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5443b10257
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Use -1 for anydamage and empty string for null NBT, closes #146
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2016-12-21 14:45:34 +00:00 |
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8c772fe671
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Working item frames
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2016-12-20 13:01:28 +00:00 |
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c4d4277a6c
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Better BlockEntityDataPacket handling
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2016-12-20 13:01:27 +00:00 |
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2930cf80b4
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Merge branch 'master' into mcpe-1.0
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2016-12-16 10:29:58 +00:00 |
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e1253db37c
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Some more minor changes for autocompletion in IDEs
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2016-12-14 21:49:36 +00:00 |
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175dd0efa6
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PhpStorm inspections
Fixed some minor bugs and dropped some obsolete code
pocketmine\level\generator namespace is ignored in this commit
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2016-12-14 21:49:35 +00:00 |
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146f5a567f
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Add cases for some unhandled Player Actions and add unknown field to ContainerSetSlotPacket
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2016-12-13 11:43:37 +00:00 |
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544d99f161
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Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() (#155)
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2016-12-12 10:07:34 +00:00 |
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adabd7ef65
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Merge branch 'master' into mcpe-1.0
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2016-12-06 12:04:42 +00:00 |
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288bf0fe6c
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Use folder name for saves instead of display name (#150)
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2016-12-06 11:58:25 +00:00 |
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6a8976c534
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New PlayerActionPacket constants
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2016-12-03 22:12:52 +00:00 |
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74e31fe712
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Fix ./command detection by old plugins (#138)
* Fix ./command detection by old plugins
* plugins might change it 🤦
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2016-12-03 20:05:00 +00:00 |
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ce289cbe25
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Merge branch 'master' into 0.17-chunks
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2016-12-01 17:50:12 +00:00 |
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756760a2f0
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Fixed clicking on fire to extinguish it (#132)
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2016-11-30 15:27:14 +00:00 |
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d6629d6843
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More ?? (#131)
* More ??
* fix undefined variable
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2016-11-30 10:07:37 +00:00 |
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43a36dba40
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Fix op players automatically switching to creative/survival when set to spectator/adventure
Disable GUI gamemode switching, treat it as a cheat.
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2016-11-30 09:22:45 +00:00 |
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b1ce19856f
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Fix adventure settings not updated for GUI gamemode changes
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2016-11-28 11:25:29 +00:00 |
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4c49db6036
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New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
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2016-11-27 21:57:59 +00:00 |
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60260a294b
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Remove chunk order fields
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2016-11-27 21:57:59 +00:00 |
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439f418b0d
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Remove debug output
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2016-11-27 16:00:54 +00:00 |
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fa5624f87e
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Check rotation changes. Fix #124, fix #128
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2016-11-27 15:58:37 +00:00 |
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3b3abab3ad
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Fix W10 throws away held item on inventory close
This issue will however still crop up if there are actual items in the crafting grid instead of air.
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2016-11-27 12:01:09 +00:00 |
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8d842732e0
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Ignore MovePlayerPacket if position is the same
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2016-11-22 16:55:40 +00:00 |
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bd85d53a0b
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Removed unsafe use of potential non-Player-object parameter
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2016-11-20 20:03:56 +08:00 |
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ac37af3a46
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Added types and changed to sendWhisper
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2016-11-20 20:03:56 +08:00 |
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208884422d
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Added whisper
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2016-11-20 20:03:56 +08:00 |
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bd5bbbea10
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Missed one
TODO: fix this properly
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2016-11-10 13:28:27 +00:00 |
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e3c900e071
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Merge pull request #70 from pmmp/24-level-leak
Fixed bugs related to #24 such as getName() on null. Close #24
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2016-11-09 10:51:15 +00:00 |
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d3fb8c46f5
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Fix double permission recalculation on op status change, fixes double sending of AvailableCommandsPacket
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2016-11-03 18:05:12 +00:00 |
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fffa5488fd
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Fix command resending when permissibles are recalculated
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2016-11-03 17:35:20 +00:00 |
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cf222324d6
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Fix high load when teleporting and some teleportation weirdness
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2016-11-02 14:18:47 +00:00 |
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03003ffa50
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Improved invalid spawnpoint checking
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2016-10-31 14:05:50 +00:00 |
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7a1cdf88e8
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Fixed bugs related to #24 such as getName() on null
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2016-10-31 13:50:18 +00:00 |
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dc07fc42b4
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Merge pull request #42 from pmmp/0.16
Update to 0.16 (1.6.1dev, API 2.1.0)
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2016-10-30 11:27:10 +00:00 |
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293af3d55d
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Add levelId to StartGamePacket (previously unknown)
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2016-10-29 14:46:51 +01:00 |
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55ad6c6b95
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Fix wrong comment
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2016-10-28 13:31:47 +01:00 |
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2765e87677
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Add slashes (my bad -_-)
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2016-10-28 10:01:57 +01:00 |
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5df916099d
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Fire PlayerCommandPreProcessEvent for CommandStepPacket
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2016-10-27 22:08:27 +01:00 |
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3d2f9f0e74
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Better InteractPacket handling and added ACTION_MOUSEOVER constant
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2016-10-27 13:15:53 +01:00 |
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5234327b3f
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Improved action check for InteractPacket (#55)
Fixes issues with 0.16 combat, where the server thinks the player is attacking an entity they're looking at
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2016-10-27 10:55:05 +01:00 |
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689a052bda
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Update game permissions when op status changes
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2016-10-27 10:55:05 +01:00 |
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813bb98850
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Add some permission constants to AdventureSettings
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2016-10-27 10:55:05 +01:00 |
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d9e6676176
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Fix wrong flag names
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2016-10-27 10:55:05 +01:00 |
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0f8a6481c6
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Fix snowball throw direction
Blame Mojang, TODO: Revert this once the bug is fixed
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2016-10-27 10:55:05 +01:00 |
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db3e801478
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Fixed snowballs
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2016-10-27 10:55:05 +01:00 |
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0f261b7baa
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Fixed player flags (now can sleep!)
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2016-10-27 10:55:05 +01:00 |
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eed8c37eab
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Addresses issues noted by @SOF3
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2016-10-27 10:55:05 +01:00 |
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2ffbb452bb
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Fix a bunch of metadata bugs, fixed air ticking and added some new API methods
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2016-10-27 10:55:04 +01:00 |
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035084a5ac
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Remove useless override
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2016-10-27 10:55:04 +01:00 |
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787f6594b2
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More new data properties
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2016-10-27 10:55:04 +01:00 |
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