Added soul fire

This commit is contained in:
Dylan K. Taylor
2022-07-04 22:31:59 +01:00
parent 4909c0f257
commit d9544b5d0e
10 changed files with 128 additions and 41 deletions

View File

@ -25,14 +25,8 @@ namespace pocketmine\block;
use pocketmine\data\runtime\block\BlockDataReader;
use pocketmine\data\runtime\block\BlockDataWriter;
use pocketmine\entity\Entity;
use pocketmine\entity\projectile\Arrow;
use pocketmine\event\block\BlockBurnEvent;
use pocketmine\event\block\BlockSpreadEvent;
use pocketmine\event\entity\EntityCombustByBlockEvent;
use pocketmine\event\entity\EntityDamageByBlockEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\world\format\Chunk;
use pocketmine\world\World;
@ -41,7 +35,7 @@ use function max;
use function min;
use function mt_rand;
class Fire extends Flowable{
class Fire extends BaseFire{
public const MAX_AGE = 15;
protected int $age = 0;
@ -67,39 +61,11 @@ class Fire extends Flowable{
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
public function getLightLevel() : int{
return 15;
}
public function canBeReplaced() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
$ev = new EntityDamageByBlockEvent($this, $entity, EntityDamageEvent::CAUSE_FIRE, 1);
$entity->attack($ev);
$ev = new EntityCombustByBlockEvent($this, $entity, 8);
if($entity instanceof Arrow){
$ev->cancel();
}
$ev->call();
if(!$ev->isCancelled()){
$entity->setOnFire($ev->getDuration());
}
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [];
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::DOWN)->isTransparent() && !$this->hasAdjacentFlammableBlocks()){
$down = $this->getSide(Facing::DOWN);
if(SoulFire::canBeSupportedBy($down)){
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::SOUL_FIRE());
}elseif($down->isTransparent() && !$this->hasAdjacentFlammableBlocks()){
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::AIR());
}else{
$this->position->getWorld()->scheduleDelayedBlockUpdate($this->position, mt_rand(30, 40));