Improved entity ticking

This commit is contained in:
Shoghi Cervantes
2014-10-06 13:10:59 +02:00
parent d53ba52d32
commit de11cce154
4 changed files with 34 additions and 19 deletions

View File

@ -728,7 +728,10 @@ class Level implements ChunkManager, Metadatable{
for($z = $minZ; $z < $maxZ; ++$z){
for($x = $minX; $x < $maxX; ++$x){
for($y = $minY - 1; $y < $maxY; ++$y){
$this->getBlock(new Vector3($x, $y, $z))->collidesWithBB($bb, $collides);
$block = $this->getBlock(new Vector3($x, $y, $z));
if(!($block instanceof Air)){
$block->collidesWithBB($bb, $collides);
}
}
}
}
@ -767,11 +770,13 @@ class Level implements ChunkManager, Metadatable{
$collides = [];
//TODO: optimize this loop, check collision cube boundaries
for($z = $minZ; $z < $maxZ; ++$z){
for($x = $minX; $x < $maxX; ++$x){
for($y = $minY - 1; $y < $maxY; ++$y){
$this->getBlock(new Vector3($x, $y, $z))->collidesWithBB($bb, $collides);
$block = $this->getBlock(new Vector3($x, $y, $z));
if(!($block instanceof Air)){
$block->collidesWithBB($bb, $collides);
}
}
}
}
@ -1233,7 +1238,7 @@ class Level implements ChunkManager, Metadatable{
}
/**
* Returns the entities near the current one inside the AxisAlignedBB
* Returns the entities colliding the current one inside the AxisAlignedBB
*
* @param AxisAlignedBB $bb
* @param Entity $entity
@ -1243,16 +1248,18 @@ class Level implements ChunkManager, Metadatable{
public function getCollidingEntities(AxisAlignedBB $bb, Entity $entity = null){
$nearby = [];
$minX = ($bb->minX - 2) >> 4;
$maxX = ($bb->maxX + 2) >> 4;
$minZ = ($bb->minZ - 2) >> 4;
$maxZ = ($bb->maxZ + 2) >> 4;
if($entity->canCollide){
$minX = Math::floorFloat(($bb->minX - 2) / 16);
$maxX = Math::floorFloat(($bb->maxX - 2) / 16);
$minZ = Math::floorFloat(($bb->minZ - 2) / 16);
$maxZ = Math::floorFloat(($bb->maxZ - 2) / 16);
for($x = $minX; $x <= $maxX; ++$x){
for($z = $minZ; $z <= $maxZ; ++$z){
foreach($this->getChunkEntities($x, $z) as $ent){
if($ent !== $entity and ($entity === null or $entity->canCollideWith($ent)) and $ent->boundingBox->intersectsWith($bb)){
$nearby[] = $ent;
for($x = $minX; $x <= $maxX; ++$x){
for($z = $minZ; $z <= $maxZ; ++$z){
foreach($this->getChunkEntities($x, $z) as $ent){
if($ent !== $entity and ($entity === null or $entity->canCollideWith($ent)) and $ent->boundingBox->intersectsWith($bb)){
$nearby[] = $ent;
}
}
}
}
@ -1272,10 +1279,10 @@ class Level implements ChunkManager, Metadatable{
public function getNearbyEntities(AxisAlignedBB $bb, Entity $entity = null){
$nearby = [];
$minX = ($bb->minX - 2) >> 4;
$maxX = ($bb->maxX + 2) >> 4;
$minZ = ($bb->minZ - 2) >> 4;
$maxZ = ($bb->maxZ + 2) >> 4;
$minX = Math::floorFloat(($bb->minX - 2) / 16);
$maxX = Math::floorFloat(($bb->maxX - 2) / 16);
$minZ = Math::floorFloat(($bb->minZ - 2) / 16);
$maxZ = Math::floorFloat(($bb->maxZ - 2) / 16);
for($x = $minX; $x <= $maxX; ++$x){
for($z = $minZ; $z <= $maxZ; ++$z){