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synced 2025-09-07 10:22:56 +00:00
Removed entanglement between chunks and providers. WARNING: BREAKING API CHANGES.
- All entity and tile constructors now require a \pocketmine\level\Level instead of a \pocketmine\level\format\Chunk. - Chunk->getProvider() and Chunk->setProvider() have been removed. - Chunk::__construct() has had the $provider parameter removed. - Chunk->unload() has had the unused $save parameter removed. - ChunkEvents now take a Level parameter instead of going through the Chunk API bump to 3.0.0-ALPHA4
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@ -37,7 +37,7 @@ abstract class Fallable extends Solid{
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if($type === Level::BLOCK_UPDATE_NORMAL){
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$down = $this->getSide(Vector3::SIDE_DOWN);
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if($down->getId() === self::AIR or ($down instanceof Liquid)){
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$fall = Entity::createEntity("FallingSand", $this->getLevel()->getChunk($this->x >> 4, $this->z >> 4), new CompoundTag("", [
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$fall = Entity::createEntity("FallingSand", $this->getLevel(), new CompoundTag("", [
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"Pos" => new ListTag("Pos", [
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new DoubleTag("", $this->x + 0.5),
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new DoubleTag("", $this->y),
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