Commit Graph

18 Commits

Author SHA1 Message Date
116ede3679 Improved flight detection, added Entity->resetFallDistance(), closes #2632 2015-02-15 17:40:17 +01:00
747f7685e7 Fix formatting issues due to bad IDE settings 2014-12-07 16:30:04 +01:00
a98da3bab1 Renamed old getID() calls to getId() 2014-12-07 15:21:32 +01:00
af82d616c1 Block creating and property handling rewrite, part2 2014-12-07 02:20:26 +01:00
a0d4bff385 Block creating and property handling rewrite, part1 2014-12-07 01:53:27 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
289bc56b4b Blocks now save their bounding box, fixed entity block collision check 2014-10-29 15:43:23 +01:00
7abf52e615 Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation 2014-10-27 15:39:20 +01:00
1eec333501 Save block bounding boxes, improves block cache 2014-10-13 18:38:00 +02:00
0af3dfedd5 Improved Living entity ticking 2014-10-11 17:35:13 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
3ba099b309 Cobweb, Ladders and Water won't cause fall damage 2014-09-16 10:52:00 +02:00
ac4b4b08fd Fixed Level::setBlock() old calls 2014-09-05 11:00:13 +02:00
a23352be88 Added Ladder bounding box 2014-08-30 23:45:08 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
c47e359262 Updated blocks bounding boxes 2014-08-24 16:30:56 +02:00
c1546aac9c Updated Position to use Weak / strong references for Level objects 2014-05-22 04:14:06 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00