Biome: Moved biome classes from level\generator\* to level\biome

This commit is contained in:
Dylan K. Taylor
2018-04-16 13:03:08 +01:00
parent e03d2b23f7
commit dfa6cd2b7e
22 changed files with 22 additions and 35 deletions

View File

@ -0,0 +1,40 @@
<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level\biome;
use pocketmine\block\Block;
use pocketmine\block\BlockFactory;
abstract class SnowyBiome extends NormalBiome{
public function __construct(){
$this->setGroundCover([
BlockFactory::get(Block::SNOW_LAYER, 0),
BlockFactory::get(Block::GRASS, 0),
BlockFactory::get(Block::DIRT, 0),
BlockFactory::get(Block::DIRT, 0),
BlockFactory::get(Block::DIRT, 0)
]);
}
}