Commit Graph

14 Commits

Author SHA1 Message Date
c9b83d7276 Protocol changes for 1.16.220 2021-04-07 18:59:01 +01:00
f624871b3f strip extra blank lines (php-cs-fixer) 2020-01-22 14:50:29 +00:00
80f8a27094 Fixed implicit dependency on MobArmorEquipmentPacket field ordering
the order of the slots is entirely dependent on Mojang whims, so we shouldn't let our internals rely on it.
2019-06-04 18:16:56 +01:00
05af87e1d4 Strip empty lines at the end of classes 2018-06-11 13:19:23 +01:00
74b074753f Bulk addition of constant visibilities
thanks PhpStorm inspections plugin for annoying the shit out of me until
I did this.
2017-11-21 14:44:10 +00:00
9be1b929a5 Added PhpDoc for packet field types and changed float x,y,z to Vector3 2017-08-13 20:02:07 +01:00
7886918140 Cleaned up some bad code in DataPacket, added encode/decodeHeader and made encode/decodePayload protected 2017-08-06 17:21:51 +01:00
2726f2a011 Solved packet encode/decode boilerplate code issue
Something as simple as forgetting the reset() when encoding would cause lots of problems which could go unnoticed. This should be fully backwards-compatible but needs more tests.
2017-07-07 13:59:09 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
54453d0b0a Refactored entity IDs in packets for consistency and to clarify on types 2017-06-05 15:41:27 +01:00
a9afad10bc BinaryStream no longer extends stdClass, fixed a couple of minor bugs
Seems :shoghi: used stdClass to silence IDEs, which before ALPHA5 would complain about myriad undefined fields due to lack of type checking (switch based on packet id 🤦)
2017-05-15 19:28:39 +01:00
0a4d62b405 Added encode and decode methods for more packets 2017-05-15 15:56:59 +01:00
295d9bc80b Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream 2017-03-08 20:29:24 +00:00
56990eb28b MCPE protocol gets its own namespace 2017-03-08 20:28:39 +00:00