Dylan K. Taylor
15c6554d8a
Updated RakLib dependency
2019-03-23 12:52:50 +00:00
Dylan K. Taylor
d4fe004375
More consistent fluency in Item API
2019-03-23 12:20:35 +00:00
Dylan K. Taylor
1045088668
Move more packet handling logic out of Player
...
there is now only (1) packet handler remaining in Player. The reason I haven't targeted this is because it needs improvements of its own.
2019-03-23 12:12:30 +00:00
Dylan K. Taylor
1bc37a1a8a
Player: Clean up movement processing, now API-ified
2019-03-23 11:33:32 +00:00
Dylan K. Taylor
9cddfdf8ec
Revert "Move core permissions to default_permissions.yml"
...
This reverts commit 5fac5c72816c6e1b137ca59b14e567a9116c2baa.
2019-03-23 10:41:50 +00:00
Dylan K. Taylor
1d1a416afe
Player: Move construction logic to the top
2019-03-23 10:39:19 +00:00
Dylan K. Taylor
f3309d3aec
Player: remove some field defaults
2019-03-23 10:29:16 +00:00
Dylan K. Taylor
9ec62643d5
Player construction now happens when we're ready to create the player entity
...
this fixes a wide range of bugs with the initial spawn sequence, and allows to simplify a whole lot of player setup logic.
2019-03-23 10:13:14 +00:00
Dylan K. Taylor
433dab078b
DataPacket events now use network sessions instead of players
2019-03-23 09:52:03 +00:00
Dylan K. Taylor
afbd016611
Server: remove useless function
2019-03-22 19:38:33 +00:00
Dylan K. Taylor
712e077bc1
Server: remove useless debug message
...
leveldb is now mandatory, so this message will always be emitted.
2019-03-22 19:31:10 +00:00
Dylan K. Taylor
9904810f24
BaseInventory: Remove getDefaultSize()
...
it's possible to want to initialize dynamically-sized inventories which don't have a default size.
2019-03-22 19:21:41 +00:00
Dylan K. Taylor
60225a378f
Player: fixed block-picking logic
...
this now matches vanilla (with some minor intentional differences) and works in survival.
2019-03-22 18:28:36 +00:00
Dylan K. Taylor
f84a1729c6
Inventory: added swap() function
2019-03-22 18:11:32 +00:00
Dylan K. Taylor
8e48c61daf
Merge branch '3.7'
2019-03-22 15:07:46 +00:00
Sandertv
2659ed8d91
AvailableCommandsPacket: Updated the argument type constants for 1.10. ( #2824 )
2019-03-22 15:07:15 +00:00
Dylan K. Taylor
9b11e39efc
use ??
2019-03-22 15:03:46 +00:00
Dylan T
d03f0aab37
Remove /reload ( #2823 )
...
For many years, this has been the cause of many users (particularly plugin devs) confusion. The reality is that /reload has little to no practical value. It does not reload plugin source code (contrary to popular belief).
2019-03-22 15:01:11 +00:00
Dylan K. Taylor
3dbed830ef
Fixed entities not loading on imported MCPE worlds
2019-03-21 20:03:10 +00:00
Dylan K. Taylor
b8d1eb20b0
EntityDeathEvent: add XP amount API, closes #2690
2019-03-21 19:53:14 +00:00
Dylan K. Taylor
89c0836047
Fixed paintings dropping multiple times, closes #2774
2019-03-21 19:46:43 +00:00
Dylan K. Taylor
9ad7f74501
Merge branch '3.7'
2019-03-21 19:02:55 +00:00
Dylan K. Taylor
9c01ecbe7e
Merge branch '3.6' into 3.7
2019-03-21 19:02:20 +00:00
Dylan K. Taylor
6a55021779
Flat: Allow asterisk in preset layers
...
closes #2818
2019-03-21 18:59:50 +00:00
Dylan K. Taylor
588ebe446f
Fixed Chunk->setFullBlock() not creating new subchunks, closes #2821
2019-03-21 18:47:24 +00:00
Dylan K. Taylor
8c536c248d
Updating for latest PocketMine-NBT changes
2019-03-21 15:58:22 +00:00
Dylan K. Taylor
1ac255f955
fix some formatting issues
2019-03-21 15:46:07 +00:00
Dylan K. Taylor
2966e87aae
BlockFactory: Regenerate TODO list
2019-03-21 14:33:56 +00:00
Dylan K. Taylor
2e5ef4ba03
Merge remote-tracking branch 'origin/3.7'
2019-03-20 21:35:13 +00:00
Dylan K. Taylor
6ada261b04
3.7.1 is next
2019-03-20 19:39:36 +00:00
Dylan K. Taylor
14a6779e08
Release 3.7.0
2019-03-20 19:17:41 +00:00
Dylan K. Taylor
cce99b07af
1.10.0 updates
2019-03-20 19:17:41 +00:00
Dylan K. Taylor
c3d80d711d
Fixed autosave time report measurement not using correct unit (as per master)
2019-03-20 19:01:10 +00:00
Dylan K. Taylor
cc78c9ef18
Merge branch '3.6'
2019-03-18 08:58:59 +00:00
Sandertv
1a8b33dafe
AvailableCommandsPacket: Updated the ARG_TYPE constants
...
closes #2817
2019-03-18 08:58:07 +00:00
Dylan K. Taylor
8de9e61651
Item: Remove get/set/removeNamedTagEntry()
2019-03-17 17:49:09 +00:00
Dylan K. Taylor
5830ca958b
Further out-phasing of legacy ID/meta
...
this paves the way for making internal IDs fully dynamic.
2019-03-17 16:01:04 +00:00
Dylan K. Taylor
6f54b53f7a
thanks for being useless PhpStorm
...
these problems didn't show up in any inspections until I opened the fucking files...
2019-03-17 15:53:59 +00:00
Dylan K. Taylor
7d72b8e756
leveldb: use writebatch for chunk saving (faster I/O)
...
i don't know why this wasn't already using a writebatch, but it should have been.
2019-03-15 16:45:47 +00:00
Dylan K. Taylor
9205bbaa42
... why is this not saved on provider close...?
2019-03-15 04:43:19 -04:00
Dylan K. Taylor
a91f49220c
Chunk: Do not mark as changed on lighting updates
...
Since we don't save light to disk anymore, we don't need to care if a light update took place. This improves I/O performance.
2019-03-14 16:34:14 +00:00
Dylan K. Taylor
62185d476b
RegionLoader: Fixed performance issue converting huge worlds
...
I was big nub when i wrote this code.
2019-03-14 15:22:44 +00:00
Dylan K. Taylor
1e0f1e5b1a
RegionLoader: Stop unnecessarily writing location header on close
...
Any time a region is modified, the location header is written anyway, so this is entirely unnecessary.
2019-03-14 15:06:13 +00:00
Dylan K. Taylor
d080d3bae0
RegionLoader: Write location table changes when deleting chunks
2019-03-14 15:02:15 +00:00
Dylan K. Taylor
41d13b6f06
Player: remove dead condition
...
this can't be reached because the only place it's called is from Level->actuallyDoTick(), where it won't appear until long after the player is logged in.
2019-03-14 14:47:20 +00:00
Dylan K. Taylor
a1ffaffa7f
Don't record player on stats until they actually exist
2019-03-14 14:46:19 +00:00
Dylan K. Taylor
ebfe9caca3
Move too-early-send check to NetworkSession
2019-03-14 14:45:30 +00:00
Dylan K. Taylor
26a5d97499
Some cleanup to player net session handling for connect/disconnect
2019-03-14 14:32:43 +00:00
Dylan K. Taylor
34758e3bc6
RegionLevelProvider: clean up coordinate extraction, fixed a stupid bug
2019-03-13 17:35:09 +00:00
Dylan K. Taylor
08c399529d
RegionLevelProvider: Unload regions when finished scanning them, fixes running out of file descriptors during conversion
2019-03-13 17:32:34 +00:00