Separate facing/bearing handling from Vector3, deobfusticate a ton of @shoghicp old code

This commit is contained in:
Dylan K. Taylor
2018-09-05 19:56:14 +01:00
parent 99fb267333
commit f218868338
57 changed files with 338 additions and 384 deletions

View File

@ -23,10 +23,6 @@ declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Pumpkin extends Solid{
protected $id = self::PUMPKIN;
@ -47,15 +43,6 @@ class Pumpkin extends Solid{
return "Pumpkin";
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
if($player instanceof Player){
$this->meta = ((int) $player->getDirection() + 1) % 4;
}
$this->getLevel()->setBlock($blockReplace, $this, true, true);
return true;
}
public function getVariantBitmask() : int{
return 0;
}