World: fixed scheduled updates causing chunk loading

this probably needs to be backported.
This commit is contained in:
Dylan K. Taylor 2019-07-29 17:17:05 +01:00
parent b98dad6f63
commit f3f8cd98de

View File

@ -755,7 +755,12 @@ class World implements ChunkManager{
//Delayed updates
while($this->scheduledBlockUpdateQueue->count() > 0 and $this->scheduledBlockUpdateQueue->current()["priority"] <= $currentTick){
$block = $this->getBlock($this->scheduledBlockUpdateQueue->extract()["data"]);
/** @var Vector3 $vec */
$vec = $this->scheduledBlockUpdateQueue->extract()["data"];
if(!$this->isInLoadedTerrain($vec)){
continue;
}
$block = $this->getBlock($vec);
unset($this->scheduledBlockUpdateQueueIndex[World::blockHash($block->x, $block->y, $block->z)]);
$block->onScheduledUpdate();
}