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0bc9a9bdab
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Fixed armor dropping twice
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2014-11-27 23:19:46 +01:00 |
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b1c4578726
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Fixed #2340
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2014-11-27 16:18:43 +01:00 |
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38089af098
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Improved global entity motion encoding using per-player queues
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2014-11-27 14:26:36 +01:00 |
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cd135b39ad
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Improved player spawn item in hand sending
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2014-11-27 13:59:32 +01:00 |
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a3e50f6337
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Properly close inventory windows from Players
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2014-11-27 13:32:07 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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8a768cea33
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EntityDamageEvent and children now only fire if the attack is possible, moved event trigger to Entity->attack()
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2014-10-29 16:02:40 +01:00 |
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b6f7ee20fc
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Added Error -> Exception handling
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2014-10-28 20:43:36 +01:00 |
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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be948f99cc
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Fixed #2207 Server crashing if players are closed before logging in
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2014-10-24 12:06:55 +02:00 |
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481e2b08ee
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Removed debug call
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2014-10-20 12:05:40 +02:00 |
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15de0eece7
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Improved inventory and window allocation, fixes #2200
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2014-10-20 09:48:11 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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f0e7713dce
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Added suffocation, drowning damage. Closes #1908
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2014-09-16 11:51:31 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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c40f9f65a5
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Optimize imports
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2014-08-26 11:54:24 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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34711dc346
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Fixed #1889 Players drop their inventory when they die
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2014-08-18 14:49:53 +02:00 |
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e29ddadd2f
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Fixed #1642
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2014-07-13 01:04:10 +02:00 |
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65523972c2
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Implemented health, events, damage, motion push
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2014-07-06 23:10:11 +02:00 |
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f5a74a87e3
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Updated composed packets
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2014-07-01 01:11:09 +02:00 |
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bcb401c0c3
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Added yaw/pitch on spawn
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2014-06-23 16:07:59 +02:00 |
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279a438ae6
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Fixed spawning of Tile entities via chunk packets
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2014-06-22 18:05:42 +02:00 |
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3bd33a129f
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Added Player::getRemoveFormat() and Player::setRemoveFormat(bool) to choose showing colors in chat and nametags
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2014-06-17 15:54:06 +02:00 |
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fa50cbf4b3
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Working Threaded Generation
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2014-06-10 20:45:09 +02:00 |
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5117bbf7f4
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Fixed ContainerSetContentPacket being spammed before join
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2014-05-30 01:26:57 +02:00 |
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8d40f843cf
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MainLogger can now have debug level disabled
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2014-05-29 00:08:02 +02:00 |
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4f2856dc09
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Added base physics
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2014-05-25 12:31:00 +02:00 |
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ec055fd8d1
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Items spawn, Tiles spawn, both are saved, blocks drop
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2014-05-24 17:25:37 +02:00 |
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5460ccf41c
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Server can be joined, again! (fixed weak references and blocks)
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2014-05-23 23:12:15 +02:00 |
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53749483c3
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Implemented new Inventory windows on Player, Chest and Furnace
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2014-05-23 20:53:06 +02:00 |
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48af130269
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Fixed things
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2014-05-22 20:48:17 +02:00 |
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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0be679c9d5
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Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
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2014-05-22 18:37:28 +02:00 |
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99818a26f5
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Added object metadata for Plugins, use WeakMap on perms
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2014-05-19 20:07:27 +02:00 |
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08c9321a55
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Fix error on tapping block with air in hand
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2014-04-03 16:40:16 -05:00 |
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7cd29f0fcf
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Added block updates, correct block placing
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2014-04-02 05:36:45 +02:00 |
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7e9304a0c9
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Formatting
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2014-04-01 19:48:28 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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