f73d3d086e
Added some new blocks, fixed collisions not being detected when standing on top of a full block
2017-08-18 13:58:05 +01:00
b6fb2bca13
forgot to add this to the merge
2017-08-17 17:27:49 +01:00
4f1302adf2
Merge branch 'master' into mcpe-1.2
2017-08-17 17:14:16 +01:00
e825ebd8fa
Added some wrapper methods to make data flags less of a pain in the ass to work with
2017-08-17 16:52:17 +01:00
6320a63ca5
Use standard format for color hex, some minor name alteration
2017-08-17 13:08:18 +01:00
77376d3e33
No idea how this happened
2017-08-17 11:15:42 +01:00
21a1e0eb6b
Player API typehints
2017-08-17 11:08:54 +01:00
670a9fe44f
Fix some crashy issues when incompatible players get disconnected
2017-08-17 10:29:12 +01:00
b4c4005009
Some condition simplifications suggested by static analysis
2017-08-16 20:06:48 +01:00
eebc52e00b
Added API method Entity->isClosed() and made Entity->closed protected
2017-08-16 19:30:23 +01:00
20aa519f3a
Added capability to remove owners/target entities
2017-08-16 19:14:15 +01:00
741394dab1
Typehinted up entity API
...
Did you guys think ALPHA7 changes were done?!
Sone stuff still needs some work, most notably data-properties can't be typed yet because they are just mushed into a couple of methods.
2017-08-16 19:04:30 +01:00
fbe2567e58
Merge branch 'master' into mcpe-1.2
2017-08-16 12:31:12 +01:00
9be1b929a5
Added PhpDoc for packet field types and changed float x,y,z to Vector3
2017-08-13 20:02:07 +01:00
0c798222a4
... blame PhpStorm EAP
2017-08-10 18:04:44 +01:00
e8bd0c3e09
add typehints to Metadatable interface and implementations, fix missing return for Block->hasMetadata() reported in #1285
2017-08-10 18:02:01 +01:00
b4c2305c7f
Minor cleanup of Human->initEntity()
2017-08-08 10:44:11 +01:00
1d0f0a2999
Merge branch 'master' into mcpe-1.2
2017-08-08 10:23:19 +01:00
2d8395f70e
Absorption should be a float. Fixed #1071
2017-08-07 16:09:10 +01:00
6b5c0af161
Separation of effect handling from Entity, fixes #886
2017-08-07 16:03:54 +01:00
54b6a5710e
Fixed entityBaseTickTimer doesn't cover child overrides
2017-08-07 14:21:06 +01:00
77cd8e7799
More broken mess to spawn 1.2
2017-08-06 17:21:51 +01:00
aa6eef26e9
Fixed #1255
2017-07-28 14:23:27 +01:00
e8be8550a0
Fixed possible issues with tick counters being inaccurate when the server lags
2017-07-27 10:58:34 +01:00
dbb92096e4
More typehints, documentation fixes and static analysis cleanup
2017-07-15 12:12:06 +01:00
c3b8be3f60
and more typehints
2017-07-14 10:56:51 +01:00
2a7b736f18
Heap of bugfixes, cleanup and PHP 7 upgrades
2017-07-13 19:18:56 +01:00
4d874e7e78
static analysis
2017-07-13 16:45:24 +01:00
6504fdabab
Fixed squid not updating and added some debug
2017-07-05 11:42:24 +01:00
394f420059
Fixed chunks not loading when respawning and some minor spawn sequence cleanup ( #1153 )
...
* Fixed chunks not loading when respawning and some minor spawn sequence cleanup
* This causes too much unexpected behaviour to be useful
Revert "Make use of Mojang's pitch hack, close #821 "
This reverts commit c2dfef700f
.
* Removed delayed-teleport system and cleaned up movement reset for dead players
* Fixed health resetting to max when quitting and rejoining
2017-07-05 10:31:16 +01:00
d474f73665
Move base offset to Human from Player
...
fixes jojoe77777/Slapper#58
2017-07-03 19:58:07 +01:00
b4a149cce8
Fix some issues with entities in leveldb worlds
2017-07-02 13:37:30 +01:00
a73c6f1861
Fixed some unnecessary FQNs in docs
2017-06-25 12:43:04 +01:00
a365c831a8
Fixed some doc problems
2017-06-25 12:07:28 +01:00
a4b8dd43e6
Removed useless confusing array indices in CompoundTag constructors ( #1116 )
2017-06-20 12:11:24 +01:00
be7b057fa5
Improved metadata sending and made it less spammy
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Add changed properties to a list to send in a group on tick in a single packet
2017-06-17 20:00:45 +01:00
e3b3f60c66
Fixed item stack count and effect amplifier overflows, close #1072
2017-06-17 12:22:38 +01:00
313fdb9e87
Added INT32_MIN and INT32_MAX constants and an exception throw for out-of-range effect amplifiers
2017-06-14 19:38:39 +01:00
4341fb8347
AddEntityPacket's attributes encoding is still non-standard -_-
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I thought they fixed this...
2017-06-11 18:09:58 +01:00
cd66f58526
Restrict XpSeed to the bounds of an int32, close #1040
2017-06-09 16:05:28 +01:00
eac756470a
Fixed trying to save health as a ShortTag, close #1039
2017-06-09 09:11:02 +01:00
890f72dbf2
Type-hinted NBT tag constructors, made getValue() and setValue() more strict, fix dozens of assorted related bugs
2017-06-08 19:17:52 +01:00
e18a3ac933
Fixed UUID-related issues
2017-06-07 13:11:03 +01:00
cf07af8b55
Fix some strict type violations reported by PhpStorm (strict types <3)
2017-06-07 12:54:12 +01:00
51091fe87b
Fix player data saving
2017-06-07 12:54:12 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
b7b7bcee4f
Fixed some weak comparisons
2017-06-05 21:07:35 +01:00
54453d0b0a
Refactored entity IDs in packets for consistency and to clarify on types
2017-06-05 15:41:27 +01:00
51d510aa4f
Who set these stupid values... fixed #1011
2017-06-05 14:22:45 +01:00
ad4659365a
Use default amplifier 0 instead of implicit null
...
(how did nobody ever notice this?!)
2017-06-03 11:06:22 +01:00