|
311d8d94dd
|
Added sound for opening/closing (FenceGates)
Added DoorSound on opening/closing FenceGates depending on #3367 @0929hitoshi 's Idea
|
2015-08-11 12:48:41 +02:00 |
|
|
0380e9009a
|
Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
|
2015-07-27 20:31:55 +02:00 |
|
|
26c9eed82e
|
Added all block hardness
|
2015-07-27 20:31:55 +02:00 |
|
|
747f7685e7
|
Fix formatting issues due to bad IDE settings
|
2014-12-07 16:30:04 +01:00 |
|
|
a0d4bff385
|
Block creating and property handling rewrite, part1
|
2014-12-07 01:53:27 +01:00 |
|
|
545f68382c
|
Increased Fence, Fence Gate and Stone Wall Y bounding box
|
2014-11-22 13:44:05 +01:00 |
|
|
522b75645c
|
Merge branch 'master' into 0.10
|
2014-11-05 19:04:36 +01:00 |
|
|
8601405a88
|
Fixed CPU leak
|
2014-10-31 21:07:00 +01:00 |
|
|
4fba6d7c86
|
Merge branch 'master' into 0.10
|
2014-10-30 23:20:59 +01:00 |
|
|
289bc56b4b
|
Blocks now save their bounding box, fixed entity block collision check
|
2014-10-29 15:43:23 +01:00 |
|
|
7abf52e615
|
Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
|
2014-10-27 15:39:20 +01:00 |
|
|
d3327f450c
|
Added different Fence Gates, new Fence Gate crafting recipes
|
2014-10-18 17:56:18 +02:00 |
|
|
1eec333501
|
Save block bounding boxes, improves block cache
|
2014-10-13 18:38:00 +02:00 |
|
|
e9a2f88847
|
Added Fire, Lava damage
|
2014-09-16 10:42:29 +02:00 |
|
|
42033da08b
|
Fixed #2035 Invalid Fence Gate bounding box
|
2014-09-16 00:47:04 +02:00 |
|
|
ac4b4b08fd
|
Fixed Level::setBlock() old calls
|
2014-09-05 11:00:13 +02:00 |
|
|
a23352be88
|
Added Ladder bounding box
|
2014-08-30 23:45:08 +02:00 |
|
|
cd5e16f017
|
Added Fence Gate bounding box
|
2014-08-30 23:20:59 +02:00 |
|
|
eab86f5f90
|
Replaced array() with []
|
2014-08-28 17:04:22 +02:00 |
|
|
c1546aac9c
|
Updated Position to use Weak / strong references for Level objects
|
2014-05-22 04:14:06 +02:00 |
|
|
dd17652aca
|
Fixed wrong paths
|
2014-04-01 05:06:12 +02:00 |
|