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synced 2025-09-08 19:02:59 +00:00
Separate facing/bearing handling from Vector3, deobfusticate a ton of @shoghicp old code
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@ -25,6 +25,7 @@ namespace pocketmine\block;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\tile\FlowerPot as TileFlowerPot;
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@ -52,7 +53,7 @@ class FlowerPot extends Flowable{
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
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if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
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if($this->getSide(Facing::DOWN)->isTransparent()){
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return false;
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}
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@ -62,7 +63,7 @@ class FlowerPot extends Flowable{
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}
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public function onNearbyBlockChange() : void{
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if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){
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if($this->getSide(Facing::DOWN)->isTransparent()){
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$this->getLevel()->useBreakOn($this);
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}
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}
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