10894 Commits

Author SHA1 Message Date
Shoghi Cervantes
24ba7cbbd1 New direct block method, better block placement sending 2013-06-01 00:32:23 +02:00
Shoghi Cervantes
722eb6d1f9 Added -uclibc for Android 2013-05-31 23:09:15 +02:00
Shoghi Cervantes
1638e68c53 Another build script fix 2013-05-31 23:03:41 +02:00
Shoghi Cervantes
75bb2a6399 New method EntityAPI::getRadius() 2013-05-31 18:58:59 +02:00
Shoghi Cervantes
a890cdc023 Performance improvements - removed Player action queue 2013-05-31 14:43:53 +02:00
Shoghi Cervantes
66fc483156 Better item pickup 2013-05-31 14:30:07 +02:00
Shoghi Cervantes
1376cc860d Removed API::action() 2013-05-31 14:29:46 +02:00
Shoghi Cervantes
732f5f5168 Fixed compile script *again* 2013-05-31 13:46:56 +02:00
Shoghi Cervantes
66e635daeb New Entity update system, scheduled updates when needed only 2013-05-31 13:44:06 +02:00
Shoghi Cervantes
3ac4b0af68 Entities spawn with their motion 2013-05-31 12:04:43 +02:00
Shoghi Cervantes
d7f74a6725 Removed incorrect unloaded chunk detection 2013-05-31 11:53:50 +02:00
Shoghi Cervantes
0522052c75 New compile script 2013-05-31 00:48:25 +02:00
Shoghi Cervantes
e6dbd61308 Drops do not get into blocks 2013-05-30 19:54:55 +02:00
Shoghi Cervantes
848554bc0c Correct falling sand drop position 2013-05-30 19:34:31 +02:00
Shoghi Cervantes
fc02572065 Drops now have starting speed, correct entity motion at spawn 2013-05-30 18:55:50 +02:00
Shoghi Cervantes
09efcec605 Better entity position sending using motion update 2013-05-30 16:45:44 +02:00
Shoghi Cervantes
4507072980 Fixed sand falling replacing other blocks 2013-05-30 16:33:08 +02:00
Shoghi Cervantes
2c8d527025 Increased view-distance by default, due to Fancy Graphics in 0.7.0 2013-05-30 16:19:58 +02:00
Shoghi Cervantes
9919a709e9 Vector3 => Position fix 2013-05-30 13:13:36 +02:00
Shoghi Cervantes
3825edaaab Better item spawning on falling entity break 2013-05-30 12:51:56 +02:00
Shoghi Cervantes
6e5924a183 Typo fixed 2013-05-30 12:49:35 +02:00
Shoghi Cervantes
a795b64bab Added new Block properties (Block::isSolid, Block::isFullBlock) 2013-05-30 12:47:24 +02:00
Shoghi Cervantes
8d00ef381d Fixed Hardcore flags 2013-05-29 23:30:07 +02:00
Shoghi Cervantes
b564868467 Fixed #305 Made BlockAPI check for flowable blocks instead of transparent blocks [gh#305] 2013-05-29 23:25:43 +02:00
Shoghi Cervantes
450b5d9560 Updated TileEntity API [fixes #306] 2013-05-29 23:13:01 +02:00
Shoghi Cervantes
25de7a68d5 API version update 2013-05-29 23:12:23 +02:00
Shoghi Cervantes
6e2f7af6b4 Added hardcore mode 2013-05-29 22:58:43 +02:00
Shoghi Cervantes
2f05a03e51 Fixed #304 Calculate Server Time Offset [gh#304] 2013-05-29 18:20:48 +02:00
Shoghi Cervantes
ddec63c4d4 Fixed cleanup 2013-05-29 15:00:41 +02:00
Shoghi Cervantes
6242089b28 Removed incomplete generator 2013-05-29 14:09:36 +02:00
Shoghi Cervantes
1fbf475ace Mini fix 2013-05-29 14:08:30 +02:00
Shoghi Cervantes
2271d45fd9 Fixed Mac compilation 2013-05-29 14:03:39 +02:00
Shoghi Cervantes
f6ab39a526 Fixed falling entities falling upwards 2013-05-29 12:18:35 +02:00
Shoghi Cervantes
71584288dc Fixed Entity floor drag 2013-05-29 12:11:12 +02:00
Shoghi Cervantes
e67a7a510e Gravel is able to drop Flint 2013-05-29 11:57:58 +02:00
Shoghi Cervantes
8192b41693 Fixed #303 Checking plants position on normal block update 2013-05-29 11:53:57 +02:00
Shoghi Cervantes
4a969257d1 #303 Torches are able to be placed on top of Fences [gh#303] 2013-05-29 11:53:55 +02:00
Shoghi Cervantes
fde93debb4 Fixed @brandon15811 typo 2013-05-29 01:13:57 +03:00
Shoghi Cervantes
620486a4a0 Merge pull request #302 from brandon15811/patch-1
Add script for android/rpi cross-compiling
2013-05-28 14:39:27 -07:00
Shoghi Cervantes
0d12039623 Added TileEntity::setText(1,2,3,4) 2013-05-28 23:35:33 +02:00
brandon15811
00427a076e Add script for android/rpi cross-compiling 2013-05-28 16:33:51 -05:00
Shoghi Cervantes
58fd67d2ed Falling Entities, better Physics [not final] 2013-05-28 22:03:58 +02:00
Shoghi Cervantes
cb03daf28a Removed duplicate in compile script 2013-05-28 11:05:38 +02:00
Shoghi Cervantes
3d28f519c7 Revert "Fix for pthreads and cross_compile"
This reverts commit 6b61bc11d0055b76ce32dce701107234dabb7a76.
2013-05-28 08:23:13 +02:00
Shoghi Cervantes
6b61bc11d0 Fix for pthreads and cross_compile 2013-05-28 08:06:44 +02:00
Shoghi Cervantes
c9d0cf3698 Added env. variable to specify the number of threads [gh#300] 2013-05-27 23:20:06 +02:00
Shoghi Cervantes
5d6669201b Fixed compile script 2013-05-27 21:24:13 +02:00
Shoghi Cervantes
d8f6e9ff0e Pass compile options via env. variables 2013-05-27 20:36:49 +02:00
Shoghi Cervantes
929c27e339 Changed the order of some build instructions 2013-05-27 18:16:58 +02:00
Shoghi Cervantes
a92e4f6acd Disable not needed cURL functions 2013-05-27 16:36:31 +02:00