smarticles101
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8a7259aa73
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Merge #826: use getEffectLevel() instead of getAmplifier() + 1
Closes #412
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2017-05-05 19:01:04 +08:00 |
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Dylan K. Taylor
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92193fd27b
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Use entity IDs in EntityDamageBy*EntityEvents, fixed memory leaks related to PvP/PvE/PvM (#418)
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2017-03-13 10:30:31 +00:00 |
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PEMapModder
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52e8781d36
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Implemented hunger-related regen and damage
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2016-02-11 01:53:51 +08:00 |
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Shoghi Cervantes
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d5ba2a72a5
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Added strength, weakness, resistance effects, fixed entity area
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2015-03-29 14:49:47 +02:00 |
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Shoghi Cervantes
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7d406066a7
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Added outdated event static properties
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2015-01-11 19:37:21 +01:00 |
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Shoghi Cervantes
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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Shoghi Cervantes
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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Shoghi Cervantes
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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Shoghi Cervantes
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65523972c2
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Implemented health, events, damage, motion push
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2014-07-06 23:10:11 +02:00 |
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