1252 Commits

Author SHA1 Message Date
Dylan K. Taylor
a835069564
Merge remote-tracking branch 'origin/stable' into minor-next 2024-03-14 12:47:04 +00:00
Dylan K. Taylor
b77193b987
ZlibCompressor: Increase max decompression size to accommodate larger skins
again, very annoying that we have to account for this (it makes it easier for attackers to waste CPU time and memory), but we don't really have much of a choice.
2024-03-14 12:34:30 +00:00
Dylan K. Taylor
11ca208d93
RakLib: Allow larger number of split packet parts
some persona skins are insanely bloated and get split into hundreds of parts.
it's quite annoying that we have to accommodate this, but we can't keep allowing players to experience login timeouts without an obvious indication what's wrong.
2024-03-14 12:32:26 +00:00
Dylan K. Taylor
ba48f258f3
Support for 1.20.70 2024-03-13 14:53:27 +00:00
Dylan K. Taylor
dbc7105e5b
Merge branch 'resource-pack-ack-receipts' into minor-next 2024-03-04 15:46:31 +00:00
Dylan K. Taylor
3b97d067a3
Merge remote-tracking branch 'origin/stable' into minor-next 2024-03-04 15:40:10 +00:00
Dylan K. Taylor
5cb69e00d0
NetworkSession: remove hardcoded limit
this is already covered by the dynamic Game Packets rate limit, which is much more effective at dealing with this anyway.
2024-03-04 14:36:40 +00:00
Dylan K. Taylor
781e3643dd
Clean up 2024-03-04 14:25:47 +00:00
Dylan K. Taylor
72f3c0b4b9
NetworkSession: fixed timings not being stopped when handling uncompressed packets 2024-03-01 17:36:40 +00:00
Dylan K. Taylor
b9a1ef1357
Throttle resource pack sending using ack receipts
this isn't the best solution, as it limits the download speed somewhat, but it's relatively simple and works quite well.
closes #3127
2024-03-01 17:07:19 +00:00
Dylan K. Taylor
4abc36275c
Remove newline 2024-03-01 17:02:44 +00:00
Dylan K. Taylor
4b5ac53276
Fixes 2024-03-01 17:01:32 +00:00
Jason Wynn
90409b50d1
Allow offering different resource packs to different players (#6249)
closes #6248
2024-03-01 14:53:59 +00:00
Dylan K. Taylor
bc2abf4b15
First shot at packet ack receipt support
this will be useful for preventing resource pack sending from overloading the network.
it's not the best solution for that (since it means the RTT will limit the pack download speed), but it's easier than implementing congestion control and will work fine in most cases.
2024-03-01 14:41:53 +00:00
Dylan K. Taylor
98042f844f
Merge remote-tracking branch 'origin/stable' into minor-next 2024-02-28 17:36:21 +00:00
Dylan K. Taylor
a0cca53f52
Fixed mismatched predictions due to NBT key order differences
this is a pain :(
It appears the client always sorts the keys in alphabetical order due to use of std::map. However I'm not sure of the exact ordering behaviour, so it needs to be investigated.
2024-02-27 16:07:43 +00:00
Dylan K. Taylor
efd113bdc8
Integrate pmmp/BedrockProtocol@65b3d0b341 2024-02-26 17:09:09 +00:00
Dylan K. Taylor
47f0119660
InGamePacketHandler: added an extra check 2024-02-26 14:35:21 +00:00
Dylan K. Taylor
6872661fd0
Harden JsonMapper on login JSON handling 2024-02-23 14:10:02 +00:00
Dylan K. Taylor
d211392b67
Merge remote-tracking branch 'origin/stable' into minor-next 2024-02-12 11:46:48 +00:00
Dylan K. Taylor
eaab1a8784
ChunkSerializer: fixed count calculation for non-overworld chunks
plugins that implement dimensions can't change the number of subchunks used by Chunk, they can only choose to use a subset of them.
2024-02-07 18:58:41 +00:00
Dylan K. Taylor
4fcb644c51
Added missing imports 2024-02-07 12:51:39 +00:00
Dylan K. Taylor
6492e7f4a2
1.20.60 support 2024-02-07 12:33:44 +00:00
GameParrot
5386e86079
ProcessLoginTask: remove old root key (#6211) 2024-01-03 12:50:05 +00:00
Dylan K. Taylor
e1f4fd3048
ProcessLoginTask: remove dead comments
This is no longer an issue since b2df405cc0355dcffe202bc4040fae316940d427.
2023-12-15 16:01:43 +00:00
Dylan K. Taylor
06b2e61d3c
Merge remote-tracking branch 'origin/stable' into minor-next 2023-12-14 14:02:15 +00:00
Dylan K. Taylor
25cca1b63f
Changes for 1.20.50 2023-12-06 14:29:23 +00:00
Dylan K. Taylor
b2df405cc0
NetworkSession: Send less information to clients on error disconnects
in particular, the information from VerifyLoginTask shouldn't be sent to clients, as it could contain sensitive information.
This change only affects disconnection screens. The server log shows the same amount of information as before (though formatted differently in some cases).
2023-11-29 16:31:59 +00:00
Dylan K. Taylor
a1748a92ca
Avoid unnecessary TypeConverter::getInstance() calls
we already have it available within these contexts
2023-11-17 14:00:25 +00:00
Dylan K. Taylor
0f620fad94
ChunkCache: inline unnecessary function 2023-11-17 13:30:44 +00:00
Dylan K. Taylor
bc07778434
Avoid unnecessary CompressBatchPromise allocations for sync-prepared batches
Sync-prepared batches account for the vast majority of outbound packets. Avoiding these useless objects further reduces the overhead of zero-compressed packets, as the creation of these objects is a significant part of the overhead for these cases.

closes #6157
2023-11-17 12:35:42 +00:00
Dylan K. Taylor
e3700cab50
ZlibCompressor: use libdeflate for level 0 compression
this is supported since libdeflate 1.15 and ext-libdeflate 0.2.0.
Everyone should be using these versions by now anyway, and if they aren't, they should update.

libdeflate's level 0 compression is over 20 times faster than zlib, so this is a nice performance improvement.
2023-11-09 18:05:07 +00:00
Dylan K. Taylor
b41960dfec
Merge branch 'stable' into minor-next 2023-10-26 12:55:47 +01:00
Dylan K. Taylor
53a740433f
Changes for 1.20.40 2023-10-26 12:32:59 +01:00
Tobias Grether
ee6d551729
Include TitleID in PlayerInfo extraData (#6054) 2023-09-21 14:48:50 +01:00
Dylan K. Taylor
fe3e2cc90a
Merge branch 'stable' into minor-next 2023-09-20 19:14:34 +01:00
Dylan K. Taylor
6553852d99
Updated for 1.20.30 release 2023-09-20 18:34:12 +01:00
Dylan K. Taylor
7ce33d9375
Migrate final remaining EnumTrait users to native enums 2023-09-08 10:34:12 +01:00
Dylan K. Taylor
94d98fb5c4
Migrate all but two remaining legacy enums to native PHP 8.1 enums 2023-09-07 19:32:45 +01:00
Dylan K. Taylor
ae564e445d
Start migrating EnumTrait enums to PHP 8.1 native enums 2023-09-07 17:20:52 +01:00
Dylan K. Taylor
5a010e8213
Merge branch 'minor-next' into stable 2023-09-06 12:06:15 +01:00
ねらひかだ
19e3d339f6
InGamePacketHandler: subtract from raw position before rounding it (#6022)
This allows better compensation for floating point errors introduced by the subtraction of the 1.62 height offset.

For example, if the player is at y=7 exactly, their Y coordinate will be reported as 8.62, which, because of floating point errors, will be something like `8.619999999`. Subtracting `1.62` from this (really something like `1.62000000000005...`) leads to the calculated Y coordinate being slightly below 7.

Rounding after subtracting this offset allows this to be rounded to 7 sharp. Similar errors appear in various other coordinates.
2023-08-29 11:43:21 +01:00
Dylan K. Taylor
31d8cc1cb5
Generate and use constants for pocketmine.yml constant names
a couple of usages of properties that no longer exist couldn't be migrated.
in addition, this revealed a couple of dead properties in the default file.

this is not an ideal solution (I'd much rather model the configs using classes and map them) but in the absence of a good and reliable library to do that, this is the next best thing.
2023-08-25 13:23:38 +01:00
Dylan K. Taylor
1504fdca24
Use 'enchanting' terminology
'enchant' just didn't feel right, being a verb.
All these things pertain to the act of enchanting.

This is now also consistent with CraftingTransaction etc. The ship already sailed on EnchantInventory, which will have to be renamed at a later datte. However, that was already inconsistent with 'enchanting table', so that's the odd one out here.
2023-08-23 16:14:17 +01:00
Dylan K. Taylor
b3c740081e
Merge branch 'stable' into minor-next 2023-08-18 12:28:45 +01:00
Dylan K. Taylor
4b41fca991
Merge branch 'legacy/pm4' into stable 2023-08-18 12:28:29 +01:00
Dylan K. Taylor
9f09acc079
Workaround for slot IDs not changing client side when old item == new item
this is a really dumb bug and seems similar to the armor bug I fixed a while ago.

fixes #5987

it's unlikely that #5727 will be solved by this, but one can hope...
2023-08-18 12:27:27 +01:00
S3v3Nice
39867b97c5
Implement enchanting using enchanting tables (#5953)
Co-authored-by: Dylan K. Taylor <dktapps@pmmp.io>
2023-08-15 17:28:26 +01:00
Dylan K. Taylor
9f14901820
Merge branch 'stable' into minor-next 2023-08-08 17:48:12 +01:00
Dylan K. Taylor
2559d1719f
All pocketmine\thread\Thread now log uncaught exceptions and fatal errors by default 2023-08-08 14:56:54 +01:00