Rename ItemTypeIds -> ItemTypeNames for consistency's sake

This commit is contained in:
Dylan K. Taylor
2022-07-04 15:46:24 +01:00
parent d9c61f0492
commit e44a291697
4 changed files with 6 additions and 6 deletions

View File

@ -33,7 +33,7 @@ use pocketmine\data\bedrock\block\BlockStateDeserializer;
use pocketmine\data\bedrock\CompoundTypeIds;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\data\bedrock\EntityLegacyIds;
use pocketmine\data\bedrock\item\ItemTypeIds as Ids;
use pocketmine\data\bedrock\item\ItemTypeNames as Ids;
use pocketmine\data\bedrock\item\SavedItemData as Data;
use pocketmine\data\bedrock\PotionTypeIdMap;
use pocketmine\item\Durable;

View File

@ -32,7 +32,7 @@ use pocketmine\data\bedrock\block\BlockStateSerializeException;
use pocketmine\data\bedrock\block\BlockStateSerializer;
use pocketmine\data\bedrock\CompoundTypeIds;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\data\bedrock\item\ItemTypeIds as Ids;
use pocketmine\data\bedrock\item\ItemTypeNames as Ids;
use pocketmine\data\bedrock\item\SavedItemData as Data;
use pocketmine\data\bedrock\PotionTypeIdMap;
use pocketmine\item\Banner;

View File

@ -26,7 +26,7 @@ namespace pocketmine\data\bedrock\item;
/**
* This class is generated automatically from the item type dictionary for the current version. Do not edit it manually.
*/
final class ItemTypeIds{
final class ItemTypeNames{
public const ACACIA_BOAT = "minecraft:acacia_boat";
public const ACACIA_CHEST_BOAT = "minecraft:acacia_chest_boat";
public const ACACIA_DOOR = "minecraft:acacia_door";