12292 Commits

Author SHA1 Message Date
Dylan K. Taylor
de49a361c0
NetworkSession: Remove parameters from startUsingChunk() callback
these can easily be use()d into the closure (which also has slightly better performance, because no type checks - not that anyone will notice).
2021-03-26 22:45:36 +00:00
Dylan K. Taylor
49cf009017
Remove unused variable 2021-03-26 22:43:21 +00:00
Dylan K. Taylor
a223d1cbf3
NetworkSession: allow Player to handle its own business in chunk sending
these checks should appear consistently in all of these async callbacks.
2021-03-26 22:00:42 +00:00
Dylan T
f047ecfd2d
Fixed player spawning in ungenerated terrain (#4087)
fixes #4044
fixes #2724

this is significantly more complex than I hoped for, but it's a start... and it works.
2021-03-26 21:36:27 +00:00
Dylan K. Taylor
64886707b2
SubChunkExplorer: avoid repeated shift-right instructions 2021-03-25 23:36:10 +00:00
Dylan K. Taylor
5e9ce92b55
Explosion: don't depend on air having stateID 0 2021-03-25 23:17:33 +00:00
Dylan K. Taylor
52ce8ad8ae
Plugin: removed useless shit
Plugin is the interface by which the server core interacts with plugins, so it should be limited only to the stuff that the server actually uses.
These methods are still provided by PluginBase, so in 99.9% of cases there will be no BC break.
2021-03-25 19:17:16 +00:00
Dylan K. Taylor
d9b548bfde
Fixed unintentional formatting change introduced by ae75d73f4894fb792649e7a6af1a63376d162578 2021-03-25 01:37:26 +00:00
Dylan K. Taylor
95eb70a924
Merge branch 'stable' 2021-03-25 01:30:52 +00:00
Dylan K. Taylor
4bc57f00b8
Updated LevelSoundEventPacket constants 2021-03-23 23:36:48 +00:00
Dylan K. Taylor
0d775f8731
Require ext-chunkutils2 at ^0.2.0 2021-03-23 22:23:17 +00:00
Dylan K. Taylor
aa8c13ec45
Remove dynamic LightArray constants
sad, no constexpr functions :(
2021-03-23 20:23:56 +00:00
Dylan K. Taylor
f2a320bb5c
Merge branch 'stable' 2021-03-23 19:57:54 +00:00
Dylan K. Taylor
ff61e1e018
ClientCacheBlobStatusPacket: fixed field order
miss comes first, not hit.
2021-03-23 19:52:25 +00:00
Dylan K. Taylor
ad048f0b7f
Merge remote-tracking branch 'origin/stable' 2021-03-23 15:17:10 +00:00
Dylan K. Taylor
fb20bb3832
Don't handle NAN/INF in movements 2021-03-23 14:54:39 +00:00
IceCruelStuff
8dd900a2c6
Sugarcane: allow placement on podzol (#4094) 2021-03-23 00:00:13 +00:00
Dylan K. Taylor
eb9b644447
PressurePlate: remove collision boxes, closes #4045 2021-03-22 21:54:27 +00:00
Dylan K. Taylor
c7cdaeae85
Revert "Backport InventoryTransactionPacket impl from PM4"
This reverts commit cb06be615aa3780d4c83a947520fa55c0d908618.

we can't push this to stable because it would break plugins without any
way to know (no protocol or API change).

At most, this should have been wrapped into a protocol change.
2021-03-22 21:21:11 +00:00
Dylan K. Taylor
49438d360d
RegistryUtils: generate ordered doc comments
this makes things easier to find, especially in the large ones like VanillaBlocks.
2021-03-22 16:16:28 +00:00
Dylan K. Taylor
90161f24e3
Added script to update registry/enum docblocks 2021-03-22 16:00:09 +00:00
Dylan K. Taylor
cb06be615a
Backport InventoryTransactionPacket impl from PM4
this version is far better, and we're going to need it to deal with the PlayerAuthInputPacket bullshit.
2021-03-19 22:16:30 +00:00
Dylan K. Taylor
3667e95ff6
Added PlayerAuthInputFlags 2021-03-19 21:41:22 +00:00
Dylan K. Taylor
a515b5e1b8
World: remove dead constant Y_MASK 2021-03-19 21:13:56 +00:00
Dylan K. Taylor
5dd0b3ac35
OOOPS
it's a bit too early for this
2021-03-19 21:12:46 +00:00
Dylan K. Taylor
0e2dc51ec8
added some missing things to the protocol 2021-03-19 21:09:53 +00:00
Dylan K. Taylor
69cb0ba1bb
Entity: don't flag as closed until just before cycle destruction
this allows stuff that requires a non-cycle-destroyed state to still operate during onDispose().
2021-03-19 01:00:49 +00:00
Dylan K. Taylor
c092a2e836
Separate TickingChunkLoader from ChunkLoader
this makes it possible to keep chunks loaded without ticking them.
2021-03-18 23:19:27 +00:00
Dylan K. Taylor
d1387ebd0a
World: assume that the primary active chunk is not NULL in generateChunkCallback() 2021-03-18 21:56:17 +00:00
Dylan K. Taylor
34bb225566
World: rename some poorly-named fields 2021-03-18 21:33:17 +00:00
Dylan K. Taylor
eb9a68edee
Further refactors to prepare for y=-64 lower limit 2021-03-18 00:08:16 +00:00
Dylan K. Taylor
b844c4266d
Added World::Y_MIN
preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
Dylan K. Taylor
5a59afbe2c
Place world conversion backups in <pwd>/backups/worlds instead of <pwd>/world_conversion_backups 2021-03-17 01:21:11 +00:00
Dylan K. Taylor
fe3b493cdb
UPnP: restore 'attempting to portforward' log message
sometimes this takes a long time (usually in the failure case).
2021-03-17 01:06:05 +00:00
Dylan K. Taylor
b3c6c11b20
BulkCurlTask now accepts a closure callback for onCompletion
this requires much less boilerplate code than an anonymous class.
2021-03-16 23:56:14 +00:00
Dylan K. Taylor
dcf53bd06d
BulkCurlTask: fixed reference to removed function [ci skip] 2021-03-16 23:38:07 +00:00
Dylan K. Taylor
72de45f0e9
Drop pocketmine/uuid for ramsey/uuid 2021-03-16 23:03:00 +00:00
Dylan K. Taylor
1bb2d162ab
Simplify CommandReader
while stream_select() doesn't work on pipes, if it ever starts working properly in the future, we'll need this code. In the meantime, it's harmless (it just immediately returns 1 anyway).
2021-03-16 21:42:35 +00:00
Nick
ee868bcccc
update argument type constants (#4082) 2021-03-15 18:22:01 +00:00
Dylan K. Taylor
6d622c4020
Merge branch 'stable' 2021-03-14 23:32:09 +00:00
Yosshi999
cbc8576d4a
Implement UPnP support without dotNET (#3378)
UPnP forwarding is now available on all supported platforms.
com_dotnet is no longer required for UPnP forwarding to work.

Closes #3216 .
2021-03-14 22:50:33 +00:00
Dylan K. Taylor
edcf296086
RakLibInterface: fixed server being unjoinable if gamemode is Spectator
closes #4069
this happens because the client bans any server that has an invalid pong, which is very stupid in this case because the gamemode isn't even shown on the UI anyway ...
2021-03-14 20:35:17 +00:00
Dylan K. Taylor
3fe0adbd7f
Merge branch 'stable' 2021-03-14 20:14:08 +00:00
Dylan K. Taylor
a7dbc2c77b
Merge tag '3.17.7' 2021-03-14 19:29:32 +00:00
Dylan K. Taylor
a0368a843e
3.18.1 is next 2021-03-12 22:07:01 +00:00
Dylan K. Taylor
3f64906263
Release 3.18.0 2021-03-12 22:07:01 +00:00
Dylan K. Taylor
4816a66fb8
Baseline protocol changes for 1.16.210
this is not a complete changeset, but it's sufficient to get servers back online.
There are additional changes to PlayerAuthInputPacket which need to be reversed.
2021-03-12 21:41:48 +00:00
Dylan K. Taylor
30c5cad5b3
Release 3.17.7 2021-03-11 00:22:17 +00:00
Dylan K. Taylor
5b8166c1f0
3.17.8 is next 2021-03-11 00:22:17 +00:00
Dylan K. Taylor
f95fcecb5b
3.17.7 is next 2021-03-10 20:49:10 +00:00