block legacy data upgrading from block deserialization
this commit provides a central place where all block data can go to be upgraded to the latest version (currently 1.19), irrespective of how old it is.

Previously I had issues during debugging, because it wasn't possible to just upgrade a block without deserializing it into a Block object, which isn't currently supported for many blocks.
This commit solves that problem by separating the upgrading from the deserialization.
2022-06-23 16:45:02 +01:00
301b0aba82 Allow Item (de)serializer to accept dynamic BlockState(De)Serializer 2022-06-08 16:22:35 +01:00
4aa1a3da8b Moving more stuff around 2022-06-08 15:57:02 +01:00
680615eed8 Namespace rename 2022-06-08 15:54:45 +01:00
831738b29c Added BedrockItemUpgradeSchema dependency 2022-06-08 14:53:58 +01:00
e956cfed1c Branch-specific 1.19.0 stuff 2022-06-07 20:14:00 +01:00
cf7d42b3ea Fix CS according to new rules 2022-06-07 20:02:24 +01:00
1ff69136a3 Merge branch 'next-major' into modern-world-support 2022-06-07 20:01:40 +01:00
86e7ae341f ItemSerializer: Prohibit serializing recipe input wildcards 2022-06-06 20:48:44 +01:00
38d6284671 Use PHP-CS-Fixer to enforce file header presence 2022-06-04 17:34:49 +01:00
776b8d2f95 Harden BlockStateDeserializer further against bugs 2022-05-25 21:56:17 +01:00
81b51c0791 fixing special block serialization 2022-05-24 21:29:20 +01:00
d8dc32ec4b PhpStorm sucks
I'm very sure I enabled 'Ensure every file ends with a line break' ...
2022-05-24 15:22:23 +01:00