Dylan K. Taylor
2688228a6f
Don't dump subchunk raw data
2017-08-18 16:57:07 +01:00
Dylan K. Taylor
77cd8e7799
More broken mess to spawn 1.2
2017-08-06 17:21:51 +01:00
Dylan K. Taylor
2a7b736f18
Heap of bugfixes, cleanup and PHP 7 upgrades
2017-07-13 19:18:56 +01:00
Dylan K. Taylor
30c5487f94
Drastically improved performance of basic chunk sky-light population
...
back 2 commits: 53ms per chunk
back 1 commit: 27ms per chunk
this commit: 3ms per chunk
(on my machine, of course)
2017-07-08 17:13:22 +01:00
Dylan K. Taylor
70bd9afd37
Updated leveldb implementation to support MCPE 1.1 worlds
2017-06-30 09:11:26 +01:00
Dylan K. Taylor
e11f1e94e9
Cleaned up SubChunk implementation
2017-06-19 15:40:31 +01:00
Dylan K. Taylor
75863e2a44
OCD commit
2017-06-07 12:54:12 +01:00
Dylan K. Taylor
dab73d8950
Implemented sky light generation-time population and updating, obsolete and close #160
2017-04-18 13:05:01 +01:00
Dylan K. Taylor
f3ab45e7d5
Merged in 1.0.6 changes, added autogenerated data for 1.1.0.3 (doesn't work yet) and deliberately made the same merge error as Mojang
2017-04-14 13:00:43 +01:00
Dylan K. Taylor
946d301bc7
Fix lighting population, fix lighting issues when read by vanilla Minecraft
2017-01-13 11:33:55 +00:00
Dylan K. Taylor
ad0553fbf8
Bump to API 3.0.0-ALPHA2 - READ DESCRIPTION!
...
Refactored level\format\generic\GenericChunk -> level\format\Chunk.
Re-added support for async chunk sending
Refactored most Level IO into new namespaces for more organisation
Removed LevelDB loader completely (will be re-added at a later date)
2017-01-06 17:13:45 +00:00