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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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4076fb4657
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Added BlockSpreadEvent
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2014-10-11 19:27:43 +02:00 |
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b761a97660
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Fixed crash due to class name conflict
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2014-08-31 01:05:15 +02:00 |
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c40f9f65a5
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Optimize imports
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2014-08-26 11:54:24 +02:00 |
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f74af12914
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Improved chunk ticking, enabled again. Disable it setting chunk-ticking.per-tick to 0
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2014-08-26 11:52:45 +02:00 |
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049103ab7a
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Improved Block selection and construction performance
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2014-08-25 16:39:47 +02:00 |
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6b361389ad
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Fixed mirrored chunk sending
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2014-07-06 12:36:23 +02:00 |
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36cdfd969d
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Fixed #799 Added Grass growth algorithm
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2014-06-22 22:26:36 +02:00 |
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0be2bd911f
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Fixed block updates not getting broadcasted
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2014-06-22 21:56:58 +02:00 |
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0be679c9d5
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Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
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2014-05-22 18:37:28 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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89138ae4ce
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Added a few things
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2014-04-08 13:00:52 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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