Round of teleports on spawn

This commit is contained in:
Shoghi Cervantes 2013-09-03 22:55:47 +02:00
parent f14999c57f
commit bb9420753d

View File

@ -1286,6 +1286,8 @@ class Player{
"time" => $this->level->getTime(),
));
$this->teleport(new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(10, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(20, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->schedule(30, array($this, "teleport"), new Position($this->data->get("position")["x"], $this->data->get("position")["y"], $this->data->get("position")["z"], $this->level));
$this->server->handle("player.spawn", $this);
break;