Fixed some issues related to new indexes

This commit is contained in:
Shoghi Cervantes
2015-05-16 22:36:55 +02:00
parent fb05636694
commit fbbe02a3bc
3 changed files with 24 additions and 16 deletions

View File

@ -272,9 +272,9 @@ abstract class Door extends Transparent{
if($down->getId() === $this->id){ if($down->getId() === $this->id){
$meta = $down->getDamage() ^ 0x04; $meta = $down->getDamage() ^ 0x04;
$this->getLevel()->setBlock($down, Block::get($this->id, $meta), true); $this->getLevel()->setBlock($down, Block::get($this->id, $meta), true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4); $players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
if($player instanceof Player){ if($player instanceof Player){
unset($players[$player->getId()]); unset($players[$player->getLoaderId()]);
} }
$this->level->addSound(new DoorSound($this)); $this->level->addSound(new DoorSound($this));
@ -285,9 +285,9 @@ abstract class Door extends Transparent{
}else{ }else{
$this->meta ^= 0x04; $this->meta ^= 0x04;
$this->getLevel()->setBlock($this, $this, true); $this->getLevel()->setBlock($this, $this, true);
$players = $this->getLevel()->getUsingChunk($this->x >> 4, $this->z >> 4); $players = $this->getLevel()->getChunkPlayers($this->x >> 4, $this->z >> 4);
if($player instanceof Player){ if($player instanceof Player){
unset($players[$player->getId()]); unset($players[$player->getLoaderId()]);
} }
$this->level->addSound(new DoorSound($this)); $this->level->addSound(new DoorSound($this));
} }

View File

@ -69,11 +69,11 @@ abstract class Tool extends Item{
public function getMaxDurability(){ public function getMaxDurability(){
$levels = [ $levels = [
2 => 33, Tool::TIER_GOLD => 33,
1 => 60, Tool::TIER_WOODEN => 60,
3 => 132, Tool::TIER_STONE => 132,
4 => 251, Tool::TIER_IRON => 251,
5 => 1562, Tool::TIER_DIAMOND => 1562,
self::FLINT_STEEL => 65, self::FLINT_STEEL => 65,
self::SHEARS => 239, self::SHEARS => 239,
self::BOW => 385, self::BOW => 385,

View File

@ -87,6 +87,7 @@ use pocketmine\nbt\tag\Int;
use pocketmine\nbt\tag\Short; use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String; use pocketmine\nbt\tag\String;
use pocketmine\network\Network; use pocketmine\network\Network;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\network\protocol\SetTimePacket; use pocketmine\network\protocol\SetTimePacket;
use pocketmine\network\protocol\UpdateBlockPacket; use pocketmine\network\protocol\UpdateBlockPacket;
use pocketmine\Player; use pocketmine\Player;
@ -548,7 +549,7 @@ class Level implements ChunkManager, Metadatable{
} }
public function registerChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ, $autoLoad = true){ public function registerChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ, $autoLoad = true){
$hash = spl_object_hash($loader); $hash = $loader->getLoaderId();
if(!isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)])){ if(!isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)])){
$this->chunkLoaders[$index] = []; $this->chunkLoaders[$index] = [];
@ -576,8 +577,8 @@ class Level implements ChunkManager, Metadatable{
} }
public function unregisterChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ){ public function unregisterChunkLoader(ChunkLoader $loader, $chunkX, $chunkZ){
if(isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)][$hash = spl_object_hash($loader)])){ if(isset($this->chunkLoaders[$index = Level::chunkHash($chunkX, $chunkZ)][$hash = $loader->getLoaderId()])){
unset($this->chunkLoaders[$index][$hash = spl_object_hash($loader)]); unset($this->chunkLoaders[$index][$hash]);
unset($this->playerLoaders[$index][$hash]); unset($this->playerLoaders[$index][$hash]);
if(count($this->chunkLoaders[$index]) === 0){ if(count($this->chunkLoaders[$index]) === 0){
unset($this->chunkLoaders[$index]); unset($this->chunkLoaders[$index]);
@ -1445,11 +1446,18 @@ class Level implements ChunkManager, Metadatable{
} }
$drops = $target->getDrops($item); //Fixes tile entities being deleted before getting drops $drops = $target->getDrops($item); //Fixes tile entities being deleted before getting drops
$players = $this->getUsingChunk($target->x >> 4, $target->z >> 4); $players = $this->getChunkPlayers($target->x >> 4, $target->z >> 4);
if($player !== null){ if($player !== null){
unset($players[$player->getId()]); unset($players[$player->getLoaderId()]);
$this->addParticle(new DestroyBlockParticle($target->add(0.5, 0.5, 0.5), $target), $players);
} }
$pk = new LevelEventPacket();
$pk->evid = 2001;
$pk->x = $target->x + 0.5;
$pk->y = $target->y + 0.5;
$pk->z = $target->z + 0.5;
$pk->data = $target->getId() + ($target->getDamage() << 12);
Server::broadcastPacket($players, $pk->setChannel(Network::CHANNEL_WORLD_EVENTS));
$target->onBreak($item); $target->onBreak($item);
@ -2125,7 +2133,7 @@ class Level implements ChunkManager, Metadatable{
$this->chunkSendQueue[$index] = []; $this->chunkSendQueue[$index] = [];
} }
$this->chunkSendQueue[$index][spl_object_hash($player)] = $player; $this->chunkSendQueue[$index][$player->getLoaderId()] = $player;
} }
private function processChunkRequest(){ private function processChunkRequest(){