14a2ffa51b
Merge branch 'release/3.1' into release/3.2
2018-09-06 18:43:28 +01:00
c447d51e3f
Bucket: use ItemFactory instead of self-clone
...
in the future Item->setDamage() will be removed.
2018-09-06 18:42:09 +01:00
9f4722f537
3.2.3 is next
2018-09-04 11:56:27 +01:00
cb04f287eb
Release 3.2.2
3.2.2
2018-09-04 11:51:28 +01:00
f649ef5195
Sync 3.2 and 3.1 branches
2018-09-04 11:51:05 +01:00
b615cad22d
3.1.7 is next
2018-09-04 11:50:05 +01:00
b93e219231
Release 3.1.6
3.1.6
2018-09-04 11:44:05 +01:00
a4a9309193
Updated NBT dependency for bug fix
2018-09-04 11:43:38 +01:00
56ee957fda
3.2.2 is next
2018-08-31 19:03:58 +01:00
1193efd69e
Release 3.2.1
3.2.1
2018-08-31 18:58:53 +01:00
f466fd5568
Updated runtime IDs table
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apparently 1 (!) missing entry (for barrier) was causing client sided crashes unexplained. This is infuriating.
2018-08-31 16:19:42 +01:00
d5a5209334
Merge branch 'release/3.1' into release/3.2
2018-08-30 15:46:46 +01:00
3a85e6cab9
Backport ce58294305
for 3.x line
2018-08-30 15:46:26 +01:00
bca493a682
3.2.1 is next
2018-08-30 11:04:47 +01:00
ba12dfafd6
Release 3.2.0
3.2.0
2018-08-29 16:28:35 +01:00
e09087de26
Fix version numbers
2018-08-29 16:27:01 +01:00
888dba704b
Merge branch 'mcpe-1.6' into release/3.2
2018-08-29 16:23:53 +01:00
511249c562
Sync 3.2 and 3.1 branches
2018-08-29 16:23:28 +01:00
17f1bf5512
3.1.6 is next
2018-08-29 16:08:45 +01:00
5179bb1d30
Release 3.1.5
3.1.5
2018-08-29 15:57:58 +01:00
6bff840293
Sync 3.1 and 3.0 branches
2018-08-29 15:55:14 +01:00
08897c6941
Release 3.0.12
3.0.12
2018-08-29 15:47:28 +01:00
05d9bb45d0
Merge branch 'release/3.1' into release/3.2
2018-08-26 19:15:16 +01:00
dfe2aa9c67
Merge branch 'release/3.0' into release/3.1
2018-08-26 19:15:08 +01:00
4006be35d9
Update BinaryUtils dependency
2018-08-26 19:15:01 +01:00
e5cda34548
Merge branch 'release/3.1' into mcpe-1.6
2018-08-26 18:05:14 +01:00
032b20f659
Server: remove premature optimization of findEntity()
2018-08-25 18:37:18 +01:00
fe6d546190
Merge branch 'release/3.1' into release/3.2
2018-08-25 17:49:21 +01:00
c7af1cf785
Merge branch 'release/3.0' into release/3.1
2018-08-25 17:49:14 +01:00
22fcfffa53
PluginsCommand: remove useless private function
2018-08-25 16:09:51 +01:00
7dd53f2397
Replace unnecessary strlen > 0 calls with !== "" checks
2018-08-25 16:07:49 +01:00
298259b473
PluginsCommand: clean up garbage code
2018-08-25 16:05:25 +01:00
c123f2d10b
SimpleCommandMap: clean up error reporting in registerServerAliases()
2018-08-25 15:43:23 +01:00
3e6f70ddf6
Merge branch 'release/3.1' into mcpe-1.6
2018-08-23 18:00:06 +01:00
bea634a9b7
Change air tank regeneration to match UA ( #2396 )
2018-08-22 19:10:53 +01:00
8daf3dc8b4
Merge branch 'release/3.1' into release/3.2
2018-08-22 15:41:52 +01:00
4cc7573a64
Merge branch 'release/3.0' into release/3.1
2018-08-22 15:40:43 +01:00
9d80802e53
Living: fixed some update conditions not being set
2018-08-22 15:40:32 +01:00
ec1e257e21
Entity: Fixed fire damage not taking effect in the void
...
this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
d419d4308f
Add a couple of item constants, register Scute item
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leaving out turtle helmet for now because of complications relating to the effect application - I REALLY don't want to tick armour if I can avoid it, due to the performance concerns.
2018-08-21 19:54:24 +01:00
9ca38ba868
Protocol changes for 1.6.0.8 + resource packs "fix"
2018-08-21 17:36:55 +01:00
424c50e1e9
Protocol changes for 1.6.0.5, minus Entity->Actor rename
2018-08-21 17:36:29 +01:00
566f3c6262
AvailableCommandsPacket: stricter decode and handling
2018-08-21 17:14:54 +01:00
0d05dcec08
AvailableCommandsPacket: deal with dynamic enums
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somehow I missed this, thanks @NiclasOlofsson for pointing it out
2018-08-21 17:14:53 +01:00
986077e03c
Protocol changes for 1.6.0.1
2018-08-21 17:14:53 +01:00
ddcb2f002a
Tile: Be explicit about not calling Tile::createNBT() ( #2388 )
...
A common pitfall developers fall into with this function is that it has to be called from the scope of the tile class you're creating NBT for, but people commonly do Tile::createNBT() directly, which then results in cryptic "Tile is not registered" errors. This now throws a BadMethodCallException instead to be fully clear about this.
In the future this will be removed completely once NBT is no longer required to create a tile, but for now this is a confusing issue that should be dealt with.
2018-08-19 19:54:22 +01:00
c496480d2b
Merge branch 'release/3.1' into release/3.2
2018-08-19 19:52:40 +01:00
6fce2b3349
Merge branch 'release/3.0' into release/3.1
2018-08-19 19:52:30 +01:00
64ed8adefc
Cactus: fixed place/break logic mismatch causing item spewing
2018-08-19 19:52:07 +01:00
2eda8cfad3
Merge branch 'release/3.1' into release/3.2
2018-08-19 16:01:47 +01:00