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Correct placement for cakes and snow layers
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0dc783f285
commit
f8d8052ec3
@ -28,6 +28,15 @@ class CakeBlock extends TransparentBlock{
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$this->hardness = 2.5;
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$down = $this->getSide(0);
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if($down->getID() !== AIR){
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$this->level->setBlock($block, $this, true, false, true);
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return true;
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}
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return false;
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}
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public function onUpdate($type){
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if($type === BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->getID() === AIR){ //Replace with common break method
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@ -28,6 +28,15 @@ class SnowLayerBlock extends FlowableBlock{
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$this->hardness = 0.5;
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$down = $this->getSide(0);
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if($down instanceof SolidBlock){
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$this->level->setBlock($block, $this, true, false, true);
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return true;
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}
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return false;
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}
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public function onUpdate($type){
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if($type === BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->getID() === AIR){ //Replace with common break method
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