385 Commits

Author SHA1 Message Date
Shoghi Cervantes
056ed4802f Send project name on usage 2014-09-19 15:08:40 +02:00
Shoghi Cervantes
bcb65e9a48 Send build number on usage 2014-09-19 15:07:48 +02:00
Shoghi Cervantes
5404ba77d0 Throw exception when Server::dispatchCommand() is called with an invalid CommandSender 2014-09-19 10:30:35 +02:00
Shoghi Cervantes
d312d2a143 Possible fix for #2046, removed embedded class names 2014-09-19 09:44:58 +02:00
Shoghi Cervantes
69ab0d433b Removed old trigger_error() 2014-09-16 00:42:36 +02:00
Shoghi Cervantes
bb4c54106a Added temporal workaround for pthreads version check 2014-09-15 18:55:15 +02:00
Shoghi Cervantes
c71689a919 Optimized server sleep times 2014-09-12 15:56:21 +02:00
Shoghi Cervantes
83eb9f778a Level generators can be set in server.properties 2014-09-12 01:05:32 +02:00
Shoghi Cervantes
bb34e06754 Fix division by zero when the server goes too fast 2014-09-09 19:13:35 +02:00
Shoghi Cervantes
e06092cb99 Added Server::getTickUsage() 2014-09-09 18:46:20 +02:00
Shoghi Cervantes
57373b8c5e TPS measurement improvement, moved interface handling to tick 2014-09-09 18:07:27 +02:00
Shoghi Cervantes
98e0583f34 Implemented Falling Sand 2014-09-05 10:50:06 +02:00
Shoghi Cervantes
020351e20f Fixed #2052 2014-09-05 09:02:45 +02:00
Shoghi Cervantes
9980a0780a Fixed Server::getTicksPerSecond() 2014-09-04 12:22:16 +02:00
Shoghi Cervantes
352497d88c Improves server ticking.
As I was lying in my bed, I came to a solution for the tick problem.
While remembering how most of the time the server is sleeping,
and how the TPS drops once costly operations are ticked,
I reviewed mentally that part of the code, Server::tick().

Then I saw it: I was setting the next execution time
using the time after it was executed as the base, but it should
have been done using the tick start time - that way if something takes
longer, the server will catch up and won't drop the TPS
until the CPU hits its limit.

I got up, got to my computer, and checked that function.
It was exactly as I saw in a near-dream state, so I fixed it
and tested things if they worked right.

Now I'm fully awake and I can't sleep anymore, so I wrote this.
2014-09-04 01:04:09 +02:00
Shoghi Cervantes
ba08bfaa45 Do not report E_PARSE or E_COMPILE_ERROR crashes 2014-09-03 13:38:24 +02:00
Shoghi Cervantes
dea4513c34 Possible fix for #2041 2014-09-03 11:55:49 +02:00
Shoghi Cervantes
97c87aa8fa Added __debugInfo() to Server and Level 2014-09-01 17:37:28 +02:00
Shoghi Cervantes
11f684d803 Improved CallbackTask timings data 2014-09-01 12:44:52 +02:00
Shoghi Cervantes
705e4da789 Tick entities on Level, show correct timing reports 2014-09-01 01:56:13 +02:00
Shoghi Cervantes
9b7a94b5ee Fixed timings ticks getting reset 2014-09-01 01:50:28 +02:00
Shoghi Cervantes
fadff2cc5b Removed debug code 2014-08-28 23:59:18 +02:00
Shoghi Cervantes
b9111b6f52 Fixed #1992 2014-08-28 23:19:44 +02:00
Shoghi Cervantes
e2986992c7 Fixed AxisAlignedBB infinite expansion 2014-08-28 21:11:49 +02:00
Shoghi Cervantes
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
Shoghi Cervantes
e6234c4c4d Removed cli_set_process_title() check 2014-08-27 12:45:14 +02:00
Shoghi Cervantes
f7e2d31f0a Check player online status, closes #1983 2014-08-27 11:28:49 +02:00
Shoghi Cervantes
92cabced97 Ctrl+C handling and kill signals are working again 2014-08-25 23:24:18 +02:00
Shoghi Cervantes
bda597a71e Moved spl to PocketMine-SPL 2014-08-25 20:54:53 +02:00
Shoghi Cervantes
fdd59e4506 Fixed default memory-limit values 2014-08-23 20:14:41 +02:00
Shoghi Cervantes
60ea4d0e96 Removed hardcoded Server name from source 2014-08-22 18:31:17 +02:00
Shoghi Cervantes
6077190a62 Deprecated Server::loadPlugin(Plugin) in favor of Server::enablePlugin(Plugin) 2014-08-22 17:43:29 +02:00
Shoghi Cervantes
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
Shoghi Cervantes
daf1a8266d Merge pull request #1906 from PocketMine/MoreEvents
Added more events, API 1.3.0
2014-08-18 13:55:35 +02:00
Shoghi Cervantes
16774e66e6 Fixed crashes when default level is not loaded 2014-08-18 13:42:20 +02:00
Shoghi Cervantes
6f30cd8a22 Removed PHP_VERSION constant on pocketmine namespace 2014-08-16 13:17:05 +02:00
Shoghi Cervantes
eee0eb5458 Added RemoteServerCommandEvent 2014-08-16 13:05:20 +02:00
Shoghi Cervantes
8725ad522f Remove player unset limitations 2014-08-16 12:47:19 +02:00
Shoghi Cervantes
a7b44e3892 Stop submission of plugin syntax error crashes 2014-08-15 16:18:54 +02:00
Shoghi Cervantes
31b92b392e Throw invalid event exception when a plugin tries to declare an abstract event 2014-08-15 16:15:12 +02:00
Shoghi Cervantes
f60e2860e8 Release strong weak references on close, closes #1883 2014-08-15 13:41:13 +02:00
Shoghi Cervantes
19d391b9b2 Added Exception handling on level loading 2014-08-13 10:48:53 +02:00
Shoghi Cervantes
e462a89189 Order chunks to be generated 2014-08-13 09:51:43 +02:00
Shoghi Cervantes
67f6482c76 Implemented circular chunk sending 2014-08-12 17:30:01 +02:00
Shoghi Cervantes
b17ce16262 Fixed RCON usage 2014-08-10 18:35:01 +02:00
Shoghi Cervantes
7fcaa78de4 Catch uncatched thrown Exceptions to get useful backtraces 2014-08-01 17:04:16 +02:00
Shoghi Cervantes
26ec562fbf Added worlds directive to pocketmine.yml to load extra worlds or use a plugin-provided generator 2014-08-01 12:24:08 +02:00
Shoghi Cervantes
58bded4988 Merge pull request #1801 from PocketMine/McRegion
Added multiple level formats support, implemented McRegion
2014-07-31 19:28:39 +02:00
Shoghi Cervantes
95b5979351 Removed SimpleChunk from generator, core, use binary representation of chunks 2014-07-31 14:28:17 +02:00
Shoghi Cervantes
2eced89e6f Do not send crash reports generated from a source PM installation 2014-07-30 17:05:46 +02:00