Commit Graph

39 Commits

Author SHA1 Message Date
0bc9a9bdab Fixed armor dropping twice 2014-11-27 23:19:46 +01:00
b1c4578726 Fixed #2340 2014-11-27 16:18:43 +01:00
38089af098 Improved global entity motion encoding using per-player queues 2014-11-27 14:26:36 +01:00
cd135b39ad Improved player spawn item in hand sending 2014-11-27 13:59:32 +01:00
a3e50f6337 Properly close inventory windows from Players 2014-11-27 13:32:07 +01:00
8601405a88 Fixed CPU leak 2014-10-31 21:07:00 +01:00
8a768cea33 EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack() 2014-10-29 16:02:40 +01:00
b6f7ee20fc Added Error -> Exception handling 2014-10-28 20:43:36 +01:00
db82f76c11 Improved network packets allocation 2014-10-27 20:30:33 +01:00
be948f99cc Fixed #2207 Server crashing if players are closed before logging in 2014-10-24 12:06:55 +02:00
481e2b08ee Removed debug call 2014-10-20 12:05:40 +02:00
15de0eece7 Improved inventory and window allocation, fixes #2200 2014-10-20 09:48:11 +02:00
62af784d37 Removed unused imports 2014-10-08 17:00:23 +02:00
f0e7713dce Added suffocation, drowning damage. Closes #1908 2014-09-16 11:51:31 +02:00
eab86f5f90 Replaced array() with [] 2014-08-28 17:04:22 +02:00
c40f9f65a5 Optimize imports 2014-08-26 11:54:24 +02:00
db7222976e Code cleanup 2014-08-21 17:26:41 +02:00
34711dc346 Fixed #1889 Players drop their inventory when they die 2014-08-18 14:49:53 +02:00
e29ddadd2f Fixed #1642 2014-07-13 01:04:10 +02:00
65523972c2 Implemented health, events, damage, motion push 2014-07-06 23:10:11 +02:00
f5a74a87e3 Updated composed packets 2014-07-01 01:11:09 +02:00
bcb401c0c3 Added yaw/pitch on spawn 2014-06-23 16:07:59 +02:00
279a438ae6 Fixed spawning of Tile entities via chunk packets 2014-06-22 18:05:42 +02:00
3bd33a129f Added Player::getRemoveFormat() and Player::setRemoveFormat(bool) to choose showing colors in chat and nametags 2014-06-17 15:54:06 +02:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
5117bbf7f4 Fixed ContainerSetContentPacket being spammed before join 2014-05-30 01:26:57 +02:00
8d40f843cf MainLogger can now have debug level disabled 2014-05-29 00:08:02 +02:00
4f2856dc09 Added base physics 2014-05-25 12:31:00 +02:00
ec055fd8d1 Items spawn, Tiles spawn, both are saved, blocks drop 2014-05-24 17:25:37 +02:00
5460ccf41c Server can be joined, again! (fixed weak references and blocks) 2014-05-23 23:12:15 +02:00
53749483c3 Implemented new Inventory windows on Player, Chest and Furnace 2014-05-23 20:53:06 +02:00
48af130269 Fixed things 2014-05-22 20:48:17 +02:00
6cbd39de9b Added Inventory interfaces and types, updated long array() to [] 2014-05-22 18:59:16 +02:00
0be679c9d5 Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes 2014-05-22 18:37:28 +02:00
99818a26f5 Added object metadata for Plugins, use WeakMap on perms 2014-05-19 20:07:27 +02:00
08c9321a55 Fix error on tapping block with air in hand 2014-04-03 16:40:16 -05:00
7cd29f0fcf Added block updates, correct block placing 2014-04-02 05:36:45 +02:00
7e9304a0c9 Formatting 2014-04-01 19:48:28 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00