mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-04-22 00:33:59 +00:00
Player construction now happens when we're ready to create the player entity
this fixes a wide range of bugs with the initial spawn sequence, and allows to simplify a whole lot of player setup logic.
This commit is contained in:
parent
433dab078b
commit
9ec62643d5
@ -62,7 +62,6 @@ use pocketmine\event\player\PlayerJumpEvent;
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use pocketmine\event\player\PlayerKickEvent;
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use pocketmine\event\player\PlayerLoginEvent;
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use pocketmine\event\player\PlayerMoveEvent;
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use pocketmine\event\player\PlayerPreLoginEvent;
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use pocketmine\event\player\PlayerQuitEvent;
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use pocketmine\event\player\PlayerRespawnEvent;
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use pocketmine\event\player\PlayerToggleFlightEvent;
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@ -96,9 +95,7 @@ use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\DoubleTag;
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use pocketmine\nbt\tag\ListTag;
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use pocketmine\network\mcpe\CompressBatchPromise;
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use pocketmine\network\mcpe\NetworkCipher;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\ProcessLoginTask;
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use pocketmine\network\mcpe\protocol\AdventureSettingsPacket;
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use pocketmine\network\mcpe\protocol\AnimatePacket;
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use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
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@ -108,7 +105,6 @@ use pocketmine\network\mcpe\protocol\ClientboundPacket;
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use pocketmine\network\mcpe\protocol\EntityEventPacket;
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use pocketmine\network\mcpe\protocol\LevelEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\LoginPacket;
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use pocketmine\network\mcpe\protocol\MobEffectPacket;
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use pocketmine\network\mcpe\protocol\ModalFormRequestPacket;
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use pocketmine\network\mcpe\protocol\MovePlayerPacket;
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@ -189,9 +185,6 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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/** @var NetworkSession */
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protected $networkSession;
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/** @var bool */
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protected $loggedIn = false;
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/** @var bool */
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public $spawned = false;
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@ -206,9 +199,9 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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/** @var string */
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protected $xuid = "";
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/** @var bool */
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protected $authenticated = false;
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/** @var PlayerInfo|null */
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protected $playerInfo = null;
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protected $authenticated;
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/** @var PlayerInfo */
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protected $playerInfo;
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protected $windowCnt = 2;
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/** @var int[] */
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@ -551,7 +544,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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* @return bool
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*/
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public function isOnline() : bool{
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return $this->isConnected() and $this->loggedIn;
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return $this->isConnected();
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}
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/**
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@ -687,21 +680,6 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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}
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/**
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* @param Server $server
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* @param NetworkSession $session
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*/
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public function __construct(Server $server, NetworkSession $session){
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$this->server = $server;
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$this->networkSession = $session;
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$this->perm = new PermissibleBase($this);
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$this->chunksPerTick = (int) $this->server->getProperty("chunk-sending.per-tick", 4);
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$this->spawnThreshold = (int) (($this->server->getProperty("chunk-sending.spawn-radius", 4) ** 2) * M_PI);
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$this->allowMovementCheats = (bool) $this->server->getProperty("player.anti-cheat.allow-movement-cheats", false);
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}
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/**
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* @return bool
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*/
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@ -1712,8 +1690,19 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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return ($targetDot - $eyeDot) >= -$maxDiff;
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}
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public function handleLogin(LoginPacket $packet) : bool{
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$this->playerInfo = $packet->playerInfo;
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/**
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* @param Server $server
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* @param NetworkSession $session
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* @param PlayerInfo $playerInfo
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* @param bool $authenticated
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*/
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public function __construct(Server $server, NetworkSession $session, PlayerInfo $playerInfo, bool $authenticated){
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$this->server = $server;
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$this->networkSession = $session;
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$this->playerInfo = $playerInfo;
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$this->authenticated = $authenticated;
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$this->skin = $this->playerInfo->getSkin();
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$this->username = TextFormat::clean($this->playerInfo->getUsername());
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$this->displayName = $this->username;
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$this->iusername = strtolower($this->username);
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@ -1722,82 +1711,14 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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$this->uuid = $this->playerInfo->getUuid();
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$this->rawUUID = $this->uuid->toBinary();
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$this->xuid = $this->playerInfo->getXuid();
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$this->xuid = $authenticated ? $this->playerInfo->getXuid() : "";
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$this->setSkin($this->playerInfo->getSkin());
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$this->perm = new PermissibleBase($this);
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$this->chunksPerTick = (int) $this->server->getProperty("chunk-sending.per-tick", 4);
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$this->spawnThreshold = (int) (($this->server->getProperty("chunk-sending.spawn-radius", 4) ** 2) * M_PI);
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$ev = new PlayerPreLoginEvent(
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$this->playerInfo,
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$this->networkSession->getIp(),
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$this->networkSession->getPort(),
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$this->server->requiresAuthentication()
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);
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if($this->server->getNetwork()->getConnectionCount() > $this->server->getMaxPlayers()){
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$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_SERVER_FULL, "disconnectionScreen.serverFull");
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}
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if(!$this->server->isWhitelisted($this->username)){
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$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_SERVER_WHITELISTED, "Server is whitelisted");
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}
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if($this->isBanned() or $this->server->getIPBans()->isBanned($this->getAddress())){
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$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_BANNED, "You are banned");
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}
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$this->allowMovementCheats = (bool) $this->server->getProperty("player.anti-cheat.allow-movement-cheats", false);
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$ev->call();
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if(!$ev->isAllowed()){
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$this->close("", $ev->getFinalKickMessage());
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return true;
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}
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if(!$packet->skipVerification){
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$this->server->getAsyncPool()->submitTask(new ProcessLoginTask($this, $packet, $ev->isAuthRequired(), NetworkCipher::$ENABLED));
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}else{
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$this->setAuthenticationStatus(false, false, null);
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$this->networkSession->onLoginSuccess();
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}
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return true;
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}
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public function setAuthenticationStatus(bool $authenticated, bool $authRequired, ?string $error) : bool{
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if($this->networkSession === null){
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return false;
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}
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if($authenticated and $this->xuid === ""){
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$error = "Expected XUID but none found";
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}
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if($error !== null){
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$this->close("", $this->server->getLanguage()->translateString("pocketmine.disconnect.invalidSession", [$error]));
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return false;
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}
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$this->authenticated = $authenticated;
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if(!$this->authenticated){
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if($authRequired){
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$this->close("", "disconnectionScreen.notAuthenticated");
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return false;
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}
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$this->server->getLogger()->debug($this->getName() . " is NOT logged into Xbox Live");
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if($this->xuid !== ""){
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$this->server->getLogger()->warning($this->getName() . " has an XUID, but their login keychain is not signed by Mojang");
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$this->xuid = "";
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}
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}else{
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$this->server->getLogger()->debug($this->getName() . " is logged into Xbox Live");
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}
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return $this->server->getNetwork()->getSessionManager()->kickDuplicates($this->networkSession);
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}
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public function onLoginSuccess() : void{
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$this->loggedIn = true;
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}
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public function _actuallyConstruct(){
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$namedtag = $this->server->getOfflinePlayerData($this->username); //TODO: make this async
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$spawnReset = false;
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@ -1834,6 +1755,7 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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}
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parent::__construct($level, $namedtag);
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$ev = new PlayerLoginEvent($this, "Plugin reason");
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$ev->call();
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if($ev->isCancelled()){
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@ -2832,14 +2754,12 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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$this->usedChunks = [];
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$this->loadQueue = [];
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if($this->loggedIn){
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foreach($this->server->getOnlinePlayers() as $player){
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if(!$player->canSee($this)){
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$player->showPlayer($this);
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}
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foreach($this->server->getOnlinePlayers() as $player){
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if(!$player->canSee($this)){
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$player->showPlayer($this);
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}
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$this->hiddenPlayers = [];
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}
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$this->hiddenPlayers = [];
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$this->removeAllWindows(true);
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$this->windows = [];
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@ -2847,17 +2767,11 @@ class Player extends Human implements CommandSender, ChunkLoader, ChunkListener,
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$this->cursorInventory = null;
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$this->craftingGrid = null;
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if($this->constructed){
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parent::close();
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}else{
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$this->closed = true;
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}
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parent::close();
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$this->spawned = false;
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if($this->loggedIn){
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$this->loggedIn = false;
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$this->server->removeOnlinePlayer($this);
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}
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$this->server->removeOnlinePlayer($this);
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$this->server->getLogger()->info($this->getServer()->getLanguage()->translateString("pocketmine.player.logOut", [
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TextFormat::AQUA . $this->getName() . TextFormat::WHITE,
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@ -24,6 +24,7 @@ declare(strict_types=1);
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namespace pocketmine;
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use pocketmine\entity\Skin;
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use pocketmine\utils\TextFormat;
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use pocketmine\utils\UUID;
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/**
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@ -45,7 +46,7 @@ class PlayerInfo{
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private $clientId;
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public function __construct(string $username, UUID $uuid, Skin $skin, string $locale, string $xuid, int $clientId){
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$this->username = $username;
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$this->username = TextFormat::clean($username);
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$this->uuid = $uuid;
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$this->skin = $skin;
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$this->locale = $locale;
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@ -378,12 +378,7 @@ abstract class Entity extends Location implements Metadatable, EntityIds{
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/** @var TimingsHandler */
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protected $timings;
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/** @var bool */
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protected $constructed = false;
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public function __construct(Level $level, CompoundTag $nbt){
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$this->constructed = true;
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$this->timings = Timings::getEntityTimings($this);
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$this->temporalVector = new Vector3();
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@ -58,7 +58,7 @@ class NetworkSession{
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/** @var Server */
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private $server;
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/** @var Player|null */
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private $player;
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private $player = null;
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/** @var NetworkSessionManager */
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private $manager;
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/** @var NetworkInterface */
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@ -79,6 +79,8 @@ class NetworkSession{
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private $connected = true;
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/** @var bool */
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private $loggedIn = false;
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/** @var bool */
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private $authenticated = false;
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/** @var int */
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private $connectTime;
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@ -102,10 +104,7 @@ class NetworkSession{
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$this->connectTime = time();
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//TODO: this should happen later in the login sequence
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$this->createPlayer();
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$this->setHandler(new LoginSessionHandler($this->player, $this));
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$this->setHandler(new LoginSessionHandler($this->server, $this));
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$this->manager->add($this);
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}
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@ -119,7 +118,7 @@ class NetworkSession{
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* @var Player $player
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* @see Player::__construct()
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*/
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$this->player = new $class($this->server, $this);
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$this->player = new $class($this->server, $this, $this->info, $this->authenticated);
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}
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public function getPlayer() : ?Player{
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@ -166,7 +165,7 @@ class NetworkSession{
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}
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public function getDisplayName() : string{
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return ($this->player !== null and $this->player->getName() !== "") ? $this->player->getName() : $this->ip . " " . $this->port;
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return $this->info !== null ? $this->info->getUsername() : $this->ip . " " . $this->port;
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}
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/**
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@ -385,7 +384,9 @@ class NetworkSession{
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*/
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public function disconnect(string $reason, bool $notify = true) : void{
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if($this->checkDisconnect()){
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$this->player->close($this->player->getLeaveMessage(), $reason);
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if($this->player !== null){
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$this->player->close($this->player->getLeaveMessage(), $reason);
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}
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$this->doServerDisconnect($reason, $notify);
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}
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}
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@ -426,11 +427,41 @@ class NetworkSession{
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* @param string $reason
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*/
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public function onClientDisconnect(string $reason) : void{
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if($this->checkDisconnect()){
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if($this->checkDisconnect() and $this->player !== null){
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$this->player->close($this->player->getLeaveMessage(), $reason);
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}
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}
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public function setAuthenticationStatus(bool $authenticated, bool $authRequired, ?string $error) : bool{
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if($authenticated and $this->info->getXuid() === ""){
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$error = "Expected XUID but none found";
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}
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if($error !== null){
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$this->disconnect($this->server->getLanguage()->translateString("pocketmine.disconnect.invalidSession", [$error]));
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return false;
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}
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$this->authenticated = $authenticated;
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if(!$this->authenticated){
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if($authRequired){
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$this->disconnect("disconnectionScreen.notAuthenticated");
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return false;
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}
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$this->server->getLogger()->debug($this->getDisplayName() . " is NOT logged into Xbox Live");
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if($this->info->getXuid() !== ""){
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$this->server->getLogger()->warning($this->getDisplayName() . " has an XUID, but their login keychain is not signed by Mojang");
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}
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}else{
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$this->server->getLogger()->debug($this->getDisplayName() . " is logged into Xbox Live");
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}
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return $this->manager->kickDuplicates($this);
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}
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public function enableEncryption(string $encryptionKey, string $handshakeJwt) : void{
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$pk = new ServerToClientHandshakePacket();
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$pk->jwt = $handshakeJwt;
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@ -449,12 +480,11 @@ class NetworkSession{
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$pk->status = PlayStatusPacket::LOGIN_SUCCESS;
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$this->sendDataPacket($pk);
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$this->player->onLoginSuccess();
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$this->setHandler(new ResourcePacksSessionHandler($this->player, $this, $this->server->getResourcePackManager()));
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$this->setHandler(new ResourcePacksSessionHandler($this->server, $this, $this->server->getResourcePackManager()));
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}
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public function onResourcePacksDone() : void{
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$this->player->_actuallyConstruct();
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$this->createPlayer();
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$this->setHandler(new PreSpawnSessionHandler($this->server, $this->player, $this));
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}
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@ -33,7 +33,6 @@ use Mdanter\Ecc\Serializer\PublicKey\DerPublicKeySerializer;
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use Mdanter\Ecc\Serializer\PublicKey\PemPublicKeySerializer;
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use Mdanter\Ecc\Serializer\Signature\DerSignatureSerializer;
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use pocketmine\network\mcpe\protocol\LoginPacket;
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use pocketmine\Player;
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use pocketmine\scheduler\AsyncTask;
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use function assert;
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use function base64_decode;
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@ -100,8 +99,8 @@ class ProcessLoginTask extends AsyncTask{
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/** @var string|null */
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private $handshakeJwt = null;
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public function __construct(Player $player, LoginPacket $packet, bool $authRequired, bool $useEncryption = true){
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$this->storeLocal($player);
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public function __construct(NetworkSession $session, LoginPacket $packet, bool $authRequired, bool $useEncryption = true){
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$this->storeLocal($session);
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$this->packet = $packet;
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$this->authRequired = $authRequired;
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$this->useEncryption = $useEncryption;
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@ -243,15 +242,15 @@ class ProcessLoginTask extends AsyncTask{
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}
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public function onCompletion() : void{
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/** @var Player $player */
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$player = $this->fetchLocal();
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if(!$player->isConnected()){
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$this->worker->getLogger()->error("Player " . $player->getName() . " was disconnected before their login could be verified");
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}elseif($player->setAuthenticationStatus($this->authenticated, $this->authRequired, $this->error)){
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/** @var NetworkSession $session */
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$session = $this->fetchLocal();
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if(!$session->isConnected()){
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$this->worker->getLogger()->error("Player " . $session->getDisplayName() . " was disconnected before their login could be verified");
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}elseif($session->setAuthenticationStatus($this->authenticated, $this->authRequired, $this->error)){
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if(!$this->useEncryption){
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$player->getNetworkSession()->onLoginSuccess();
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$session->onLoginSuccess();
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}else{
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$player->getNetworkSession()->enableEncryption($this->aesKey, $this->handshakeJwt);
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$session->enableEncryption($this->aesKey, $this->handshakeJwt);
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}
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}
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}
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@ -23,25 +23,30 @@ declare(strict_types=1);
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namespace pocketmine\network\mcpe\handler;
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use pocketmine\event\player\PlayerPreLoginEvent;
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use pocketmine\network\mcpe\NetworkCipher;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\network\mcpe\ProcessLoginTask;
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use pocketmine\network\mcpe\protocol\LoginPacket;
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use pocketmine\network\mcpe\protocol\PlayStatusPacket;
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use pocketmine\network\mcpe\protocol\ProtocolInfo;
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use pocketmine\Player;
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use pocketmine\Server;
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/**
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* Handles the initial login phase of the session. This handler is used as the initial state.
|
||||
*/
|
||||
class LoginSessionHandler extends SessionHandler{
|
||||
|
||||
/** @var Player */
|
||||
private $player;
|
||||
/** @var Server */
|
||||
private $server;
|
||||
/** @var NetworkSession */
|
||||
private $session;
|
||||
|
||||
public function __construct(Player $player, NetworkSession $session){
|
||||
$this->player = $player;
|
||||
|
||||
public function __construct(Server $server, NetworkSession $session){
|
||||
$this->session = $session;
|
||||
$this->server = $server;
|
||||
}
|
||||
|
||||
public function handleLogin(LoginPacket $packet) : bool{
|
||||
@ -55,7 +60,7 @@ class LoginSessionHandler extends SessionHandler{
|
||||
|
||||
//This pocketmine disconnect message will only be seen by the console (PlayStatusPacket causes the messages to be shown for the client)
|
||||
$this->session->disconnect(
|
||||
$this->player->getServer()->getLanguage()->translateString("pocketmine.disconnect.incompatibleProtocol", [$packet->protocol]),
|
||||
$this->server->getLanguage()->translateString("pocketmine.disconnect.incompatibleProtocol", [$packet->protocol]),
|
||||
false
|
||||
);
|
||||
|
||||
@ -74,13 +79,45 @@ class LoginSessionHandler extends SessionHandler{
|
||||
return true;
|
||||
}
|
||||
|
||||
if($this->player->handleLogin($packet)){
|
||||
if($this->session->isConnected() and $this->session->getHandler() === $this){ //when login verification is disabled, the handler will already have been replaced
|
||||
$this->session->setHandler(new NullSessionHandler()); //drop packets received during login verification
|
||||
}
|
||||
$ev = new PlayerPreLoginEvent(
|
||||
$packet->playerInfo,
|
||||
$this->session->getIp(),
|
||||
$this->session->getPort(),
|
||||
$this->server->requiresAuthentication()
|
||||
);
|
||||
if($this->server->getNetwork()->getConnectionCount() > $this->server->getMaxPlayers()){
|
||||
$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_SERVER_FULL, "disconnectionScreen.serverFull");
|
||||
}
|
||||
if(!$this->server->isWhitelisted($packet->playerInfo->getUsername())){
|
||||
$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_SERVER_WHITELISTED, "Server is whitelisted");
|
||||
}
|
||||
if($this->server->getNameBans()->isBanned($packet->playerInfo->getUsername()) or $this->server->getIPBans()->isBanned($this->session->getIp())){
|
||||
$ev->setKickReason(PlayerPreLoginEvent::KICK_REASON_BANNED, "You are banned");
|
||||
}
|
||||
|
||||
$ev->call();
|
||||
if(!$ev->isAllowed()){
|
||||
$this->session->disconnect($ev->getFinalKickMessage());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
$this->processLogin($packet, $ev->isAuthRequired());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* TODO: This is separated for the purposes of allowing plugins (like Specter) to hack it and bypass authentication.
|
||||
* In the future this won't be necessary.
|
||||
*
|
||||
* @param LoginPacket $packet
|
||||
* @param bool $authRequired
|
||||
*
|
||||
* @throws \InvalidArgumentException
|
||||
*/
|
||||
protected function processLogin(LoginPacket $packet, bool $authRequired) : void{
|
||||
$this->server->getAsyncPool()->submitTask(new ProcessLoginTask($this->session, $packet, $authRequired, NetworkCipher::$ENABLED));
|
||||
$this->session->setHandler(new NullSessionHandler()); //drop packets received during login verification
|
||||
}
|
||||
|
||||
protected function isCompatibleProtocol(int $protocolVersion) : bool{
|
||||
|
@ -30,9 +30,9 @@ use pocketmine\network\mcpe\protocol\ResourcePackClientResponsePacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackDataInfoPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePacksInfoPacket;
|
||||
use pocketmine\network\mcpe\protocol\ResourcePackStackPacket;
|
||||
use pocketmine\Player;
|
||||
use pocketmine\resourcepacks\ResourcePack;
|
||||
use pocketmine\resourcepacks\ResourcePackManager;
|
||||
use pocketmine\Server;
|
||||
use function ceil;
|
||||
use function implode;
|
||||
use function strpos;
|
||||
@ -45,8 +45,8 @@ use function substr;
|
||||
class ResourcePacksSessionHandler extends SessionHandler{
|
||||
private const PACK_CHUNK_SIZE = 1048576; //1MB
|
||||
|
||||
/** @var Player */
|
||||
private $player;
|
||||
/** @var Server */
|
||||
private $server;
|
||||
/** @var NetworkSession */
|
||||
private $session;
|
||||
/** @var ResourcePackManager */
|
||||
@ -55,8 +55,9 @@ class ResourcePacksSessionHandler extends SessionHandler{
|
||||
/** @var bool[][] uuid => [chunk index => hasSent] */
|
||||
private $downloadedChunks = [];
|
||||
|
||||
public function __construct(Player $player, NetworkSession $session, ResourcePackManager $resourcePackManager){
|
||||
$this->player = $player;
|
||||
|
||||
public function __construct(Server $server, NetworkSession $session, ResourcePackManager $resourcePackManager){
|
||||
$this->server = $server;
|
||||
$this->session = $session;
|
||||
$this->resourcePackManager = $resourcePackManager;
|
||||
}
|
||||
@ -69,7 +70,7 @@ class ResourcePacksSessionHandler extends SessionHandler{
|
||||
}
|
||||
|
||||
private function disconnectWithError(string $error) : void{
|
||||
$this->player->getServer()->getLogger()->error("Error while downloading resource packs for " . $this->player->getName() . ": " . $error);
|
||||
$this->server->getLogger()->error("Error while downloading resource packs for " . $this->session->getDisplayName() . ": " . $error);
|
||||
$this->session->disconnect("disconnectionScreen.resourcePack");
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user