Dylan K. Taylor
075f49aef0
don't send double disconnect messages
2019-06-18 16:22:41 +01:00
Dylan K. Taylor
709963f90a
shut up PhpStorm
2019-06-18 16:07:43 +01:00
Dylan K. Taylor
b18bd4f33c
rename SessionHandler -> PacketHandler
2019-06-18 16:02:46 +01:00
Dylan K. Taylor
87c3636d44
ResourcePacksSessionHandler: moar debug
2019-06-18 15:10:58 +01:00
Dylan K. Taylor
94299534b3
NetworkSession: fix some blind spots on logging
2019-06-18 15:01:44 +01:00
Dylan K. Taylor
9df2ca3655
fixup some formatting issues
2019-06-18 14:12:37 +01:00
Dylan K. Taylor
bb675ac99b
Set parallel bootstrap file if the extension is loaded
2019-06-18 14:05:39 +01:00
Dylan K. Taylor
7b049b6db1
NetworkSession: use a better check for timeout
2019-06-17 17:30:42 +01:00
Dylan K. Taylor
e0a9ea2573
Player: clean up some crazy spawn logic in constructor
...
this was probably a leftover from some old code, I guess
2019-06-17 17:07:31 +01:00
Dylan K. Taylor
db3305cb16
Remove Entity->isClosed() checks from places where they don't make sense
...
in all of these cases, this is just potentially concealing bugs. Closed entities should never appear at these points.
2019-06-17 16:39:46 +01:00
Dylan K. Taylor
92e81e3298
Player: move some respawn net sync logic to NetworkSession
2019-06-17 16:27:04 +01:00
Dylan K. Taylor
3c677bd3ec
added PermissibleDelegateTrait to cut down boilerplate in Player and ConsoleCommandSender
2019-06-17 16:10:13 +01:00
Dylan K. Taylor
20f092a685
Living: Do not use spl_object_id() for identifying effects
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it's possible for these to have different IDs if they were cloned, serialized or copied between threads.
2019-06-17 15:58:33 +01:00
Dylan K. Taylor
fe98b6c765
EnumTrait: rename getEnumName() -> name()
...
this is more concise and brings it more in line with Java.
2019-06-17 14:55:25 +01:00
Dylan K. Taylor
c45c1c930e
SetEntityMotionPacket: Mark as garbage serverbound
2019-06-17 14:22:08 +01:00
Dylan K. Taylor
b344427a30
Added a hack to allow dropping garbage serverbound packets sent by a buggy client
2019-06-17 14:20:29 +01:00
Dylan K. Taylor
698193622a
WorldManager: rename get/setAutoSaveTicks() to get/setAutoSaveInterval()
...
this is less ambiguous.
2019-06-16 18:23:13 +01:00
Dylan K. Taylor
4878fc4c93
Merge branch 'stable'
2019-06-16 17:18:17 +01:00
Dylan K. Taylor
cd48d8272c
added changelog for 3.8.5
2019-06-16 17:17:21 +01:00
Dylan K. Taylor
6d09460abc
Merge branch 'changelogs' into stable
2019-06-16 17:12:57 +01:00
Dylan K. Taylor
b71bb867f4
DefaultPermissions: remove pocketmine.command.reload
2019-06-16 16:52:47 +01:00
Dylan K. Taylor
94180cda72
Merge branch 'next-minor'
2019-06-16 16:42:05 +01:00
Dylan K. Taylor
5a17a0d1aa
Merge branch 'stable' into next-minor
2019-06-16 16:37:23 +01:00
Dylan K. Taylor
b38c81c96f
backport f84a1729c: Inventory: added swap() function
2019-06-16 16:35:34 +01:00
Dylan K. Taylor
0fabc0c199
backport b8d1eb20b: EntityDeathEvent: add XP amount API, closes #2690
2019-06-16 16:31:03 +01:00
Dylan K. Taylor
0ca07ad075
Fire QueryRegenerateEvent every 1 second instead of every 25, fixes #2670
2019-06-16 16:17:06 +01:00
Dylan K. Taylor
60b183b0d9
backport a753c1342: Clean up Query cache handling, remove useless timeouts
...
the timeout was entirely useless, because:
- when shorter than 25.6 seconds (512 ticks) it would cause caches to be needlessly destroyed and regenerated
- when longer than 25.6 seconds, just made outdated caches persist for longer, even after the query info was regenerated.
This now uses a mark-dirty model to deal with caches, which means that plugin modifications to the query data will be reflected immediately, regardless of when they are made. Previously, modifying the result of Server->getQueryInformation() would have inconsistent results.
2019-06-16 16:08:27 +01:00
Dylan K. Taylor
ec5598dbb1
Deprecate things removed in acb794e72 and 97c836f19
2019-06-16 15:37:27 +01:00
Dylan K. Taylor
5d3b4f23a3
Merge branch 'next-minor'
2019-06-16 14:52:37 +01:00
Dylan K. Taylor
7b98d203f4
Merge branch 'stable' into next-minor
2019-06-16 14:47:01 +01:00
Dylan K. Taylor
dbf4054b1f
backport 209135492: UUID: add type docs
2019-06-16 14:44:13 +01:00
Dylan K. Taylor
82e4ef6d48
backport d8c81c0a1: UUID: remove useless default values
...
these are overwritten by the constructor, so they have no use here.
2019-06-16 14:43:28 +01:00
Dylan K. Taylor
4635b93f4d
backport 23071d257 + deprecations: Extract process-related functions from Utils into a separate Process class
2019-06-16 14:40:51 +01:00
Dylan K. Taylor
a8433697ad
backport aaaddd1fd: Terminal: stick a RESET on the end when writing a newline
2019-06-16 14:25:16 +01:00
Dylan K. Taylor
d0d300a6f8
backport 342b48b75: VersionString: Use the correct bitwise operators
2019-06-16 14:21:02 +01:00
Dylan K. Taylor
680cdb8e3e
backport f5dbbea5f: Utils: added recursiveUnlink()
2019-06-16 14:20:05 +01:00
Jack M. Taylor
eaa78fe849
backport 205e13d88: Config: add getPath() ( #2758 )
...
Config->getPath() returns the path of the config i.e. the place where the config file is located.
2019-06-16 14:18:50 +01:00
Dylan K. Taylor
eedea4998b
Terminal: Added write() and writeLine() to allow easily emitting Minecraft-formatted text to the console
2019-06-16 14:16:14 +01:00
Dylan K. Taylor
4e5a80c481
Recipe: deprecate interface
2019-06-16 14:12:49 +01:00
Dylan K. Taylor
4d54dc30c1
crafting: deprecate some stuff that's been removed on bleeding edge
2019-06-16 14:11:08 +01:00
Dylan K. Taylor
ac5339414a
Merge branch 'stable' into next-minor
...
# Conflicts:
# build/preprocessor
2019-06-16 14:08:06 +01:00
Dylan K. Taylor
6161155660
CraftingManager: micro optimization: reuse closure for item deserialize & reduce indirection
2019-06-16 14:05:37 +01:00
Dylan K. Taylor
2a5561fcd1
added more MultiRecipe UUIDs
2019-06-15 19:51:59 +01:00
Dylan K. Taylor
4e734989bc
fixing add/remove items from anvil & enchanting table
...
the functionality of these don't work yet, but the inventories work more correctly now.
2019-06-15 18:56:42 +01:00
Dylan K. Taylor
93b83b4189
Player: Window system now only allows 1 window at a time
2019-06-15 18:19:09 +01:00
Dylan K. Taylor
312a755a27
Player: rename $windows to $inventoryNetworkIdMap
2019-06-15 15:51:43 +01:00
Dylan K. Taylor
a94541c531
Split CreativeInventoryAction into two new action types
2019-06-15 14:40:15 +01:00
Dylan K. Taylor
4bbf1d56dc
NetworkInventoryAction: shorten exception message
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This is logged with the network session's logger, which provides context information already.
2019-06-15 14:27:11 +01:00
Dylan K. Taylor
50a7fc0ba3
Rework inventory window open/close handling
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- This fixes InventoryOpenEvent and InventoryCloseEvent being fired for persistent windows. Close #2950
- The ability to specify a custom network ID to assign the inventory to in addWindow() has been removed.
- The ability to assign a non-removable window in addWindow() has been removed.
- The ability to remove non-removable windows in removeWindow() and removeAllWindows() has been removed. This was previously needed for internal purposes.
2019-06-15 14:23:02 +01:00
Dylan K. Taylor
c77e75fa93
FastChunkSerializer: fix typo
2019-06-14 19:42:50 +01:00