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Release 5.2.0
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changelogs/5.2.md
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# 5.2.0
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Released 4th July 2023.
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**For Minecraft: Bedrock Edition 1.20.0**
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This is a minor technical update, including changes to AsyncTask error handling and support for BedrockBlockUpgradeSchema version 3.0.0.
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**Plugin compatibility:** Plugins for previous 5.x versions will run unchanged on this release, unless they use internal APIs, reflection, or packages like the `pocketmine\network\mcpe` or `pocketmine\data` namespace.
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Do not update plugin minimum API versions unless you need new features added in this release.
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**WARNING: If your plugin uses the `pocketmine\network\mcpe` namespace, you're not shielded by API change constraints.**
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Consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you're using packets directly.
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## Core
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- [BedrockBlockUpgradeSchema version 3.0.0]() is now supported.
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- [`ext-pmmpthread` version 6.0.4]() is now required (bug fixes required to support technical changes in this release).
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## Performance
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- Improved performance of `AsyncPool->submitTask()` and `AsyncPool->submitTaskToWorker()`.
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- Added new timings for `AsyncTask->onProgressUpdate()` and `AsyncTask->onCompletion()`.
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## Gameplay
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### Blocks
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- Added the following new blocks:
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- Cherry Button
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- Cherry Door
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- Cherry Fence
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- Cherry Fence Gate
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- Cherry Leaves
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- Cherry Log
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- Cherry Planks
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- Cherry Pressure Plate
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- Cherry Sign
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- Cherry Slab
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- Cherry Stairs
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- Cherry Trapdoor
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- Cherry Wood
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- Glow Lichen
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- Piglin Head
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## Tools
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- `generate-block-upgrade-schema.php` now supports generating schemas a la BedrockBlockUpgradeSchema version 3.0.0, using `newFlattenedName` to reduce schema size.
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- Improved property remapping detection in `generate-block-upgrade-schema.php`. It now detects related properties with more confidence (even when multiple properties were change), and no longer considers unrelated properties as mapped (e.g. `mapped_type` and `deprecated` in 1.9->1.10).
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## API
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### `pocketmine\data\bedrock\block`
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- The following new API methods have been added:
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- `public BlockStateData->toVanillaNbt() : CompoundTag` - returns the NBT for the blockstate without any PMMP extra metadata (`toNbt()` will normally include a `PMMPDataVersion` tag).
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### `pocketmine\data\runtime`
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- The following new API methods have been added:
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- `public RuntimeDataDescriber->facingFlags(list<int> $faces) : void`
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### `pocketmine\scheduler`
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- `AsyncTask->onRun()` no longer tolerates uncaught exceptions.
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- This means that any uncaught exceptions thrown from `AsyncTask->onRun()` will now crash the worker thread, and by extension, the server.
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- This change makes it easier to debug errors by detecting them earlier.
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- The following API methods have been deprecated:
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- `AsyncTask->onError()`
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## Internals
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- `AsyncTask->progressUpdates` is now lazily initialized when a task publishes a progress update.
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- This was previously not possible due to technical limitations of the `ext-pmmpthread` extension.
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- This change improves performance of `AsyncPool->submitTask()` and `AsyncPool->submitTaskToWorker()`, as well as reducing the amount of work needed to check for progress updates on tick.
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- Errors in `AsyncWorker` now cascade and crash the whole server.
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- This makes it easier to debug errors by detecting them earlier.
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- This includes all types of unexpected errors, such as OOM, uncaught exceptions, etc.
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- This change is not expected to affect normal server operation, as worker threads are not expected to crash under normal circumstances.
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- `AsyncTask::$threadLocalStorage` now uses a plain `array` instead of `ArrayObject`. The `ArrayObject` was a workaround for `ext-pthreads` to prevent thread-locals getting copied to the worker thread, and is no longer necessary.
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- Regenerated `pocketmine\data\bedrock\item\ItemTypeNames` for Bedrock 1.20 (BC breaking, some item names have changed).
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- Fixed `build/generate-item-type-names.php` not including some newer blockitems, such as doors and hanging signs.
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final class VersionInfo{
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public const NAME = "PocketMine-MP";
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public const BASE_VERSION = "5.2.0";
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public const IS_DEVELOPMENT_BUILD = true;
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public const IS_DEVELOPMENT_BUILD = false;
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public const BUILD_CHANNEL = "stable";
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/**
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