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Added carpets, crafting recipes, placement
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@ -178,6 +178,7 @@ define("WOOD_SLABS", 158);
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define("WOODEN_SLABS", 158);
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define("HAY_BALE", 170);
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define("CARPET", 171);
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define("COAL_BLOCK", 173);
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@ -134,6 +134,7 @@ abstract class Block extends Position{
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WOOD_SLAB => "WoodSlabBlock",
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HAY_BALE => "HayBaleBlock",
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CARPET => "CarpetBlock",
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COAL_BLOCK => "CoalBlock",
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67
src/material/block/nonfull/Carpet.php
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67
src/material/block/nonfull/Carpet.php
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@ -0,0 +1,67 @@
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<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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class CarpetBlock extends TransparentBlock{
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public function __construct($meta = 0){
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parent::__construct(CARPET, $meta, "Carpet");
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$names = array(
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0 => "White Carpet",
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1 => "Orange Carpet",
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2 => "Magenta Carpet",
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3 => "Light Blue Carpet",
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4 => "Yellow Carpet",
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5 => "Lime Carpet",
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6 => "Pink Carpet",
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7 => "Gray Carpet",
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8 => "Light Gray Carpet",
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9 => "Cyan Carpet",
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10 => "Purple Carpet",
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11 => "Blue Carpet",
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12 => "Brown Carpet",
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13 => "Green Carpet",
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14 => "Red Carpet",
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15 => "Black Carpet",
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);
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$this->name = $names[$this->meta];
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$this->hardness = 0;
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$this->isFullBlock = false;
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$down = $this->getSide(0);
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if($down->getID() !== AIR){
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$this->level->setBlock($block, $this, true, false, true);
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return true;
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}
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return false;
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}
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public function onUpdate($type){
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if($type === BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->getID() === AIR){ //Replace with common break method
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$this->level->setBlock($this, new AirBlock(), true, false, true);
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return BLOCK_UPDATE_NORMAL;
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}
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}
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return false;
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}
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}
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